Re: [kbd] [patchv2 3/3] VT: Bump font size limitation to 64x128 pixels
From: Greg Kroah-Hartman
Date: Fri Jan 20 2023 - 00:15:09 EST
On Sun, Dec 18, 2022 at 04:38:33PM +0100, Alexey Gladkov wrote:
> On Sun, Dec 18, 2022 at 04:28:57PM +0100, Samuel Thibault wrote:
> > Alexey Gladkov, le dim. 18 déc. 2022 16:25:01 +0100, a ecrit:
> > > On Sun, Dec 18, 2022 at 03:55:32PM +0100, Samuel Thibault wrote:
> > > > Alexey Gladkov, le dim. 18 déc. 2022 15:39:38 +0100, a ecrit:
> > > > > On Sun, Dec 18, 2022 at 01:32:12AM +0100, Samuel Thibault wrote:
> > > > > > -#define max_font_size 65536
> > > > > > +#define max_font_width 64
> > > > > > +#define max_font_height 128
> > > > > > +#define max_font_glyphs 512
> > > > > > +#define max_font_size (max_font_glyphs*max_font_width*max_font_height)
> > > > >
> > > > > As a suggestion that you can safely ignore. Maybe make max_font_glyphs a
> > > > > sysctl parameter to be able to use larger fonts ?
> > > > >
> > > > > I get requests from time to time in kbd that it is not possible to load a
> > > > > larger font.
> > > >
> > > > 64KiB was really low, while the theoretically possible max was
> > > > 32*32*512 = 512KB, so I understand there used to be such requests :)
> > > >
> > > > Here, by setting the max to 64x128*512, I don't think we'll need more.
> > >
> > > I was not talking about the size of one glyph, but about the number of
> > > glyphs in the font. Right now the font cannot have more than 512 glyphs.
> >
> > That one is unfortunately *very* hardcoded in the VT code, since it's
> > the very representation of the console text in vc_screenbuf which is set
> > to the VGA-based 16bits per glyph, with a 8+8 or 9+7 separation between
> > glyph number and color number. Lifting that would be way more involved.
>
> Yeah, but I thought that since someone decided to touch this old code,
> then this someone will improve this old limit :)
That's fine, but it would be a separate change, not this one.
thanks,
greg k-h