[PATCH 4/4] sbitmap: add sbitmap_find_bit to remove repeat code in __sbitmap_get/__sbitmap_get_shallow

From: Kemeng Shi
Date: Thu Dec 08 2022 - 09:03:04 EST


There are three differences between __sbitmap_get and
__sbitmap_get_shallow when searching free bit:
1. __sbitmap_get_shallow limit number of bit to search per word.
__sbitmap_get has no such limit.
2. __sbitmap_get_shallow always searches with wrap set. __sbitmap_get set
wrap according to round_robin.
3. __sbitmap_get_shallow always searches from first bit in first word.
__sbitmap_get searches from first bit when round_robin is not set
otherwise searches from SB_NR_TO_BIT(sb, alloc_hint).

Add helper function sbitmap_find_bit function to do common search while
accept "limit depth per word", "wrap flag" and "first bit to
search" from caller to support the need of both __sbitmap_get and
__sbitmap_get_shallow.

Signed-off-by: Kemeng Shi <shikemeng@xxxxxxxxxxxxxxx>
---
lib/sbitmap.c | 72 +++++++++++++++++++++++++--------------------------
1 file changed, 35 insertions(+), 37 deletions(-)

diff --git a/lib/sbitmap.c b/lib/sbitmap.c
index 3f7e276a427d..b6d3bb1c3675 100644
--- a/lib/sbitmap.c
+++ b/lib/sbitmap.c
@@ -186,26 +186,22 @@ static int sbitmap_find_bit_in_word(struct sbitmap_word *map,
return nr;
}

-static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint)
+static int sbitmap_find_bit(struct sbitmap *sb,
+ unsigned int depth,
+ unsigned int index,
+ unsigned int alloc_hint,
+ bool wrap)
{
- unsigned int i, index;
+ unsigned int i;
int nr = -1;

- index = SB_NR_TO_INDEX(sb, alloc_hint);
-
- /*
- * Unless we're doing round robin tag allocation, just use the
- * alloc_hint to find the right word index. No point in looping
- * twice in find_next_zero_bit() for that case.
- */
- if (sb->round_robin)
- alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);
- else
- alloc_hint = 0;
-
for (i = 0; i < sb->map_nr; i++) {
- nr = sbitmap_find_bit_in_word(&sb->map[index], __map_depth(sb, index),
- alloc_hint, !sb->round_robin);
+ nr = sbitmap_find_bit_in_word(&sb->map[index],
+ min_t(unsigned int,
+ __map_depth(sb, index),
+ depth),
+ alloc_hint, wrap);
+
if (nr != -1) {
nr += index << sb->shift;
break;
@@ -215,11 +211,32 @@ static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint)
alloc_hint = 0;
if (++index >= sb->map_nr)
index = 0;
+
}

return nr;
}

+static int __sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint)
+{
+ unsigned int index;
+
+ index = SB_NR_TO_INDEX(sb, alloc_hint);
+
+ /*
+ * Unless we're doing round robin tag allocation, just use the
+ * alloc_hint to find the right word index. No point in looping
+ * twice in find_next_zero_bit() for that case.
+ */
+ if (sb->round_robin)
+ alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);
+ else
+ alloc_hint = 0;
+
+ return sbitmap_find_bit(sb, UINT_MAX, index, alloc_hint,
+ !sb->round_robin);
+}
+
int sbitmap_get(struct sbitmap *sb)
{
int nr;
@@ -241,31 +258,12 @@ static int __sbitmap_get_shallow(struct sbitmap *sb,
unsigned int alloc_hint,
unsigned long shallow_depth)
{
- unsigned int i, index;
- int nr = -1;
+ unsigned int index;

index = SB_NR_TO_INDEX(sb, alloc_hint);
alloc_hint = SB_NR_TO_BIT(sb, alloc_hint);

- for (i = 0; i < sb->map_nr; i++) {
- nr = sbitmap_find_bit_in_word(&sb->map[index],
- min_t(unsigned int,
- __map_depth(sb, index),
- shallow_depth),
- alloc_hint, true);
-
- if (nr != -1) {
- nr += index << sb->shift;
- break;
- }
-
- /* Jump to next index. */
- alloc_hint = 0;
- if (++index >= sb->map_nr)
- index = 0;
- }
-
- return nr;
+ return sbitmap_find_bit(sb, shallow_depth, index, alloc_hint, true);
}

int sbitmap_get_shallow(struct sbitmap *sb, unsigned long shallow_depth)
--
2.30.0