Re: [PATCH] nouveau: explicitly wait on the fence in nouveau_bo_move_m2mf
From: Lyude Paul
Date: Mon Aug 22 2022 - 17:15:53 EST
Reviewed-by: Lyude Paul <lyude@xxxxxxxxxx>
On Fri, 2022-08-19 at 22:09 +0200, Karol Herbst wrote:
> It is a bit unlcear to us why that's helping, but it does and unbreaks
> suspend/resume on a lot of GPUs without any known drawbacks.
>
> Cc: stable@xxxxxxxxxxxxxxx # v5.15+
> Closes: https://gitlab.freedesktop.org/drm/nouveau/-/issues/156
> Signed-off-by: Karol Herbst <kherbst@xxxxxxxxxx>
> ---
> drivers/gpu/drm/nouveau/nouveau_bo.c | 9 +++++++++
> 1 file changed, 9 insertions(+)
>
> diff --git a/drivers/gpu/drm/nouveau/nouveau_bo.c b/drivers/gpu/drm/nouveau/nouveau_bo.c
> index 35bb0bb3fe61..126b3c6e12f9 100644
> --- a/drivers/gpu/drm/nouveau/nouveau_bo.c
> +++ b/drivers/gpu/drm/nouveau/nouveau_bo.c
> @@ -822,6 +822,15 @@ nouveau_bo_move_m2mf(struct ttm_buffer_object *bo, int evict,
> if (ret == 0) {
> ret = nouveau_fence_new(chan, false, &fence);
> if (ret == 0) {
> + /* TODO: figure out a better solution here
> + *
> + * wait on the fence here explicitly as going through
> + * ttm_bo_move_accel_cleanup somehow doesn't seem to do it.
> + *
> + * Without this the operation can timeout and we'll fallback to a
> + * software copy, which might take several minutes to finish.
> + */
> + nouveau_fence_wait(fence, false, false);
> ret = ttm_bo_move_accel_cleanup(bo,
> &fence->base,
> evict, false,
--
Cheers,
Lyude Paul (she/her)
Software Engineer at Red Hat