Hi Pavel,
Thanks for giving a thought about the API, are you trying
to use it in samba?
Yes, but I'd need SENDMSGZC and then I'd like to test,
which variant gives the best performance. It also depends
on the configured samba vfs module stack.
My current prototype uses IO_SENDMSG for the header < 250 bytes
followed by up to 8MBytes via IO_SPLICE if the storage backend also
supports splice, otherwise I'd try to use IO_SENDMSGZC for header + 8 MBytes payload
together. If there's encryption turned actice on the connection we would
most likely always use a bounce buffer and hit the IO_SENDMSGZC case.
So all in all I'd say we'll use it.
I guess it would be useful for userspace to notice if zero was possible or not.
__msg_zerocopy_callback() sets SO_EE_CODE_ZEROCOPY_COPIED, maybe
io_uring_tx_zerocopy_callback() should have something like:
if (!success)
notif->cqe.res = SO_EE_CODE_ZEROCOPY_COPIED;
This would make it a bit easier to judge if SENDZC is useful for the
application or not. Or at least have debug message, which would explain
be able to explain degraded performance to the admin/developer.
Given that this fills in msg almost completely can we also have
a version of SENDMSGZC, it would be very useful to also allow
msg_control to be passed and as well as an iovec.
Would that be possible?
Right, I left it to follow ups as the series is already too long.
fwiw, I'm going to also add addr to IORING_OP_SEND.
Given the minimal differences, which were left between
IORING_OP_SENDZC and IORING_OP_SEND, wouldn't it be better
to merge things to IORING_OP_SEND using a IORING_RECVSEND_ZC_NOTIF
as indication to use the notif slot.
And will be even more similar in for-next, but with notifications
I'd still prefer different opcodes to get a little bit more
flexibility and not making the normal io_uring send path messier.
Ok, we should just remember the opcode is only u8
and we already have ~ 50 out of ~250 allocated in ~3 years
time.
It would means we don't need to waste two opcodes for
IORING_OP_SENDZC and IORING_OP_SENDMSGZC (and maybe more)
I also noticed a problem in io_notif_update()
for (; idx < idx_end; idx++) {
struct io_notif_slot *slot = &ctx->notif_slots[idx];
if (!slot->notif)
continue;
if (up->arg)
slot->tag = up->arg;
io_notif_slot_flush_submit(slot, issue_flags);
}
slot->tag = up->arg is skipped if there is no notif already.
So you can't just use a 2 linked sqe's with
IORING_RSRC_UPDATE_NOTIF followed by IORING_OP_SENDZC(with IORING_RECVSEND_NOTIF_FLUSH)
slot->notif is lazily initialised with the first send attached to it,
so in your example IORING_OP_SENDZC will first create a notification
to execute the send and then will flush it.
This "if" is there is only to have a more reliable API. We can
go over the range and allocate all empty slots and then flush
all of them, but allocation failures should be propagated to the
userspace when currently the function it can't fail.
I think the if (!slot->notif) should be moved down a bit.
Not sure what you mean
I think it should be:
if (up->arg)
slot->tag = up->arg;
if (!slot->notif)
continue;
io_notif_slot_flush_submit(slot, issue_flags);
or even:
slot->tag = up->arg;
if (!slot->notif)
continue;
io_notif_slot_flush_submit(slot, issue_flags);
otherwise IORING_RSRC_UPDATE_NOTIF would not be able to reset the tag,
if notif was never created or already be flushed.
It would somehow be nice to avoid the notif slots at all and somehow
use some kind of multishot request in order to generate two qces.
It is there first to ammortise overhead of zerocopy infra and bits
for second CQE posting. But more importantly, without it for TCP
the send payload size would need to be large enough or performance
would suffer, but all depends on the use case. TL;DR; it would be
forced to create a new SKB for each new send.
For something simpler, I'll push another zc variant that doesn't
have notifiers and posts only one CQE and only after the buffers
are no more in use by the kernel. This works well for UDP and for
some TCP scenarios, but doesn't cover all cases.
I think (at least for stream sockets) it would be more useful to
get two CQEs:
1. The first signals userspace that it can
issue the next send-like operation (SEND,SENDZC,SENDMSG,SPLICE)
on the stream without the risk of byte ordering problem within the stream
and avoid too high latency (which would happen, if we wait for a send to
leave the hardware nic, before sending the next PDU).
2. The 2nd signals userspace that the buffer can be reused or released.
In that case it would be useful to also provide a separate 'user_data' element
for the 2nd CQE.
I'm also wondering what will happen if a notif will be referenced by the net layer
but the io_uring instance is already closed, wouldn't
io_uring_tx_zerocopy_callback() or __io_notif_complete_tw() crash
because notif->ctx is a stale pointer, of notif itself is already gone...
io_uring will flush all slots and wait for all notifications
to fire, i.e. io_uring_tx_zerocopy_callback(), so it's not a
problem.
I can't follow :-(
What I see is that io_notif_unregister():
nd = io_notif_to_data(notif);
slot->notif = NULL;
if (!refcount_dec_and_test(&nd->uarg.refcnt))
continue;
So if the net layer still has a reference we just go on.
Only a wild guess, is it something of:
io_alloc_notif():
...
notif->task = current;
io_get_task_refs(1);
notif->rsrc_node = NULL;
io_req_set_rsrc_node(notif, ctx, 0);
...
and
__io_req_complete_put():
...
io_req_put_rsrc(req);
/*
* Selected buffer deallocation in io_clean_op() assumes that
* we don't hold ->completion_lock. Clean them here to avoid
* deadlocks.
*/
io_put_kbuf_comp(req);
io_dismantle_req(req);
io_put_task(req->task, 1);
...
that causes io_ring_exit_work() to wait for it.> It would be great if you or someone else could explain this in detail
and maybe adding some comments into the code.