Re: [PATCH -mm] -funsigned-char, x86: make struct p4_event_bind::cntr signed array

From: Jason A. Donenfeld
Date: Wed Oct 26 2022 - 08:58:48 EST


On Wed, Oct 26, 2022 at 03:50:25AM +0200, Jason A. Donenfeld wrote:
> The traditional objdump comparison does work, though. It produces a good

Another thing that appears to work well is just using Coccinelle
scripts. I've had some success just scrolling through the results of:

@@
char c;
expression E;
@@
(
* E > c
|
* E >= c
|
* E < c
|
* E <= c
)

That also triggers on explicitly signed chars, and examining those
reveals that quite a bit of code in the tree already does do the right
thing, which is good.

>From looking at this and objdump output, it looks like most naked-char
usage that isn't for strings is actually already assuming it's unsigned,
using it as a byte. I'll continue to churn, and I'm sure I'll miss a few
things here and there, but all and all, I don't think this is looking as
terrible as I initially feared.

I'm CC'ing the Coccinelle people to see if they have any nice ideas on
improvements. Specifically, the thing we're trying to identify is:

- Usage of vanilla `char`, without a `signed` or `unsigned` qualifier,
where:
- It's not being used for characters; and
- It's doing something that assumes it is signed, such as various
types of comparisons or decrements.

LWN wrote a summary of the general problem, in case that helps describe
what would be useful: https://lwn.net/SubscriberLink/911914/f90c2ed1af23cbc4/

Any nice Cocci tricks for this?

Jason