Re: [PATCH 1/4] mm/gup: Add FOLL_INTERRUPTIBLE
From: Peter Xu
Date: Wed Jun 29 2022 - 11:47:39 EST
On Tue, Jun 28, 2022 at 05:31:43PM -0700, John Hubbard wrote:
> On 6/28/22 15:33, Peter Xu wrote:
> > > The key point is the connection between "locked" and killable. If the comment
> > > explained why "locked" means "killable", that would help clear this up. The
> > > NOWAIT sentence is also confusing to me, and adding "mostly NOWAIT" does not
> > > clear it up either... :)
> >
> > Sorry to have a comment that makes it feels confusing. I tried to
> > explicitly put the comment to be after setting FAULT_FLAG_KILLABLE but
> > obviously I didn't do my job well..
> >
> > Maybe that NOWAIT thing adds more complexity but not even necessary.
> >
> > Would below one more acceptable?
> >
> > /*
> > * We'll only be able to respond to signals when "locked !=
> > * NULL". When with it, we'll always respond to SIGKILL
> > * (as implied by FAULT_FLAG_KILLABLE above), and we'll
> > * respond to non-fatal signals only if the GUP user has
> > * specified FOLL_INTERRUPTIBLE.
> > */
>
>
> It looks like part of this comment is trying to document a pre-existing
> concept, which is that faultin_page() only ever sets FAULT_FLAG_KILLABLE
> if locked != NULL.
I'd say that's not what I wanted to comment.. I wanted to express that
INTERRUPTIBLE should rely on KILLABLE, that's also why I put the comment to
be after KILLABLE, not before. IMHO it makes sense already to have
"interruptible" only if "killable", no matter what's the pre-requisite for
KILLABLE (in this case it's having "locked" being non-null).
> The problem I am (personally) having is that I don't yet understand why
> or how those are connected: what is it about having locked non-NULL that
> means the process is killable? (Can you explain why that is?)
Firstly RETRY_KILLABLE relies on ALLOW_RETRY, because if we don't allow
retry at all it means we'll never wait in handle_mm_fault() anyway, then no
need to worry on being interrupted by any kind of signal (fatal or not).
Then if we allow retry, we need some way to know "whether mmap_sem is
released or not" during the process for the caller (because the caller
cannot see VM_FAULT_RETRY). That's why we added "locked" parameter, so
that we can set *locked=false to tell the caller we have released mmap_sem.
I think that's why we have "locked" defined as "we allow this page fault
request to retry and wait, during wait we can always allow fatal signals".
I think that's defined throughout the gup call interfaces too, and
faultin_page() is the last step to talk to handle_mm_fault().
To make this whole picture complete, NOWAIT is another thing that relies on
ALLOW_RETRY but just to tell "oh please never release the mmap_sem at all".
For example, when we want to make sure no vma will be released after
faultin_page() returned.
>
> If that were clear, I think I could suggest a good comment wording.
IMHO it's a little bit weird to explain "locked" here, especially after
KILLABLE is set, that's why I didn't try to mention "locked" in my 2nd
attempt. There are some comments for "locked" above the definition of
faultin_page(), I think that'll be a nicer place to enrich explanations for
"locked", and it seems even more suitable as a separate patch?
Thanks,
--
Peter Xu