Re: [PATCH v7 3/3] x86: vdso: Wire up getrandom() vDSO implementation
From: Samuel Neves
Date: Sun Nov 27 2022 - 18:00:27 EST
On Sun, Nov 27, 2022 at 10:13 PM Jason A. Donenfeld <Jason@xxxxxxxxx> wrote:
>
> Hi Thomas,
>
> On Sat, Nov 26, 2022 at 12:08:41AM +0100, Thomas Gleixner wrote:
> > Jason!
> >
> > On Thu, Nov 24 2022 at 17:55, Jason A. Donenfeld wrote:
> > > +++ b/arch/x86/entry/vdso/vgetrandom-chacha.S
> > > +/*
> > > + * Very basic SSE2 implementation of ChaCha20. Produces a given positive number
> > > + * of blocks of output with a nonce of 0, taking an input key and 8-byte
> > > + * counter. Importantly does not spill to the stack. Its arguments are:
> >
> > Basic or not.
>
> Heh, FYI I didn't mean "basic" here as in "doesn't need a review", but
> just that it's a straightforward technique and doesn't do any
> complicated multiblock pyrotechnics (which frankly aren't really
> needed).
>
> > This needs a Reviewed-by from someone who understands SSE2
> > and ChaCha20 before this can go anywhere near the x86 tree.
>
> No problem. I'll see to it that somebody qualified gives this a review.
>
I did look at this earlier. It looks fine. I would recommend changing
+ /* copy1,copy2 = key */
+ movdqu 0x00(key),copy1
+ movdqu 0x10(key),copy2
to
+ /* copy1,copy2 = key */
+ movups 0x00(key),copy1
+ movups 0x10(key),copy2
which has the same semantics, but saves a couple of code bytes. Likewise for
+ movdqu state0,0x00(output)
+ movdqu state1,0x10(output)
+ movdqu state2,0x20(output)
+ movdqu state3,0x30(output)
Otherwise,
Reviewed-by: Samuel Neves <sneves@xxxxxxxxx> # for vgetrandom-chacha.S