Re: [PATCH] drm/msm/dpu: Fix variable dereferenced before check

From: Abhinav Kumar
Date: Wed Jun 22 2022 - 13:29:01 EST




On 6/21/2022 10:49 AM, Dmitry Baryshkov wrote:
On Tue, 21 Jun 2022 at 20:44, Abhinav Kumar <quic_abhinavk@xxxxxxxxxxx> wrote:

Copying freedreno

The patch needs to be sent to freedreno@. Otherwise it doesn't exist
in patchwork.

Ack

Hi Sunliming

Can you please re-send this and copy freedreno email list along with the Reviewed-by and Reported-by tags which I have given below?

Thanks

Abhinav



On 6/21/2022 10:42 AM, Abhinav Kumar wrote:


On 6/21/2022 4:06 AM, sunliming wrote:
Fixes the following smatch warning:

drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_wb.c:261
dpu_encoder_phys_wb_atomic_check() warn: variable dereferenced before
check 'conn_state'

Reported-by: kernel test robot <lkp@xxxxxxxxx>
Signed-off-by: sunliming <sunliming@xxxxxxxxxx>
Reported-by: Dan Carpenter <dan.carpenter@xxxxxxxxxx>
Reviewed-by: Abhinav Kumar <quic_abhinavk@xxxxxxxxxxx>

---
drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_wb.c | 10 +++++-----
1 file changed, 5 insertions(+), 5 deletions(-)

diff --git a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_wb.c
b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_wb.c
index 59da348ff339..0ec809ab06e7 100644
--- a/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_wb.c
+++ b/drivers/gpu/drm/msm/disp/dpu1/dpu_encoder_phys_wb.c
@@ -252,11 +252,6 @@ static int dpu_encoder_phys_wb_atomic_check(
DPU_DEBUG("[atomic_check:%d, \"%s\",%d,%d]\n",
phys_enc->wb_idx, mode->name, mode->hdisplay,
mode->vdisplay);
- if (!conn_state->writeback_job || !conn_state->writeback_job->fb)
- return 0;
-
- fb = conn_state->writeback_job->fb;
-
if (!conn_state || !conn_state->connector) {
DPU_ERROR("invalid connector state\n");
return -EINVAL;
@@ -267,6 +262,11 @@ static int dpu_encoder_phys_wb_atomic_check(
return -EINVAL;
}
+ if (!conn_state->writeback_job || !conn_state->writeback_job->fb)
+ return 0;
+
+ fb = conn_state->writeback_job->fb;
+
DPU_DEBUG("[fb_id:%u][fb:%u,%u]\n", fb->base.id,
fb->width, fb->height);