Re: [PATCH v5 7/7] sched/fair: Add latency list
From: Youssef Esmat
Date: Fri Oct 07 2022 - 21:05:12 EST
Hi Vincent,
On Sun, Sep 25, 2022 at 9:39 AM Vincent Guittot
<vincent.guittot@xxxxxxxxxx> wrote:
>
> Add a rb tree for latency sensitive entities so we can schedule the most
> sensitive one first even when it failed to preempt current at wakeup or
> when it got quickly preempted by another entity of higher priority.
>
> In order to keep fairness, the latency is used once at wakeup to get a
> minimum slice and not during the following scheduling slice to prevent
> long running entity to got more running time than allocated to his nice
> priority.
>
> The rb tree nebales to cover the last corner case where latency
> sensitive entity can't got schedule quickly after the wakeup.
>
> hackbench -l 10000 -g $group &
> cyclictest --policy other -D 5 -q -n
> latency 0 latency -20
> group min avg max min avg max
> 0 17 19 29 17 18 30
> 1 65 306 7149 64 83 208
> 4 50 395 15731 56 80 271
> 8 56 781 41548 54 80 301
> 16 60 1392 87237 59 86 490
>
> group = 0 means that hackbench is not running.
>
> Both avg and max are significantly improved with nice latency -20. If we
> add the histogram parameters to get details of latency, we have :
>
> hackbench -l 10000 -g 16 &
> cyclictest --policy other -D 5 -q -n -H 20000 --histfile data.txt
> latency 0 latency -20
> Min Latencies: 60 61
> Avg Latencies: 1077 86
> Max Latencies: 87311 444
> 50% latencies: 92 85
> 75% latencies: 554 90
> 85% latencies: 1019 93
> 90% latencies: 1346 96
> 95% latencies: 5400 100
> 99% latencies: 19044 110
>
> Signed-off-by: Vincent Guittot <vincent.guittot@xxxxxxxxxx>
> ---
The ability to boost the latency sensitivity of a task seems very
interesting. I have been playing around with these changes and have
some observations.
I tried 2 bursty tasks affinitized to the same CPU. The tasks sleep
for 1ms and run for 10ms in a loop. I first tried it without adjusting
the latency_nice value and took perf sched traces:
latency_test:7040 | 2447.137 ms | 8 | avg: 6.546 ms |
max: 10.674 ms | max start: 353.809487 s | max end: 353.820161 s
latency_test:7028 | 2454.777 ms | 7 | avg: 4.494 ms |
max: 10.609 ms | max start: 354.804386 s | max end: 354.814995 s
Everything looked as expected, for a 5s run they had similar runtime
and latency.
I then adjusted one task to have a latency_nice of -20 (pid 8614
below) and took another set of traces:
latency_test:8618 | 1845.534 ms | 131 | avg: 9.764 ms |
max: 10.686 ms | max start: 1405.737905 s | max end: 1405.748592 s
latency_test:8614 | 3033.635 ms | 16 | avg: 3.559 ms |
max: 10.467 ms | max start: 1407.594751 s | max end: 1407.605218 s
The task with -20 latency_nice had significantly more runtime. The
average latency was improved but the max roughly stayed the same. As
expected the one with latency_nice value of 0 experienced more
switches, but so did the one with latency_nice of -20.
Also tried running the same test but instead of using latency nice I
adjusted the nice value as a comparison. In that case one task had a
nice of -5 and the other was 0.
nice_test:25219 | 1216.839 ms | 242 | avg: 10.295 ms |
max: 11.927 ms | max start: 5877.881279 s | max end: 5877.893206 s
nice_test:25235 | 3711.788 ms | 6 | avg: 1.026 ms |
max: 6.143 ms | max start: 5875.603741 s | max end: 5875.609883 s
As expected the one with a nice value of -5 had more runtime but also
had better latency numbers than in the previous case of using
latency_nice.
I also tried a similar test with 3 bursty tasks instead of two. In
this case all tasks had a latency_nice of 0:
latency_test:11467 | 1641.131 ms | 161 | avg: 17.489 ms |
max: 21.011 ms | max start: 1542.656275 s | max end: 1542.677286 s
latency_test:11463 | 1644.809 ms | 161 | avg: 11.994 ms |
max: 25.012 ms | max start: 1545.657776 s | max end: 1545.682788 s
latency_test:11478 | 1643.211 ms | 160 | avg: 11.465 ms |
max: 21.012 ms | max start: 1546.159026 s | max end: 1546.180038 s
Next I tried two tasks with a latency_nice of 0 and a third one had a
latency_nice of -20 (pid 11763 below):
latency_test:11763 | 1645.482 ms | 159 | avg: 19.634 ms |
max: 31.016 ms | max start: 1623.834862 s | max end: 1623.865877 s
latency_test:11750 | 1644.276 ms | 259 | avg: 9.985 ms |
max: 21.012 ms | max start: 1623.953921 s | max end: 1623.974933 s
latency_test:11747 | 1642.745 ms | 262 | avg: 9.079 ms |
max: 25.013 ms | max start: 1620.980435 s | max end: 1621.005447 s
In this case it seemed like the runtime was not affected by the
latency_nice value, but strangely the task with the latency nice of
-20 had a worse average and max latency than the other two. The
context switch times are also increased from the previous case.
Have we considered an approach where the task that is marked as
latency sensitive gets a boosted nice value when it sleeps and is
either scaled down exponentially as it runs, or immediately reset to
its default when it runs for one tick?
Thanks,
Youssef
> include/linux/sched.h | 2 +
> kernel/sched/fair.c | 96 +++++++++++++++++++++++++++++++++++++++++--
> kernel/sched/sched.h | 1 +
> 3 files changed, 96 insertions(+), 3 deletions(-)
>
> diff --git a/include/linux/sched.h b/include/linux/sched.h
> index a74cad08e91e..0b92674e3664 100644
> --- a/include/linux/sched.h
> +++ b/include/linux/sched.h
> @@ -547,6 +547,8 @@ struct sched_entity {
> /* For load-balancing: */
> struct load_weight load;
> struct rb_node run_node;
> + struct rb_node latency_node;
> + unsigned int on_latency;
> struct list_head group_node;
> unsigned int on_rq;
>
> diff --git a/kernel/sched/fair.c b/kernel/sched/fair.c
> index e524e892d118..1a72f34136d8 100644
> --- a/kernel/sched/fair.c
> +++ b/kernel/sched/fair.c
> @@ -664,7 +664,77 @@ struct sched_entity *__pick_last_entity(struct cfs_rq *cfs_rq)
>
> return __node_2_se(last);
> }
> +#endif
>
> +/**************************************************************
> + * Scheduling class tree data structure manipulation methods:
> + * for latency
> + */
> +
> +static inline bool latency_before(struct sched_entity *a,
> + struct sched_entity *b)
> +{
> + return (s64)(a->vruntime + a->latency_offset - b->vruntime - b->latency_offset) < 0;
> +}
> +
> +#define __latency_node_2_se(node) \
> + rb_entry((node), struct sched_entity, latency_node)
> +
> +static inline bool __latency_less(struct rb_node *a, const struct rb_node *b)
> +{
> + return latency_before(__latency_node_2_se(a), __latency_node_2_se(b));
> +}
> +
> +/*
> + * Enqueue an entity into the latency rb-tree:
> + */
> +static void __enqueue_latency(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
> +{
> +
> + /* Only latency sensitive entity can be added to the list */
> + if (se->latency_offset >= 0)
> + return;
> +
> + if (se->on_latency)
> + return;
> +
> + /*
> + * An execution time less than sysctl_sched_min_granularity means that
> + * the entity has been preempted by a higher sched class or an entity
> + * with higher latency constraint.
> + * Put it back in the list so it gets a chance to run 1st during the
> + * next slice.
> + */
> + if (!(flags & ENQUEUE_WAKEUP)) {
> + u64 delta_exec = se->sum_exec_runtime - se->prev_sum_exec_runtime;
> +
> + if (delta_exec >= sysctl_sched_min_granularity)
> + return;
> + }
> +
> + rb_add_cached(&se->latency_node, &cfs_rq->latency_timeline, __latency_less);
> + se->on_latency = 1;
> +}
> +
> +static void __dequeue_latency(struct cfs_rq *cfs_rq, struct sched_entity *se)
> +{
> + if (se->on_latency) {
> + rb_erase_cached(&se->latency_node, &cfs_rq->latency_timeline);
> + se->on_latency = 0;
> + }
> +}
> +
> +static struct sched_entity *__pick_first_latency(struct cfs_rq *cfs_rq)
> +{
> + struct rb_node *left = rb_first_cached(&cfs_rq->latency_timeline);
> +
> + if (!left)
> + return NULL;
> +
> + return __latency_node_2_se(left);
> +}
> +
> +#ifdef CONFIG_SCHED_DEBUG
> /**************************************************************
> * Scheduling class statistics methods:
> */
> @@ -4455,8 +4525,10 @@ enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
> check_schedstat_required();
> update_stats_enqueue_fair(cfs_rq, se, flags);
> check_spread(cfs_rq, se);
> - if (!curr)
> + if (!curr) {
> __enqueue_entity(cfs_rq, se);
> + __enqueue_latency(cfs_rq, se, flags);
> + }
> se->on_rq = 1;
>
> if (cfs_rq->nr_running == 1) {
> @@ -4542,8 +4614,10 @@ dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
>
> clear_buddies(cfs_rq, se);
>
> - if (se != cfs_rq->curr)
> + if (se != cfs_rq->curr) {
> __dequeue_entity(cfs_rq, se);
> + __dequeue_latency(cfs_rq, se);
> + }
> se->on_rq = 0;
> account_entity_dequeue(cfs_rq, se);
>
> @@ -4631,6 +4705,7 @@ set_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *se)
> */
> update_stats_wait_end_fair(cfs_rq, se);
> __dequeue_entity(cfs_rq, se);
> + __dequeue_latency(cfs_rq, se);
> update_load_avg(cfs_rq, se, UPDATE_TG);
> }
>
> @@ -4669,7 +4744,7 @@ static struct sched_entity *
> pick_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *curr)
> {
> struct sched_entity *left = __pick_first_entity(cfs_rq);
> - struct sched_entity *se;
> + struct sched_entity *latency, *se;
>
> /*
> * If curr is set we have to see if its left of the leftmost entity
> @@ -4711,6 +4786,12 @@ pick_next_entity(struct cfs_rq *cfs_rq, struct sched_entity *curr)
> se = cfs_rq->last;
> }
>
> + /* Check for latency sensitive entity waiting for running */
> + latency = __pick_first_latency(cfs_rq);
> + if (latency && (latency != se) &&
> + wakeup_preempt_entity(latency, se) < 1)
> + se = latency;
> +
> return se;
> }
>
> @@ -4734,6 +4815,7 @@ static void put_prev_entity(struct cfs_rq *cfs_rq, struct sched_entity *prev)
> update_stats_wait_start_fair(cfs_rq, prev);
> /* Put 'current' back into the tree. */
> __enqueue_entity(cfs_rq, prev);
> + __enqueue_latency(cfs_rq, prev, 0);
> /* in !on_rq case, update occurred at dequeue */
> update_load_avg(cfs_rq, prev, 0);
> }
> @@ -11717,6 +11799,7 @@ static void set_next_task_fair(struct rq *rq, struct task_struct *p, bool first)
> void init_cfs_rq(struct cfs_rq *cfs_rq)
> {
> cfs_rq->tasks_timeline = RB_ROOT_CACHED;
> + cfs_rq->latency_timeline = RB_ROOT_CACHED;
> u64_u32_store(cfs_rq->min_vruntime, (u64)(-(1LL << 20)));
> #ifdef CONFIG_SMP
> raw_spin_lock_init(&cfs_rq->removed.lock);
> @@ -12025,8 +12108,15 @@ int sched_group_set_latency(struct task_group *tg, s64 latency)
>
> for_each_possible_cpu(i) {
> struct sched_entity *se = tg->se[i];
> + struct rq *rq = cpu_rq(i);
> + struct rq_flags rf;
> +
> + rq_lock_irqsave(rq, &rf);
>
> + __dequeue_latency(se->cfs_rq, se);
> WRITE_ONCE(se->latency_offset, latency);
> +
> + rq_unlock_irqrestore(rq, &rf);
> }
>
> mutex_unlock(&shares_mutex);
> diff --git a/kernel/sched/sched.h b/kernel/sched/sched.h
> index a15fb955092c..76bca172585c 100644
> --- a/kernel/sched/sched.h
> +++ b/kernel/sched/sched.h
> @@ -599,6 +599,7 @@ struct cfs_rq {
> #endif
>
> struct rb_root_cached tasks_timeline;
> + struct rb_root_cached latency_timeline;
>
> /*
> * 'curr' points to currently running entity on this cfs_rq.
> --
> 2.17.1
>
>
>