Re: [PATCH v4] arch/x86: Improve 'rep movs{b|q}' usage in memmove_64.S
From: Noah Goldstein
Date: Thu Feb 10 2022 - 04:08:41 EST
On Tue, Jan 11, 2022 at 9:13 PM Noah Goldstein <goldstein.w.n@xxxxxxxxx> wrote:
>
> On Fri, Dec 10, 2021 at 12:35 PM Noah Goldstein <goldstein.w.n@xxxxxxxxx> wrote:
> >
> > On Fri, Nov 19, 2021 at 6:05 PM Noah Goldstein <goldstein.w.n@xxxxxxxxx> wrote:
> > >
> > > On Fri, Nov 19, 2021 at 4:31 PM David Laight <David.Laight@xxxxxxxxxx> wrote:
> > > >
> > > > From: Noah Goldstein
> > > > > Sent: 17 November 2021 22:45
> > > > >
> > > > > On Wed, Nov 17, 2021 at 4:31 PM David Laight <David.Laight@xxxxxxxxxx> wrote:
> > > > > >
> > > > > > From: Noah Goldstein
> > > > > > > Sent: 17 November 2021 21:03
> > > > > > >
> > > > > > > Add check for "short distance movsb" for forwards FSRM usage and
> > > > > > > entirely remove backwards 'rep movsq'. Both of these usages hit "slow
> > > > > > > modes" that are an order of magnitude slower than usual.
> > > > > > >
> > > > > > > 'rep movsb' has some noticeable VERY slow modes that the current
> > > > > > > implementation is either 1) not checking for or 2) intentionally
> > > > > > > using.
> > > > > >
> > > > > > How does this relate to the decision that glibc made a few years
> > > > > > ago to use backwards 'rep movs' for non-overlapping copies?
> > > > >
> > > > > GLIBC doesn't use backwards `rep movs`. Since the regions are
> > > > > non-overlapping it just uses forward copy. Backwards `rep movs` is
> > > > > from setting the direction flag (`std`) and is a very slow byte
> > > > > copy. For overlapping regions where backwards copy is necessary GLIBC
> > > > > uses 4x vec copy loop.
> > > >
> > > > Try to find this commit 6fb8cbcb58a29fff73eb2101b34caa19a7f88eba
> > > >
> > > > Or follow links from https://www.win.tue.nl/~aeb/linux/misc/gcc-semibug.html
> > > > But I can't find the actual patch.
> > > >
> > > > The claims were a massive performance increase for the reverse copy.
> > > >
> > >
> > > I don't think that's referring to optimizations around `rep movs`. It
> > > appears to be referring to fallout from this patch:
> > > https://sourceware.org/git/?p=glibc.git;a=commit;h=6fb8cbcb58a29fff73eb2101b34caa19a7f88eba
> > >
> > > which broken programs misusing `memcpy` with overlapping regions
> > > resulting in this fix:
> > > https://sourceware.org/git/?p=glibc.git;a=commit;h=0354e355014b7bfda32622e0255399d859862fcd
> > >
> > > AFAICT support for ERMS was only added around:
> > > https://sourceware.org/git/?p=glibc.git;a=commit;h=13efa86ece61bf84daca50cab30db1b0902fe2db
> > >
> > > Either way GLIBC memcpy/memmove moment most certainly does not
> > > use backwards `rep movs`:
> > > https://sourceware.org/git/?p=glibc.git;a=blob;f=sysdeps/x86_64/multiarch/memmove-vec-unaligned-erms.S;hb=HEAD#l655
> > >
> > > as it is very slow.
> > >
> > > > The pdf from www.agner.org/optimize may well indicate why some
> > > > copies are unexpectedly slow due to cache access aliasing.
> > >
> > > Even in the `4k` aliasing case `rep movsb` seems to stay within a
> > > factor of 2 of optimal whereas the `std` backwards `rep movs` loses
> > > by a factor of 10.
> > >
> > > Either way, `4k` aliasing detection is mostly a concern of `memcpy` as
> > > the direction of copy for `memmove` is a correctness question, not
> > > an optimization.
> > >
> > >
> > > >
> > > > I'm pretty sure that Intel cpu (possibly from Ivy bridge onwards)
> > > > can be persuaded to copy 8 bytes/clock for in-cache data with
> > > > a fairly simple loop that contains 2 reads (maybe misaligned)
> > > > and two writes (so 16 bytes per iteration).
> > > > Extra unrolling just adds extra code top and bottom.
> > > >
> > > > You might want a loop like:
> > > > 1: mov 0(%rsi, %rcx),%rax
> > > > mov 8(%rsi, %rcx),%rdx
> > > > mov %rax, 0(%rdi, %rcx)
> > > > mov %rdx, 8(%rdi, %rcx)
> > > > add $16, %rcx
> > > > jnz 1b
> > > >
> > > > David
> > >
> > > The backwards loop already has 4x unrolled `movq` loop.
> > ping.
> ping.
ping3.
> > >
> > > >
> > > > -
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