Re: [PATCH] speakup: remove usage of non-standard u_char

From: Yureka
Date: Sat Oct 15 2022 - 08:35:07 EST


On 10/11/22 08:17, Greg KH wrote:
> On Tue, Oct 11, 2022 at 02:17:43AM +0200, Yureka wrote:
>> From: Yureka Lilian <yuka@xxxxxxxx>
>>
>> This code is included in the build tools makemapdata and genmap, and it
>> expects that libc exposes a definition of u_char. But u_char is not
>> defined in either C or POSIX standards, and some systems don't have it.
>> Namely this breaks the build on hosts using musl libc, because musl only
>> exposes u_char if _GNU_SOURCE is defined.
>>
>> Signed-off-by: Yureka Lilian <yuka@xxxxxxxx>
>> ---
>>  drivers/accessibility/speakup/utils.h | 2 +-
>>  1 file changed, 1 insertion(+), 1 deletion(-)
>>
>> diff --git a/drivers/accessibility/speakup/utils.h b/drivers/accessibility/speakup/utils.h
>> index 4bf2ee8ac..4ce9a12f7 100644
>> --- a/drivers/accessibility/speakup/utils.h
>> +++ b/drivers/accessibility/speakup/utils.h
>> @@ -54,7 +54,7 @@ static inline int oops(const char *msg, const char *info)
>>  
>>  static inline struct st_key *hash_name(char *name)
>>  {
>> -   u_char *pn = (u_char *)name;
>> +   unsigned char *pn = (unsigned char *)name;
>>     int hash = 0;
>>  
>>     while (*pn) {
>> --
>> 2.37.3
>
> Hi,
>
> This is the friendly semi-automated patch-bot of Greg Kroah-Hartman.
> You have sent him a patch that has triggered this response.
>
> Right now, the development tree you have sent a patch for is "closed"
> due to the timing of the merge window. Don't worry, the patch(es) you
> have sent are not lost, and will be looked at after the merge window is
> over (after the -rc1 kernel is released by Linus).
>
> So thank you for your patience and your patches will be reviewed at this
> later time, you do not have to do anything further, this is just a short
> note to let you know the patch status and so you don't worry they didn't
> make it through.
>
> thanks,
>
> greg k-h's patch email bot


I noticed in hindsight this patch might be suitable for the 6.0.x stable line as well, since it is a build fix with otherwise seemingly little impact.
Let me know if I should do anything to get it in the queue for stable/fix reviews.

Thanks,

Yureka