[PATCH 3/4] input: xpad: Implement trigger rumble for Xbox One controllers

From: Daniel Bomar
Date: Sun Apr 10 2022 - 18:07:14 EST


Signed-off-by: Daniel Bomar <dbdaniel42@xxxxxxxxx>
---
drivers/input/joystick/xpad.c | 8 ++++++--
1 file changed, 6 insertions(+), 2 deletions(-)

diff --git a/drivers/input/joystick/xpad.c b/drivers/input/joystick/xpad.c
index 18190b529bca..0ac59ce03e58 100644
--- a/drivers/input/joystick/xpad.c
+++ b/drivers/input/joystick/xpad.c
@@ -1251,6 +1251,8 @@ static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect
struct xpad_output_packet *packet = &xpad->out_packets[XPAD_OUT_FF_IDX];
__u16 strong;
__u16 weak;
+ __u16 trigger_left;
+ __u16 trigger_right;
int retval;
unsigned long flags;

@@ -1259,6 +1261,8 @@ static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect

strong = effect->u.rumble.strong_magnitude;
weak = effect->u.rumble.weak_magnitude;
+ trigger_left = effect->u.rumble.trigger_left;
+ trigger_right = effect->u.rumble.trigger_right;

spin_lock_irqsave(&xpad->odata_lock, flags);

@@ -1311,8 +1315,8 @@ static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect
packet->data[3] = 0x09;
packet->data[4] = 0x00;
packet->data[5] = 0x0F;
- packet->data[6] = 0x00;
- packet->data[7] = 0x00;
+ packet->data[6] = trigger_left / 512;
+ packet->data[7] = trigger_right / 512;
packet->data[8] = strong / 512; /* left actuator */
packet->data[9] = weak / 512; /* right actuator */
packet->data[10] = 0xFF; /* on period */
--
2.35.1