[PATCH 1/2] Input: move from strlcpy with unused retval to strscpy
From: Wolfram Sang
Date: Thu Aug 18 2022 - 17:12:35 EST
Follow the advice of the below link and prefer 'strscpy' in this
subsystem. Conversion is 1:1 because the return value is not used.
Generated by a coccinelle script.
Link: https://lore.kernel.org/r/CAHk-=wgfRnXz0W3D37d01q3JFkr_i_uTL=V6A6G1oUZcprmknw@xxxxxxxxxxxxxx/
Signed-off-by: Wolfram Sang <wsa+renesas@xxxxxxxxxxxxxxxxxxxx>
---
include/linux/gameport.h | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/include/linux/gameport.h b/include/linux/gameport.h
index 69081d899492..8c2f00018e89 100644
--- a/include/linux/gameport.h
+++ b/include/linux/gameport.h
@@ -110,7 +110,7 @@ static inline void gameport_free_port(struct gameport *gameport)
static inline void gameport_set_name(struct gameport *gameport, const char *name)
{
- strlcpy(gameport->name, name, sizeof(gameport->name));
+ strscpy(gameport->name, name, sizeof(gameport->name));
}
/*
--
2.35.1