Few years back I think it was you who asked me to add this check.. :-)
+/* 4 ports */
+static struct sdw_dpn_prop wsa_sink_dpn_prop[WSA883X_MAX_SWR_PORTS] = {
+ {
+ /* DAC */
+ .num = 1,
+ .type = SDW_DPN_SIMPLE,
+ .min_ch = 1,
+ .max_ch = 1,
+ .simple_ch_prep_sm = true,
+ .read_only_wordlength = true,
+ }, {
nit-pick: it's unusual to see such opening brackets for structure
initialization, usually there are on a new line.
+ /* COMP */
+ .num = 2,
+ .type = SDW_DPN_SIMPLE,
+ .min_ch = 1,
+ .max_ch = 1,
+ .simple_ch_prep_sm = true,
+ .read_only_wordlength = true,
+ }, {
+ /* BOOST */
+ .num = 3,
+ .type = SDW_DPN_SIMPLE,
+ .min_ch = 1,
+ .max_ch = 1,
+ .simple_ch_prep_sm = true,
+ .read_only_wordlength = true,
+ }, {
+ /* VISENSE */
+ .num = 4,
+ .type = SDW_DPN_SIMPLE,
+ .min_ch = 1,
+ .max_ch = 1,
+ .simple_ch_prep_sm = true,
+ .read_only_wordlength = true,
+ }
+};
+static int wsa883x_update_status(struct sdw_slave *slave,
+ enum sdw_slave_status status)
+{
+ struct wsa883x_priv *wsa883x = dev_get_drvdata(&slave->dev);
+
+ if (status == SDW_SLAVE_ATTACHED && slave->dev_num > 0)
do you actually need to test if slave->dev_num is > 0?
if I look at drivers/soundwire/bus.c, update_status cannot really be
invoked with dev_num == 0.
+ wsa883x_init(wsa883x);
+
+ return 0;
+}
+
+static int __maybe_unused wsa883x_runtime_resume(struct device *dev)
+{
+ struct sdw_slave *slave = dev_to_sdw_dev(dev);
+ struct regmap *regmap = dev_get_regmap(dev, NULL);
+ struct wsa883x_priv *wsa883x = dev_get_drvdata(dev);
+ int ret;
+
+ ret = regulator_enable(wsa883x->vdd);
+ if (ret) {
+ dev_err(dev, "Failed to enable vdd regulator (%d)\n", ret);
+ return ret;
+ }
+
+ gpiod_direction_output(wsa883x->sd_n, 1);
+
+ wait_for_completion_timeout(&slave->initialization_complete,
+ msecs_to_jiffies(WSA883X_PROBE_TIMEOUT));
check for success? You don't want to enable regmap sync below if the
device never successfully attached and initialized.
+
+ usleep_range(20000, 20010);
+ regcache_cache_only(regmap, false);
+ regcache_sync(regmap);
+
+ return 0;
+}