[PATCH v6 bpf-next 0/7] bpf_prog_pack allocator
From: Song Liu
Date: Fri Jan 21 2022 - 14:49:43 EST
Changes v5 => v6:
1. Make jit_hole_buffer 128 byte long. Only fill the first and last 128
bytes of header with INT3. (Alexei)
2. Use kvmalloc for temporary buffer. (Alexei)
3. Rename tmp_header/tmp_image => rw_header/rw_image. Remove tmp_image from
x64_jit_data. (Alexei)
4. Change fall back round_up_to in bpf_jit_binary_alloc_pack() from
BPF_PROG_MAX_PACK_PROG_SIZE to PAGE_SIZE.
Changes v4 => v5:
1. Do not use atomic64 for bpf_jit_current. (Alexei)
Changes v3 => v4:
1. Rename text_poke_jit() => text_poke_copy(). (Peter)
2. Change comment style. (Peter)
Changes v2 => v3:
1. Fix tailcall.
Changes v1 => v2:
1. Use text_poke instead of writing through linear mapping. (Peter)
2. Avoid making changes to non-x86_64 code.
Most BPF programs are small, but they consume a page each. For systems
with busy traffic and many BPF programs, this could also add significant
pressure to instruction TLB.
This set tries to solve this problem with customized allocator that pack
multiple programs into a huge page.
Patches 1-5 prepare the work. Patch 6 contains key logic of the allocator.
Patch 7 uses this allocator in x86_64 jit compiler.
Song Liu (7):
x86/Kconfig: select HAVE_ARCH_HUGE_VMALLOC with HAVE_ARCH_HUGE_VMAP
bpf: use bytes instead of pages for bpf_jit_[charge|uncharge]_modmem
bpf: use size instead of pages in bpf_binary_header
bpf: add a pointer of bpf_binary_header to bpf_prog
x86/alternative: introduce text_poke_copy
bpf: introduce bpf_prog_pack allocator
bpf, x86_64: use bpf_prog_pack allocator
arch/x86/Kconfig | 1 +
arch/x86/include/asm/text-patching.h | 1 +
arch/x86/kernel/alternative.c | 32 ++++
arch/x86/net/bpf_jit_comp.c | 143 ++++++++++++++----
include/linux/bpf.h | 4 +-
include/linux/filter.h | 23 ++-
kernel/bpf/core.c | 210 ++++++++++++++++++++++++---
kernel/bpf/trampoline.c | 6 +-
8 files changed, 363 insertions(+), 57 deletions(-)
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2.30.2