Re: [PATCH 1/5] drm/msm/dsi: Remove useless math in DSC calculation
From: Bjorn Andersson
Date: Mon Oct 03 2022 - 20:27:06 EST
On Sat, Oct 01, 2022 at 09:08:03PM +0200, Marijn Suijten wrote:
> Multiplying a value by 2 and adding 1 to it always results in a value
> that is uneven, and that 1 gets truncated immediately when performing
> integer division by 2 again. There is no "rounding" possible here.
>
> Fixes: b9080324d6ca ("drm/msm/dsi: add support for dsc data")
> Signed-off-by: Marijn Suijten <marijn.suijten@xxxxxxxxxxxxxx>
Reviewed-by: Bjorn Andersson <andersson@xxxxxxxxxx>
> ---
> drivers/gpu/drm/msm/dsi/dsi_host.c | 7 +------
> 1 file changed, 1 insertion(+), 6 deletions(-)
>
> diff --git a/drivers/gpu/drm/msm/dsi/dsi_host.c b/drivers/gpu/drm/msm/dsi/dsi_host.c
> index 8e4bc586c262..e05bae647431 100644
> --- a/drivers/gpu/drm/msm/dsi/dsi_host.c
> +++ b/drivers/gpu/drm/msm/dsi/dsi_host.c
> @@ -1864,12 +1864,7 @@ static int dsi_populate_dsc_params(struct drm_dsc_config *dsc)
> data = 2048 * (dsc->rc_model_size - dsc->initial_offset + num_extra_mux_bits);
> dsc->slice_bpg_offset = DIV_ROUND_UP(data, groups_total);
>
> - /* bpp * 16 + 0.5 */
> - data = dsc->bits_per_pixel * 16;
> - data *= 2;
> - data++;
> - data /= 2;
> - target_bpp_x16 = data;
> + target_bpp_x16 = dsc->bits_per_pixel * 16;
>
> data = (dsc->initial_xmit_delay * target_bpp_x16) / 16;
> final_value = dsc->rc_model_size - data + num_extra_mux_bits;
> --
> 2.37.3
>