Re: [PATCH] drm/msm/dpu: Bind pingpong block to intf on active ctls in cmd encoder

From: Dmitry Baryshkov
Date: Wed Jan 19 2022 - 18:12:58 EST


On 22/12/2021 13:55, Marijn Suijten wrote:
As per the specification of DPU_CTL_ACTIVE_CFG the configuration of
active blocks should be proactively specified, and the pingpong block is
no different.

The downstream display driver [1] confirms this by also calling
bind_pingpong_blk on CTL_ACTIVE_CFG. Note that this else-if is always
entered, as setup_intf_cfg - unlike this mainline dpu driver that
combines both behind the same function pointer - is left NULL in favour
of using setup_intf_cfg_v1 when CTL_ACTIVE_CFG is set.

This solves continuous timeouts on at least the Qualcomm sm6125 SoC:

[drm:dpu_encoder_frame_done_timeout:2091] [dpu error]enc31 frame done timeout
[drm:_dpu_encoder_phys_cmd_handle_ppdone_timeout.isra.0] *ERROR* id:31 pp:0 kickoff timeout 0 cnt 1 koff_cnt 1
[drm:dpu_encoder_phys_cmd_prepare_for_kickoff] *ERROR* failed wait_for_idle: id:31 ret:-110 pp:0

In the same way this pingpong block should also be unbound followed by
an interface flush when the encoder is disabled, according to the
downstream display driver [2].

[1]: https://source.codeaurora.org/quic/la/platform/vendor/opensource/display-drivers/tree/msm/sde/sde_encoder_phys_cmd.c?h=LA.UM.9.16.r1-08500-MANNAR.0#n167
[2]: https://source.codeaurora.org/quic/la/platform/vendor/opensource/display-drivers/tree/msm/sde/sde_encoder.c?h=LA.UM.9.16.r1-08500-MANNAR.0#n2986

Signed-off-by: Marijn Suijten <marijn.suijten@xxxxxxxxxxxxxx>
Reviewed-by: AngeloGioacchino Del Regno <angelogioacchino.delregno@xxxxxxxxxxxxxx>

Reviewed-by: Dmitry Baryshkov <dmitry.baryshkov@xxxxxxxxxx>

---
.../drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c | 21 +++++++++++++++++++
1 file changed, 21 insertions(+)

diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c
index 8e433af7aea4..e0e08a874f07 100644
--- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c
+++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_cmd.c
@@ -71,6 +71,13 @@ static void _dpu_encoder_phys_cmd_update_intf_cfg(
intf_cfg.stream_sel = cmd_enc->stream_sel;
intf_cfg.mode_3d = dpu_encoder_helper_get_3d_blend_mode(phys_enc);
ctl->ops.setup_intf_cfg(ctl, &intf_cfg);
+
+ /* setup which pp blk will connect to this intf */
+ if (test_bit(DPU_CTL_ACTIVE_CFG, &ctl->caps->features) && phys_enc->hw_intf->ops.bind_pingpong_blk)

Nit: here we bind all interfaces, but later we unbind only master. Is this correct?

+ phys_enc->hw_intf->ops.bind_pingpong_blk(
+ phys_enc->hw_intf,
+ true,
+ phys_enc->hw_pp->idx);
}
static void dpu_encoder_phys_cmd_pp_tx_done_irq(void *arg, int irq_idx)
@@ -507,6 +514,7 @@ static void dpu_encoder_phys_cmd_disable(struct dpu_encoder_phys *phys_enc)
{
struct dpu_encoder_phys_cmd *cmd_enc =
to_dpu_encoder_phys_cmd(phys_enc);
+ struct dpu_hw_ctl *ctl;
if (!phys_enc->hw_pp) {
DPU_ERROR("invalid encoder\n");
@@ -523,6 +531,19 @@ static void dpu_encoder_phys_cmd_disable(struct dpu_encoder_phys *phys_enc)
if (phys_enc->hw_pp->ops.enable_tearcheck)
phys_enc->hw_pp->ops.enable_tearcheck(phys_enc->hw_pp, false);
+
+ if (dpu_encoder_phys_cmd_is_master(phys_enc)) {
+ if (phys_enc->hw_intf->ops.bind_pingpong_blk) {
+ phys_enc->hw_intf->ops.bind_pingpong_blk(
+ phys_enc->hw_intf,
+ false,
+ phys_enc->hw_pp->idx);
+
+ ctl = phys_enc->hw_ctl;
+ ctl->ops.update_pending_flush_intf(ctl, phys_enc->intf_idx);
+ }
+ }
+
phys_enc->enable_state = DPU_ENC_DISABLED;
}


--
With best wishes
Dmitry