Re: [PATCH bpf-next v7 4/8] bpf: Introduce cgroup iter
From: Yosry Ahmed
Date: Thu Aug 11 2022 - 10:10:19 EST
On Wed, Aug 10, 2022 at 8:10 PM Hao Luo <haoluo@xxxxxxxxxx> wrote:
>
> On Tue, Aug 9, 2022 at 11:38 AM Hao Luo <haoluo@xxxxxxxxxx> wrote:
> >
> > On Tue, Aug 9, 2022 at 9:23 AM Alexei Starovoitov
> > <alexei.starovoitov@xxxxxxxxx> wrote:
> > >
> > > On Mon, Aug 08, 2022 at 05:56:57PM -0700, Hao Luo wrote:
> > > > On Mon, Aug 8, 2022 at 5:19 PM Andrii Nakryiko
> > > > <andrii.nakryiko@xxxxxxxxx> wrote:
> > > > >
> > > > > On Fri, Aug 5, 2022 at 2:49 PM Hao Luo <haoluo@xxxxxxxxxx> wrote:
> > > > > >
> > > > > > Cgroup_iter is a type of bpf_iter. It walks over cgroups in four modes:
> > > > > >
> > > > > > - walking a cgroup's descendants in pre-order.
> > > > > > - walking a cgroup's descendants in post-order.
> > > > > > - walking a cgroup's ancestors.
> > > > > > - process only the given cgroup.
> > > > > >
> > [...]
> > > > > > diff --git a/include/uapi/linux/bpf.h b/include/uapi/linux/bpf.h
> > > > > > index 59a217ca2dfd..4d758b2e70d6 100644
> > > > > > --- a/include/uapi/linux/bpf.h
> > > > > > +++ b/include/uapi/linux/bpf.h
> > > > > > @@ -87,10 +87,37 @@ struct bpf_cgroup_storage_key {
> > > > > > __u32 attach_type; /* program attach type (enum bpf_attach_type) */
> > > > > > };
> > > > > >
> > > > > > +enum bpf_iter_order {
> > > > > > + BPF_ITER_ORDER_DEFAULT = 0, /* default order. */
> > > > >
> > > > > why is this default order necessary? It just adds confusion (I had to
> > > > > look up source code to know what is default order). I might have
> > > > > missed some discussion, so if there is some very good reason, then
> > > > > please document this in commit message. But I'd rather not do some
> > > > > magical default order instead. We can set 0 to mean invalid and error
> > > > > out, or just do SELF as the very first value (and if user forgot to
> > > > > specify more fancy mode, they hopefully will quickly discover this in
> > > > > their testing).
> > > > >
> > > >
> > > > PRE/POST/UP are tree-specific orders. SELF applies on all iters and
> > > > yields only a single object. How does task_iter express a non-self
> > > > order? By non-self, I mean something like "I don't care about the
> > > > order, just scan _all_ the objects". And this "don't care" order, IMO,
> > > > may be the common case. I don't think everyone cares about walking
> > > > order for tasks. The DEFAULT is intentionally put at the first value,
> > > > so that if users don't care about order, they don't have to specify
> > > > this field.
> > > >
> > > > If that sounds valid, maybe using "UNSPEC" instead of "DEFAULT" is better?
> > >
> > > I agree with Andrii.
> > > This:
> > > + if (order == BPF_ITER_ORDER_DEFAULT)
> > > + order = BPF_ITER_DESCENDANTS_PRE;
> > >
> > > looks like an arbitrary choice.
> > > imo
> > > BPF_ITER_DESCENDANTS_PRE = 0,
> > > would have been more obvious. No need to dig into definition of "default".
> > >
> > > UNSPEC = 0
> > > is fine too if we want user to always be conscious about the order
> > > and the kernel will error if that field is not initialized.
> > > That would be my preference, since it will match the rest of uapi/bpf.h
> > >
> >
> > Sounds good. In the next version, will use
> >
> > enum bpf_iter_order {
> > BPF_ITER_ORDER_UNSPEC = 0,
> > BPF_ITER_SELF_ONLY, /* process only a single object. */
> > BPF_ITER_DESCENDANTS_PRE, /* walk descendants in pre-order. */
> > BPF_ITER_DESCENDANTS_POST, /* walk descendants in post-order. */
> > BPF_ITER_ANCESTORS_UP, /* walk ancestors upward. */
> > };
> >
>
> Sigh, I find that having UNSPEC=0 and erroring out when seeing UNSPEC
> doesn't work. Basically, if we have a non-iter prog and a cgroup_iter
> prog written in the same source file, I can't use
> bpf_object__attach_skeleton to attach them. Because the default
> prog_attach_fn for iter initializes `order` to 0 (that is, UNSPEC),
> which is going to be rejected by the kernel. In order to make
> bpf_object__attach_skeleton work on cgroup_iter, I think I need to use
> the following
>
> enum bpf_iter_order {
> BPF_ITER_DESCENDANTS_PRE, /* walk descendants in pre-order. */
> BPF_ITER_DESCENDANTS_POST, /* walk descendants in post-order. */
> BPF_ITER_ANCESTORS_UP, /* walk ancestors upward. */
> BPF_ITER_SELF_ONLY, /* process only a single object. */
> };
>
> So that when calling bpf_object__attach_skeleton() on cgroup_iter, a
> link can be generated and the generated link defaults to pre-order
> walk on the whole hierarchy. Is there a better solution?
>
I think this can be handled by userspace? We can attach the
cgroup_iter separately first (and maybe we will need to set prog->link
as well) so that bpf_object__attach_skeleton() doesn't try to attach
it? I am following this pattern in the selftest in the final patch,
although I think I might be missing setting prog->link, so I am
wondering why there are no issues in that selftest which has the same
scenario that you are talking about.
I think such a pattern will need to be used anyway if the users need
to set any non-default arguments for the cgroup_iter prog (like the
selftest), right? The only case we are discussing here is the case
where the user wants to attach the cgroup_iter with all default
options (in which case the default order will fail).
I agree that it might be inconvenient if the default/uninitialized
options don't work for cgroup_iter, but Alexei pointed out that this
matches other bpf uapis.
My concern is that in the future we try to reuse enum bpf_iter_order
to set ordering for other iterators, and then the
default/uninitialized value (BPF_ITER_DESCENDANTS_PRE) doesn't make
sense for that iterator (e.g. not a tree). In this case, the same
problem that we are avoiding for cgroup_iter here will show up for
that iterator, and we can't easily change it at this point because
it's uapi.
> > and explicitly list the values acceptable by cgroup_iter, error out if
> > UNSPEC is detected.
> >
> > Also, following Andrii's comments, will change BPF_ITER_SELF to
> > BPF_ITER_SELF_ONLY, which does seem a little bit explicit in
> > comparison.
> >
> > > I applied the first 3 patches to ease respin.
> >
> > Thanks! This helps!
> >
> > > Thanks!