Re: [PATCH v2 2/4] ALSA: hda: Rework snd_hdac_stream_reset() to use macros

From: Amadeusz Sławiński
Date: Wed Oct 05 2022 - 10:47:32 EST


On 10/5/2022 4:26 PM, Jon Hunter wrote:


On 05/10/2022 15:07, Takashi Iwai wrote:
On Wed, 05 Oct 2022 15:52:01 +0200,
Jon Hunter wrote:


On 05/10/2022 13:29, Takashi Iwai wrote:

...

HDA playback is failing on -next for various Tegra boards. Bisect is
point to this commit and reverting it fixes the problem. I was a bit
puzzled why this change is causing a problem, but looking closer there
is a difference between the previous code that was calling
snd_hdac_stream_readb() and the new code that is calling
snd_hdac_stream_readb_poll(). The function snd_hdac_stream_readb()
calls snd_hdac_aligned_mmio() is see if the device has an aligned MMIO
which Tegra does and then would call snd_hdac_aligned_read(). However,
now the code always call readb() and this is breaking Tegra.

So it is either necessary to update snd_hdac_stream_readb_poll() to
handle this or revert this change.

Does the patch below work?


thanks,

Takashi

-- 8< --
--- a/include/sound/hdaudio.h
+++ b/include/sound/hdaudio.h
@@ -592,8 +592,8 @@ int snd_hdac_get_stream_stripe_ctl(struct hdac_bus *bus,
   #define snd_hdac_stream_readb(dev, reg) \
       snd_hdac_reg_readb((dev)->bus, (dev)->sd_addr + AZX_REG_ ## reg)
   #define snd_hdac_stream_readb_poll(dev, reg, val, cond, delay_us, timeout_us) \
-    readb_poll_timeout((dev)->sd_addr + AZX_REG_ ## reg, val, cond, \
-               delay_us, timeout_us)
+    read_poll_timeout(snd_hdac_reg_readb, val, cond, delay_us, timeout_us,\
+              false, (dev)->bus, (dev)->sd_addr + AZX_REG_ ## reg)
   #define snd_hdac_stream_readl_poll(dev, reg, val, cond, delay_us, timeout_us) \
       readl_poll_timeout((dev)->sd_addr + AZX_REG_ ## reg, val, cond, \
                  delay_us, timeout_us)


Amazingly it does not work. I would have thought that would, but it
does not. I am a bit puzzled by that?

Interesting, it must be a subtle difference.
What about passing true?  It seems that the original code has the
udelay(3) before the loop.


I wondered the same and tried that, but still not working.

Jon


Well in worse case we can revert the patch in question, but I would like to get it working...

Maybe also try to raise timeout to 1000, as what original code called timeout, was actually number of retries? So 300 * udelay(3) which is more or less 900us, so we can round it up for test?

I mean, something like:

--- a/sound/hda/hdac_stream.c
+++ b/sound/hda/hdac_stream.c
@@ -176,7 +176,7 @@ void snd_hdac_stream_reset(struct hdac_stream *azx_dev)
snd_hdac_stream_updateb(azx_dev, SD_CTL, 0, SD_CTL_STREAM_RESET);

/* wait for hardware to report that the stream entered reset */
- snd_hdac_stream_readb_poll(azx_dev, SD_CTL, val, (val & SD_CTL_STREAM_RESET), 3, 300);
+ snd_hdac_stream_readb_poll(azx_dev, SD_CTL, val, (val & SD_CTL_STREAM_RESET), 3, 1000);

if (azx_dev->bus->dma_stop_delay && dma_run_state)
udelay(azx_dev->bus->dma_stop_delay);
@@ -184,7 +184,7 @@ void snd_hdac_stream_reset(struct hdac_stream *azx_dev)
snd_hdac_stream_updateb(azx_dev, SD_CTL, SD_CTL_STREAM_RESET, 0);

/* wait for hardware to report that the stream is out of reset */
- snd_hdac_stream_readb_poll(azx_dev, SD_CTL, val, !(val & SD_CTL_STREAM_RESET), 3, 300);
+ snd_hdac_stream_readb_poll(azx_dev, SD_CTL, val, !(val & SD_CTL_STREAM_RESET), 3, 1000);

/* reset first position - may not be synced with hw at this time */
if (azx_dev->posbuf)


in addition to Takashi suggestion?