[PATCH 3/6] ALSA: hda/realtek: Use snd_ctl_rename() to rename a control

From: Maciej S. Szmigiero
Date: Thu Oct 20 2022 - 16:47:50 EST


From: "Maciej S. Szmigiero" <maciej.szmigiero@xxxxxxxxxx>

With the recent addition of hashed controls lookup it's not enough to just
update the control name field, the hash entries for the modified control
have to be updated too.

snd_ctl_rename() takes care of that, so use it instead of directly
modifying the control name.

Fixes: c27e1efb61c5 ("ALSA: control: Use xarray for faster lookups")
Cc: stable@xxxxxxxxxxxxxxx
Signed-off-by: Maciej S. Szmigiero <maciej.szmigiero@xxxxxxxxxx>
---
sound/pci/hda/patch_realtek.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/sound/pci/hda/patch_realtek.c b/sound/pci/hda/patch_realtek.c
index 79acd2a2caf20..9945861f02efa 100644
--- a/sound/pci/hda/patch_realtek.c
+++ b/sound/pci/hda/patch_realtek.c
@@ -2142,7 +2142,7 @@ static void rename_ctl(struct hda_codec *codec, const char *oldname,

kctl = snd_hda_find_mixer_ctl(codec, oldname);
if (kctl)
- strcpy(kctl->id.name, newname);
+ snd_ctl_rename(codec->card, kctl, newname);
}

static void alc1220_fixup_gb_dual_codecs(struct hda_codec *codec,