Re: [PATCH v1 3/5] treewide: use get_random_u32() when possible
From: Joe Perches
Date: Wed Oct 12 2022 - 21:43:29 EST
On Wed, 2022-10-12 at 21:29 +0000, David Laight wrote:
> From: Joe Perches
> > Sent: 12 October 2022 20:17
> >
> > On Wed, 2022-10-05 at 23:48 +0200, Jason A. Donenfeld wrote:
> > > The prandom_u32() function has been a deprecated inline wrapper around
> > > get_random_u32() for several releases now, and compiles down to the
> > > exact same code. Replace the deprecated wrapper with a direct call to
> > > the real function.
> > []
> > > diff --git a/drivers/infiniband/hw/cxgb4/cm.c b/drivers/infiniband/hw/cxgb4/cm.c
> > []
> > > @@ -734,7 +734,7 @@ static int send_connect(struct c4iw_ep *ep)
> > > &ep->com.remote_addr;
> > > int ret;
> > > enum chip_type adapter_type = ep->com.dev->rdev.lldi.adapter_type;
> > > - u32 isn = (prandom_u32() & ~7UL) - 1;
> > > + u32 isn = (get_random_u32() & ~7UL) - 1;
> >
> > trivia:
> >
> > There are somewhat odd size mismatches here.
> >
> > I had to think a tiny bit if random() returned a value from 0 to 7
> > and was promoted to a 64 bit value then truncated to 32 bit.
> >
> > Perhaps these would be clearer as ~7U and not ~7UL
>
> That makes no difference - the compiler will generate the same code.
True, more or less. It's more a question for the reader.
> The real question is WTF is the code doing?
True.
> The '& ~7u' clears the bottom 3 bits.
> The '- 1' then sets the bottom 3 bits and decrements the
> (random) high bits.
Right.
> So is the same as get_random_u32() | 7.
True, it's effectively the same as the upper 29 bits are random
anyway and the bottom 3 bits are always set.
> But I bet the coder had something else in mind.
Likely.
And it was also likely copy/pasted a few times.