Re: [Freedreno] [PATCH v2 3/7] drm/msm: Fix cx collapse issue during recovery

From: Akhil P Oommen
Date: Fri Jul 22 2022 - 13:26:15 EST


On 7/21/2022 2:08 AM, Akhil P Oommen wrote:
On 7/20/2022 11:36 PM, Rob Clark wrote:
On Tue, Jul 12, 2022 at 12:15 PM Akhil P Oommen
<quic_akhilpo@xxxxxxxxxxx> wrote:
On 7/12/2022 10:14 PM, Rob Clark wrote:
On Mon, Jul 11, 2022 at 10:05 PM Akhil P Oommen
<quic_akhilpo@xxxxxxxxxxx> wrote:
On 7/12/2022 4:52 AM, Doug Anderson wrote:
Hi,

On Fri, Jul 8, 2022 at 11:00 PM Akhil P Oommen <quic_akhilpo@xxxxxxxxxxx> wrote:
There are some hardware logic under CX domain. For a successful
recovery, we should ensure cx headswitch collapses to ensure all the
stale states are cleard out. This is especially true to for a6xx family
where we can GMU co-processor.

Currently, cx doesn't collapse due to a devlink between gpu and its
smmu. So the *struct gpu device* needs to be runtime suspended to ensure
that the iommu driver removes its vote on cx gdsc.

Signed-off-by: Akhil P Oommen <quic_akhilpo@xxxxxxxxxxx>
---

(no changes since v1)

    drivers/gpu/drm/msm/adreno/a6xx_gpu.c | 16 ++++++++++++++--
    drivers/gpu/drm/msm/msm_gpu.c         |  2 --
    2 files changed, 14 insertions(+), 4 deletions(-)

diff --git a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
index 4d50110..7ed347c 100644
--- a/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
+++ b/drivers/gpu/drm/msm/adreno/a6xx_gpu.c
@@ -1278,8 +1278,20 @@ static void a6xx_recover(struct msm_gpu *gpu)
            */
           gmu_write(&a6xx_gpu->gmu, REG_A6XX_GMU_GMU_PWR_COL_KEEPALIVE, 0);

-       gpu->funcs->pm_suspend(gpu);
-       gpu->funcs->pm_resume(gpu);
+       /*
+        * Now drop all the pm_runtime usage count to allow cx gdsc to collapse.
+        * First drop the usage count from all active submits
+        */
+       for (i = gpu->active_submits; i > 0; i--)
+ pm_runtime_put(&gpu->pdev->dev);
+
+       /* And the final one from recover worker */
+ pm_runtime_put_sync(&gpu->pdev->dev);
+
+       for (i = gpu->active_submits; i > 0; i--)
+ pm_runtime_get(&gpu->pdev->dev);
+
+ pm_runtime_get_sync(&gpu->pdev->dev);
In response to v1, Rob suggested pm_runtime_force_suspend/resume().
Those seem like they would work to me, too. Why not use them?
Quoting my previous response which I seem to have sent only to Freedreno
list:

"I believe it is supposed to be used only during system sleep state
transitions. Btw, we don't want pm_runtime_get() calls from elsewhere to
fail by disabling RPM here."
The comment about not wanting other runpm calls to fail is valid.. but
that is also solveable, ie. by holding a lock around runpm calls.
Which I think we need to do anyways, otherwise looping over
gpu->active_submits is racey..

I think pm_runtime_force_suspend/resume() is the least-bad option.. or
at least I'm not seeing any obvious alternative that is better

BR,
-R
We are holding gpu->lock here which will block further submissions from
scheduler. Will active_submits still race?

It is possible that there is another thread which successfully completed
pm_runtime_get() and while it access the hardware, we pulled the plug on
regulator/clock here. That will result in obvious device crash. So I can
think of 2 solutions:

1. wrap *every* pm_runtime_get/put with a mutex. Something like:
              mutex_lock();
              pm_runtime_get();
              < ... access hardware here >>
              pm_runtime_put();
              mutex_unlock();

2. Drop runtime votes from every submit in recover worker and wait/poll
for regulator to collapse in case there are transient votes on
regulator  from other threads/subsystems.

Option (2) seems simpler to me.  What do you think?

But I think without #1 you could still be racing w/ some other path
that touches the hw, like devfreq, right.  They could be holding a
runpm ref, so even if you loop over active_submits decrementing the
runpm ref, it still doesn't drop to zero

BR,
-R
Yes, you are right. There could be some transient votes from other threads/drivers/subsystem. This is the reason we need to poll for cx gdsc collapse in the next patch.Even with #1, it is difficult to coordinate with smmu driver and close to impossible with tz/hyp.

-Akhil.

Rob,

Summarizing my responses:
1. We cannot blindly force turn off cx headswitch because that would impact other gpu driver threads/smmu driver/tz/hyp etc which access cx domain register at the same time.
2. We need to drop all our rpm votes on 'gpu device' instead of a single vote on 'gmu device' because of [1]. Otherwise, smmu driver's vote on cx headswitch will block its collapse forever.

This is the high level sequence implemented in the current series' version:
1. Drop all rpm votes on 'gpu device' which will indirectly let smmu driver drop its vote on cx HS.
2. To take care of transient votes from other threads/hyp etc, poll for cx gdsc hw register to ensure that it has collapsed. (We might be able to move this to gpucc driver depending on the consensus on the other patch.)

[1] https://lkml.org/lkml/2018/8/30/590

-Akhil.