Re: [PATCH v3 08/22] perf maps: Move maps code to own C file

From: Arnaldo Carvalho de Melo
Date: Fri Feb 11 2022 - 12:27:26 EST


Em Fri, Feb 11, 2022 at 02:34:01AM -0800, Ian Rogers escreveu:
> The maps code has its own header, move the corresponding C function
> definitions to their own C file. In the process tidy and minimize
> includes.

Depends on previously not processed patches.

> Signed-off-by: Ian Rogers <irogers@xxxxxxxxxx>
> ---
> tools/perf/util/Build | 1 +
> tools/perf/util/map.c | 417 +----------------------------------------
> tools/perf/util/map.h | 2 +
> tools/perf/util/maps.c | 403 +++++++++++++++++++++++++++++++++++++++
> 4 files changed, 414 insertions(+), 409 deletions(-)
> create mode 100644 tools/perf/util/maps.c
>
> diff --git a/tools/perf/util/Build b/tools/perf/util/Build
> index 2a403cefcaf2..9a7209a99e16 100644
> --- a/tools/perf/util/Build
> +++ b/tools/perf/util/Build
> @@ -56,6 +56,7 @@ perf-y += debug.o
> perf-y += fncache.o
> perf-y += machine.o
> perf-y += map.o
> +perf-y += maps.o
> perf-y += pstack.o
> perf-y += session.o
> perf-y += sample-raw.o
> diff --git a/tools/perf/util/map.c b/tools/perf/util/map.c
> index 4d1de363c19a..2cfe5744b86c 100644
> --- a/tools/perf/util/map.c
> +++ b/tools/perf/util/map.c
> @@ -1,31 +1,20 @@
> // SPDX-License-Identifier: GPL-2.0
> -#include "symbol.h"
> -#include <assert.h>
> -#include <errno.h>
> #include <inttypes.h>
> #include <limits.h>
> +#include <stdio.h>
> #include <stdlib.h>
> #include <string.h>
> -#include <stdio.h>
> -#include <unistd.h>
> +#include <linux/string.h>
> +#include <linux/zalloc.h>
> #include <uapi/linux/mman.h> /* To get things like MAP_HUGETLB even on older libc headers */
> +#include "debug.h"
> #include "dso.h"
> #include "map.h"
> -#include "map_symbol.h"
> +#include "namespaces.h"
> +#include "srcline.h"
> +#include "symbol.h"
> #include "thread.h"
> #include "vdso.h"
> -#include "build-id.h"
> -#include "debug.h"
> -#include "machine.h"
> -#include <linux/string.h>
> -#include <linux/zalloc.h>
> -#include "srcline.h"
> -#include "namespaces.h"
> -#include "unwind.h"
> -#include "srccode.h"
> -#include "ui/ui.h"
> -
> -static void __maps__insert(struct maps *maps, struct map *map);
>
> static inline int is_android_lib(const char *filename)
> {
> @@ -527,403 +516,13 @@ u64 map__objdump_2mem(struct map *map, u64 ip)
> return ip + map->reloc;
> }
>
> -static void maps__init(struct maps *maps, struct machine *machine)
> -{
> - maps->entries = RB_ROOT;
> - init_rwsem(&maps->lock);
> - maps->machine = machine;
> - maps->last_search_by_name = NULL;
> - maps->nr_maps = 0;
> - maps->maps_by_name = NULL;
> - refcount_set(&maps->refcnt, 1);
> -}
> -
> -static void __maps__free_maps_by_name(struct maps *maps)
> -{
> - /*
> - * Free everything to try to do it from the rbtree in the next search
> - */
> - zfree(&maps->maps_by_name);
> - maps->nr_maps_allocated = 0;
> -}
> -
> -void maps__insert(struct maps *maps, struct map *map)
> -{
> - down_write(&maps->lock);
> - __maps__insert(maps, map);
> - ++maps->nr_maps;
> -
> - if (map->dso && map->dso->kernel) {
> - struct kmap *kmap = map__kmap(map);
> -
> - if (kmap)
> - kmap->kmaps = maps;
> - else
> - pr_err("Internal error: kernel dso with non kernel map\n");
> - }
> -
> -
> - /*
> - * If we already performed some search by name, then we need to add the just
> - * inserted map and resort.
> - */
> - if (maps->maps_by_name) {
> - if (maps->nr_maps > maps->nr_maps_allocated) {
> - int nr_allocate = maps->nr_maps * 2;
> - struct map **maps_by_name = realloc(maps->maps_by_name, nr_allocate * sizeof(map));
> -
> - if (maps_by_name == NULL) {
> - __maps__free_maps_by_name(maps);
> - up_write(&maps->lock);
> - return;
> - }
> -
> - maps->maps_by_name = maps_by_name;
> - maps->nr_maps_allocated = nr_allocate;
> - }
> - maps->maps_by_name[maps->nr_maps - 1] = map;
> - __maps__sort_by_name(maps);
> - }
> - up_write(&maps->lock);
> -}
> -
> -static void __maps__remove(struct maps *maps, struct map *map)
> -{
> - rb_erase_init(&map->rb_node, &maps->entries);
> - map__put(map);
> -}
> -
> -void maps__remove(struct maps *maps, struct map *map)
> -{
> - down_write(&maps->lock);
> - if (maps->last_search_by_name == map)
> - maps->last_search_by_name = NULL;
> -
> - __maps__remove(maps, map);
> - --maps->nr_maps;
> - if (maps->maps_by_name)
> - __maps__free_maps_by_name(maps);
> - up_write(&maps->lock);
> -}
> -
> -static void __maps__purge(struct maps *maps)
> -{
> - struct map *pos, *next;
> -
> - maps__for_each_entry_safe(maps, pos, next) {
> - rb_erase_init(&pos->rb_node, &maps->entries);
> - map__put(pos);
> - }
> -}
> -
> -static void maps__exit(struct maps *maps)
> -{
> - down_write(&maps->lock);
> - __maps__purge(maps);
> - up_write(&maps->lock);
> -}
> -
> -bool maps__empty(struct maps *maps)
> -{
> - return !maps__first(maps);
> -}
> -
> -struct maps *maps__new(struct machine *machine)
> -{
> - struct maps *maps = zalloc(sizeof(*maps));
> -
> - if (maps != NULL)
> - maps__init(maps, machine);
> -
> - return maps;
> -}
> -
> -void maps__delete(struct maps *maps)
> -{
> - maps__exit(maps);
> - unwind__finish_access(maps);
> - free(maps);
> -}
> -
> -void maps__put(struct maps *maps)
> -{
> - if (maps && refcount_dec_and_test(&maps->refcnt))
> - maps__delete(maps);
> -}
> -
> -struct symbol *maps__find_symbol(struct maps *maps, u64 addr, struct map **mapp)
> -{
> - struct map *map = maps__find(maps, addr);
> -
> - /* Ensure map is loaded before using map->map_ip */
> - if (map != NULL && map__load(map) >= 0) {
> - if (mapp != NULL)
> - *mapp = map;
> - return map__find_symbol(map, map->map_ip(map, addr));
> - }
> -
> - return NULL;
> -}
> -
> -static bool map__contains_symbol(struct map *map, struct symbol *sym)
> +bool map__contains_symbol(struct map *map, struct symbol *sym)
> {
> u64 ip = map->unmap_ip(map, sym->start);
>
> return ip >= map->start && ip < map->end;
> }
>
> -struct symbol *maps__find_symbol_by_name(struct maps *maps, const char *name, struct map **mapp)
> -{
> - struct symbol *sym;
> - struct map *pos;
> -
> - down_read(&maps->lock);
> -
> - maps__for_each_entry(maps, pos) {
> - sym = map__find_symbol_by_name(pos, name);
> -
> - if (sym == NULL)
> - continue;
> - if (!map__contains_symbol(pos, sym)) {
> - sym = NULL;
> - continue;
> - }
> - if (mapp != NULL)
> - *mapp = pos;
> - goto out;
> - }
> -
> - sym = NULL;
> -out:
> - up_read(&maps->lock);
> - return sym;
> -}
> -
> -int maps__find_ams(struct maps *maps, struct addr_map_symbol *ams)
> -{
> - if (ams->addr < ams->ms.map->start || ams->addr >= ams->ms.map->end) {
> - if (maps == NULL)
> - return -1;
> - ams->ms.map = maps__find(maps, ams->addr);
> - if (ams->ms.map == NULL)
> - return -1;
> - }
> -
> - ams->al_addr = ams->ms.map->map_ip(ams->ms.map, ams->addr);
> - ams->ms.sym = map__find_symbol(ams->ms.map, ams->al_addr);
> -
> - return ams->ms.sym ? 0 : -1;
> -}
> -
> -size_t maps__fprintf(struct maps *maps, FILE *fp)
> -{
> - size_t printed = 0;
> - struct map *pos;
> -
> - down_read(&maps->lock);
> -
> - maps__for_each_entry(maps, pos) {
> - printed += fprintf(fp, "Map:");
> - printed += map__fprintf(pos, fp);
> - if (verbose > 2) {
> - printed += dso__fprintf(pos->dso, fp);
> - printed += fprintf(fp, "--\n");
> - }
> - }
> -
> - up_read(&maps->lock);
> -
> - return printed;
> -}
> -
> -int maps__fixup_overlappings(struct maps *maps, struct map *map, FILE *fp)
> -{
> - struct rb_root *root;
> - struct rb_node *next, *first;
> - int err = 0;
> -
> - down_write(&maps->lock);
> -
> - root = &maps->entries;
> -
> - /*
> - * Find first map where end > map->start.
> - * Same as find_vma() in kernel.
> - */
> - next = root->rb_node;
> - first = NULL;
> - while (next) {
> - struct map *pos = rb_entry(next, struct map, rb_node);
> -
> - if (pos->end > map->start) {
> - first = next;
> - if (pos->start <= map->start)
> - break;
> - next = next->rb_left;
> - } else
> - next = next->rb_right;
> - }
> -
> - next = first;
> - while (next) {
> - struct map *pos = rb_entry(next, struct map, rb_node);
> - next = rb_next(&pos->rb_node);
> -
> - /*
> - * Stop if current map starts after map->end.
> - * Maps are ordered by start: next will not overlap for sure.
> - */
> - if (pos->start >= map->end)
> - break;
> -
> - if (verbose >= 2) {
> -
> - if (use_browser) {
> - pr_debug("overlapping maps in %s (disable tui for more info)\n",
> - map->dso->name);
> - } else {
> - fputs("overlapping maps:\n", fp);
> - map__fprintf(map, fp);
> - map__fprintf(pos, fp);
> - }
> - }
> -
> - rb_erase_init(&pos->rb_node, root);
> - /*
> - * Now check if we need to create new maps for areas not
> - * overlapped by the new map:
> - */
> - if (map->start > pos->start) {
> - struct map *before = map__clone(pos);
> -
> - if (before == NULL) {
> - err = -ENOMEM;
> - goto put_map;
> - }
> -
> - before->end = map->start;
> - __maps__insert(maps, before);
> - if (verbose >= 2 && !use_browser)
> - map__fprintf(before, fp);
> - map__put(before);
> - }
> -
> - if (map->end < pos->end) {
> - struct map *after = map__clone(pos);
> -
> - if (after == NULL) {
> - err = -ENOMEM;
> - goto put_map;
> - }
> -
> - after->start = map->end;
> - after->pgoff += map->end - pos->start;
> - assert(pos->map_ip(pos, map->end) == after->map_ip(after, map->end));
> - __maps__insert(maps, after);
> - if (verbose >= 2 && !use_browser)
> - map__fprintf(after, fp);
> - map__put(after);
> - }
> -put_map:
> - map__put(pos);
> -
> - if (err)
> - goto out;
> - }
> -
> - err = 0;
> -out:
> - up_write(&maps->lock);
> - return err;
> -}
> -
> -/*
> - * XXX This should not really _copy_ te maps, but refcount them.
> - */
> -int maps__clone(struct thread *thread, struct maps *parent)
> -{
> - struct maps *maps = thread->maps;
> - int err;
> - struct map *map;
> -
> - down_read(&parent->lock);
> -
> - maps__for_each_entry(parent, map) {
> - struct map *new = map__clone(map);
> -
> - if (new == NULL) {
> - err = -ENOMEM;
> - goto out_unlock;
> - }
> -
> - err = unwind__prepare_access(maps, new, NULL);
> - if (err)
> - goto out_unlock;
> -
> - maps__insert(maps, new);
> - map__put(new);
> - }
> -
> - err = 0;
> -out_unlock:
> - up_read(&parent->lock);
> - return err;
> -}
> -
> -static void __maps__insert(struct maps *maps, struct map *map)
> -{
> - struct rb_node **p = &maps->entries.rb_node;
> - struct rb_node *parent = NULL;
> - const u64 ip = map->start;
> - struct map *m;
> -
> - while (*p != NULL) {
> - parent = *p;
> - m = rb_entry(parent, struct map, rb_node);
> - if (ip < m->start)
> - p = &(*p)->rb_left;
> - else
> - p = &(*p)->rb_right;
> - }
> -
> - rb_link_node(&map->rb_node, parent, p);
> - rb_insert_color(&map->rb_node, &maps->entries);
> - map__get(map);
> -}
> -
> -struct map *maps__find(struct maps *maps, u64 ip)
> -{
> - struct rb_node *p;
> - struct map *m;
> -
> - down_read(&maps->lock);
> -
> - p = maps->entries.rb_node;
> - while (p != NULL) {
> - m = rb_entry(p, struct map, rb_node);
> - if (ip < m->start)
> - p = p->rb_left;
> - else if (ip >= m->end)
> - p = p->rb_right;
> - else
> - goto out;
> - }
> -
> - m = NULL;
> -out:
> - up_read(&maps->lock);
> - return m;
> -}
> -
> -struct map *maps__first(struct maps *maps)
> -{
> - struct rb_node *first = rb_first(&maps->entries);
> -
> - if (first)
> - return rb_entry(first, struct map, rb_node);
> - return NULL;
> -}
> -
> static struct map *__map__next(struct map *map)
> {
> struct rb_node *next = rb_next(&map->rb_node);
> diff --git a/tools/perf/util/map.h b/tools/perf/util/map.h
> index d32f5b28c1fb..973dce27b253 100644
> --- a/tools/perf/util/map.h
> +++ b/tools/perf/util/map.h
> @@ -160,6 +160,8 @@ static inline bool __map__is_kmodule(const struct map *map)
>
> bool map__has_symbols(const struct map *map);
>
> +bool map__contains_symbol(struct map *map, struct symbol *sym);
> +
> #define ENTRY_TRAMPOLINE_NAME "__entry_SYSCALL_64_trampoline"
>
> static inline bool is_entry_trampoline(const char *name)
> diff --git a/tools/perf/util/maps.c b/tools/perf/util/maps.c
> new file mode 100644
> index 000000000000..ededabf0a230
> --- /dev/null
> +++ b/tools/perf/util/maps.c
> @@ -0,0 +1,403 @@
> +// SPDX-License-Identifier: GPL-2.0
> +#include <errno.h>
> +#include <stdlib.h>
> +#include <linux/zalloc.h>
> +#include "debug.h"
> +#include "dso.h"
> +#include "map.h"
> +#include "maps.h"
> +#include "thread.h"
> +#include "ui/ui.h"
> +#include "unwind.h"
> +
> +static void __maps__insert(struct maps *maps, struct map *map);
> +
> +void maps__init(struct maps *maps, struct machine *machine)
> +{
> + maps->entries = RB_ROOT;
> + init_rwsem(&maps->lock);
> + maps->machine = machine;
> + maps->last_search_by_name = NULL;
> + maps->nr_maps = 0;
> + maps->maps_by_name = NULL;
> + refcount_set(&maps->refcnt, 1);
> +}
> +
> +static void __maps__free_maps_by_name(struct maps *maps)
> +{
> + /*
> + * Free everything to try to do it from the rbtree in the next search
> + */
> + zfree(&maps->maps_by_name);
> + maps->nr_maps_allocated = 0;
> +}
> +
> +void maps__insert(struct maps *maps, struct map *map)
> +{
> + down_write(&maps->lock);
> + __maps__insert(maps, map);
> + ++maps->nr_maps;
> +
> + if (map->dso && map->dso->kernel) {
> + struct kmap *kmap = map__kmap(map);
> +
> + if (kmap)
> + kmap->kmaps = maps;
> + else
> + pr_err("Internal error: kernel dso with non kernel map\n");
> + }
> +
> +
> + /*
> + * If we already performed some search by name, then we need to add the just
> + * inserted map and resort.
> + */
> + if (maps->maps_by_name) {
> + if (maps->nr_maps > maps->nr_maps_allocated) {
> + int nr_allocate = maps->nr_maps * 2;
> + struct map **maps_by_name = realloc(maps->maps_by_name, nr_allocate * sizeof(map));
> +
> + if (maps_by_name == NULL) {
> + __maps__free_maps_by_name(maps);
> + up_write(&maps->lock);
> + return;
> + }
> +
> + maps->maps_by_name = maps_by_name;
> + maps->nr_maps_allocated = nr_allocate;
> + }
> + maps->maps_by_name[maps->nr_maps - 1] = map;
> + __maps__sort_by_name(maps);
> + }
> + up_write(&maps->lock);
> +}
> +
> +static void __maps__remove(struct maps *maps, struct map *map)
> +{
> + rb_erase_init(&map->rb_node, &maps->entries);
> + map__put(map);
> +}
> +
> +void maps__remove(struct maps *maps, struct map *map)
> +{
> + down_write(&maps->lock);
> + if (maps->last_search_by_name == map)
> + maps->last_search_by_name = NULL;
> +
> + __maps__remove(maps, map);
> + --maps->nr_maps;
> + if (maps->maps_by_name)
> + __maps__free_maps_by_name(maps);
> + up_write(&maps->lock);
> +}
> +
> +static void __maps__purge(struct maps *maps)
> +{
> + struct map *pos, *next;
> +
> + maps__for_each_entry_safe(maps, pos, next) {
> + rb_erase_init(&pos->rb_node, &maps->entries);
> + map__put(pos);
> + }
> +}
> +
> +void maps__exit(struct maps *maps)
> +{
> + down_write(&maps->lock);
> + __maps__purge(maps);
> + up_write(&maps->lock);
> +}
> +
> +bool maps__empty(struct maps *maps)
> +{
> + return !maps__first(maps);
> +}
> +
> +struct maps *maps__new(struct machine *machine)
> +{
> + struct maps *maps = zalloc(sizeof(*maps));
> +
> + if (maps != NULL)
> + maps__init(maps, machine);
> +
> + return maps;
> +}
> +
> +void maps__delete(struct maps *maps)
> +{
> + maps__exit(maps);
> + unwind__finish_access(maps);
> + free(maps);
> +}
> +
> +void maps__put(struct maps *maps)
> +{
> + if (maps && refcount_dec_and_test(&maps->refcnt))
> + maps__delete(maps);
> +}
> +
> +struct symbol *maps__find_symbol(struct maps *maps, u64 addr, struct map **mapp)
> +{
> + struct map *map = maps__find(maps, addr);
> +
> + /* Ensure map is loaded before using map->map_ip */
> + if (map != NULL && map__load(map) >= 0) {
> + if (mapp != NULL)
> + *mapp = map;
> + return map__find_symbol(map, map->map_ip(map, addr));
> + }
> +
> + return NULL;
> +}
> +
> +struct symbol *maps__find_symbol_by_name(struct maps *maps, const char *name, struct map **mapp)
> +{
> + struct symbol *sym;
> + struct map *pos;
> +
> + down_read(&maps->lock);
> +
> + maps__for_each_entry(maps, pos) {
> + sym = map__find_symbol_by_name(pos, name);
> +
> + if (sym == NULL)
> + continue;
> + if (!map__contains_symbol(pos, sym)) {
> + sym = NULL;
> + continue;
> + }
> + if (mapp != NULL)
> + *mapp = pos;
> + goto out;
> + }
> +
> + sym = NULL;
> +out:
> + up_read(&maps->lock);
> + return sym;
> +}
> +
> +int maps__find_ams(struct maps *maps, struct addr_map_symbol *ams)
> +{
> + if (ams->addr < ams->ms.map->start || ams->addr >= ams->ms.map->end) {
> + if (maps == NULL)
> + return -1;
> + ams->ms.map = maps__find(maps, ams->addr);
> + if (ams->ms.map == NULL)
> + return -1;
> + }
> +
> + ams->al_addr = ams->ms.map->map_ip(ams->ms.map, ams->addr);
> + ams->ms.sym = map__find_symbol(ams->ms.map, ams->al_addr);
> +
> + return ams->ms.sym ? 0 : -1;
> +}
> +
> +size_t maps__fprintf(struct maps *maps, FILE *fp)
> +{
> + size_t printed = 0;
> + struct map *pos;
> +
> + down_read(&maps->lock);
> +
> + maps__for_each_entry(maps, pos) {
> + printed += fprintf(fp, "Map:");
> + printed += map__fprintf(pos, fp);
> + if (verbose > 2) {
> + printed += dso__fprintf(pos->dso, fp);
> + printed += fprintf(fp, "--\n");
> + }
> + }
> +
> + up_read(&maps->lock);
> +
> + return printed;
> +}
> +
> +int maps__fixup_overlappings(struct maps *maps, struct map *map, FILE *fp)
> +{
> + struct rb_root *root;
> + struct rb_node *next, *first;
> + int err = 0;
> +
> + down_write(&maps->lock);
> +
> + root = &maps->entries;
> +
> + /*
> + * Find first map where end > map->start.
> + * Same as find_vma() in kernel.
> + */
> + next = root->rb_node;
> + first = NULL;
> + while (next) {
> + struct map *pos = rb_entry(next, struct map, rb_node);
> +
> + if (pos->end > map->start) {
> + first = next;
> + if (pos->start <= map->start)
> + break;
> + next = next->rb_left;
> + } else
> + next = next->rb_right;
> + }
> +
> + next = first;
> + while (next) {
> + struct map *pos = rb_entry(next, struct map, rb_node);
> + next = rb_next(&pos->rb_node);
> +
> + /*
> + * Stop if current map starts after map->end.
> + * Maps are ordered by start: next will not overlap for sure.
> + */
> + if (pos->start >= map->end)
> + break;
> +
> + if (verbose >= 2) {
> +
> + if (use_browser) {
> + pr_debug("overlapping maps in %s (disable tui for more info)\n",
> + map->dso->name);
> + } else {
> + fputs("overlapping maps:\n", fp);
> + map__fprintf(map, fp);
> + map__fprintf(pos, fp);
> + }
> + }
> +
> + rb_erase_init(&pos->rb_node, root);
> + /*
> + * Now check if we need to create new maps for areas not
> + * overlapped by the new map:
> + */
> + if (map->start > pos->start) {
> + struct map *before = map__clone(pos);
> +
> + if (before == NULL) {
> + err = -ENOMEM;
> + goto put_map;
> + }
> +
> + before->end = map->start;
> + __maps__insert(maps, before);
> + if (verbose >= 2 && !use_browser)
> + map__fprintf(before, fp);
> + map__put(before);
> + }
> +
> + if (map->end < pos->end) {
> + struct map *after = map__clone(pos);
> +
> + if (after == NULL) {
> + err = -ENOMEM;
> + goto put_map;
> + }
> +
> + after->start = map->end;
> + after->pgoff += map->end - pos->start;
> + assert(pos->map_ip(pos, map->end) == after->map_ip(after, map->end));
> + __maps__insert(maps, after);
> + if (verbose >= 2 && !use_browser)
> + map__fprintf(after, fp);
> + map__put(after);
> + }
> +put_map:
> + map__put(pos);
> +
> + if (err)
> + goto out;
> + }
> +
> + err = 0;
> +out:
> + up_write(&maps->lock);
> + return err;
> +}
> +
> +/*
> + * XXX This should not really _copy_ te maps, but refcount them.
> + */
> +int maps__clone(struct thread *thread, struct maps *parent)
> +{
> + struct maps *maps = thread->maps;
> + int err;
> + struct map *map;
> +
> + down_read(&parent->lock);
> +
> + maps__for_each_entry(parent, map) {
> + struct map *new = map__clone(map);
> +
> + if (new == NULL) {
> + err = -ENOMEM;
> + goto out_unlock;
> + }
> +
> + err = unwind__prepare_access(maps, new, NULL);
> + if (err)
> + goto out_unlock;
> +
> + maps__insert(maps, new);
> + map__put(new);
> + }
> +
> + err = 0;
> +out_unlock:
> + up_read(&parent->lock);
> + return err;
> +}
> +
> +static void __maps__insert(struct maps *maps, struct map *map)
> +{
> + struct rb_node **p = &maps->entries.rb_node;
> + struct rb_node *parent = NULL;
> + const u64 ip = map->start;
> + struct map *m;
> +
> + while (*p != NULL) {
> + parent = *p;
> + m = rb_entry(parent, struct map, rb_node);
> + if (ip < m->start)
> + p = &(*p)->rb_left;
> + else
> + p = &(*p)->rb_right;
> + }
> +
> + rb_link_node(&map->rb_node, parent, p);
> + rb_insert_color(&map->rb_node, &maps->entries);
> + map__get(map);
> +}
> +
> +struct map *maps__find(struct maps *maps, u64 ip)
> +{
> + struct rb_node *p;
> + struct map *m;
> +
> + down_read(&maps->lock);
> +
> + p = maps->entries.rb_node;
> + while (p != NULL) {
> + m = rb_entry(p, struct map, rb_node);
> + if (ip < m->start)
> + p = p->rb_left;
> + else if (ip >= m->end)
> + p = p->rb_right;
> + else
> + goto out;
> + }
> +
> + m = NULL;
> +out:
> + up_read(&maps->lock);
> + return m;
> +}
> +
> +struct map *maps__first(struct maps *maps)
> +{
> + struct rb_node *first = rb_first(&maps->entries);
> +
> + if (first)
> + return rb_entry(first, struct map, rb_node);
> + return NULL;
> +}
> --
> 2.35.1.265.g69c8d7142f-goog

--

- Arnaldo