[PATCH] mtd: rawnand: marvell: add missing layouts
From: Vadym Kochan
Date: Mon Oct 24 2022 - 19:35:57 EST
From: Aviram Dali <aviramd@xxxxxxxxxxx>
A missing layouts were added to the driver to support NAND flashes
with ECC layouts of 12 or 16 with page sized of 2048, 4096 or 8192.
Usually theses are rare layouts, but in Marvell AC5 driver, the ECC
level is set according to the spare area, so we may use these layouts
more frequently.
Signed-off-by: Aviram Dali <aviramd@xxxxxxxxxxx>
Signed-off-by: Vadym Kochan <vadym.kochan@xxxxxxxxxxx>
---
drivers/mtd/nand/raw/marvell_nand.c | 23 +++++++++++++++--------
1 file changed, 15 insertions(+), 8 deletions(-)
diff --git a/drivers/mtd/nand/raw/marvell_nand.c b/drivers/mtd/nand/raw/marvell_nand.c
index b9d1e96e3334..7944787f7b9f 100644
--- a/drivers/mtd/nand/raw/marvell_nand.c
+++ b/drivers/mtd/nand/raw/marvell_nand.c
@@ -283,14 +283,21 @@ struct marvell_hw_ecc_layout {
/* Layouts explained in AN-379_Marvell_SoC_NFC_ECC */
static const struct marvell_hw_ecc_layout marvell_nfc_layouts[] = {
- MARVELL_LAYOUT( 512, 512, 1, 1, 1, 512, 8, 8, 0, 0, 0),
- MARVELL_LAYOUT( 2048, 512, 1, 1, 1, 2048, 40, 24, 0, 0, 0),
- MARVELL_LAYOUT( 2048, 512, 4, 1, 1, 2048, 32, 30, 0, 0, 0),
- MARVELL_LAYOUT( 2048, 512, 8, 2, 1, 1024, 0, 30,1024,32, 30),
- MARVELL_LAYOUT( 4096, 512, 4, 2, 2, 2048, 32, 30, 0, 0, 0),
- MARVELL_LAYOUT( 4096, 512, 8, 5, 4, 1024, 0, 30, 0, 64, 30),
- MARVELL_LAYOUT( 8192, 512, 4, 4, 4, 2048, 0, 30, 0, 0, 0),
- MARVELL_LAYOUT( 8192, 512, 8, 9, 8, 1024, 0, 30, 0, 160, 30),
+ MARVELL_LAYOUT(512, 512, 1, 1, 1, 512, 8, 8, 0, 0, 0),
+ MARVELL_LAYOUT(2048, 512, 1, 1, 1, 2048, 40, 24, 0, 0, 0),
+ MARVELL_LAYOUT(2048, 512, 4, 1, 1, 2048, 32, 30, 0, 0, 0),
+ MARVELL_LAYOUT(2048, 512, 8, 2, 1, 1024, 0, 30, 1024, 32, 30),
+ MARVELL_LAYOUT(2048, 512, 8, 2, 1, 1024, 0, 30, 1024, 64, 30),
+ MARVELL_LAYOUT(2048, 512, 12, 3, 2, 704, 0, 30, 640, 0, 30),
+ MARVELL_LAYOUT(2048, 512, 16, 5, 4, 512, 0, 30, 0, 32, 30),
+ MARVELL_LAYOUT(4096, 512, 4, 2, 2, 2048, 32, 30, 0, 0, 0),
+ MARVELL_LAYOUT(4096, 512, 8, 5, 4, 1024, 0, 30, 0, 64, 30),
+ MARVELL_LAYOUT(4096, 512, 12, 6, 5, 704, 0, 30, 576, 32, 30),
+ MARVELL_LAYOUT(4096, 512, 16, 9, 8, 512, 0, 30, 0, 32, 30),
+ MARVELL_LAYOUT(8192, 512, 4, 4, 4, 2048, 0, 30, 0, 0, 0),
+ MARVELL_LAYOUT(8192, 512, 8, 9, 8, 1024, 0, 30, 0, 160, 30),
+ MARVELL_LAYOUT(8192, 512, 12, 12, 11, 704, 0, 30, 448, 64, 30),
+ MARVELL_LAYOUT(8192, 512, 16, 17, 16, 512, 0, 30, 0, 32, 30),
};
/**
--
2.17.1