Re: [PATCH 3/5] Input: pinephone-keyboard - Build in the default keymap
From: Jarrah
Date: Tue Apr 12 2022 - 07:41:44 EST
On 1/30/22 10:00, Samuel Holland wrote:
+
+static const uint32_t ppkb_default_fn_keymap[] = {
+ KEY(0, 0, KEY_FN_ESC),
+ KEY(0, 1, KEY_F1),
+ KEY(0, 2, KEY_F2),
+ KEY(0, 3, KEY_F3),
+ KEY(0, 4, KEY_F4),
+ KEY(0, 5, KEY_F5),
+ KEY(0, 6, KEY_F6),
+ KEY(0, 7, KEY_F7),
+ KEY(0, 8, KEY_F8),
+ KEY(0, 9, KEY_F9),
+ KEY(0, 10, KEY_F10),
+ KEY(0, 11, KEY_DELETE),
+
+ KEY(2, 0, KEY_SYSRQ),
+ KEY(2, 10, KEY_INSERT),
+
The driver currently being patched into most distros supporting the
keyboard exposes the symbols printed on the keyboard rather than the F*
keys on the function layer. While I agree than exposing function keys on
the Fn layer is more logical, in practice running this patch for a day
I've found it's far more useful to have quick access to the standard set
of symbols (such as | and -) than to have the function keys.
Would it be possible to either set the default back to symbols or expose
another layer (potentially under the "pine" key)? An alternative
solution proposed on the Mobian issue for this was to add a module
option, allowing these to be switched at runtime rather than compile time.