Re: [PATCH] firmware/sysfb: Fix wrong stride when bits-per-pixel is calculated
From: Thomas Zimmermann
Date: Mon Apr 17 2023 - 04:16:11 EST
Hi,
thanks a lot to both of you for this bug fix.
Am 13.04.23 um 03:34 schrieb Pierre Asselin:
(not tested)
Tested. It fixes the regression on my laptop.
diff --git a/drivers/firmware/sysfb_simplefb.c
b/drivers/firmware/sysfb_simplefb.c
index 82c64cb9f531..9f5299d54732 100644
--- a/drivers/firmware/sysfb_simplefb.c
+++ b/drivers/firmware/sysfb_simplefb.c
@@ -56,10 +56,11 @@ __init bool sysfb_parse_mode(const struct screen_info
*si,
* don't specify alpha channels.
*/
if (si->lfb_depth > 8) {
- bits_per_pixel = max(max3(si->red_size + si->red_pos,
+ bits_per_pixel = max3(max3(si->red_size + si->red_pos,
si->green_size + si->green_pos,
si->blue_size + si->blue_pos),
- si->rsvd_size + si->rsvd_pos);
+ si->rsvd_size + si->rsvd_pos,
+ si->lfb_depth);
I'm OK with this change. There's a comment
"The best solution is to compute bits_per_pixel here and ignore
lfb_depth."
I'd change this to
"The best solution is to compute bits_per_pixel here from the color
bits, the reserved bits and the reported color depth; whatever is highest."
That will hopefully clarify the meaning of these max3() statements. They
are not obvious at first.
Best regards
Thomas
} else {
bits_per_pixel = si->lfb_depth;
}
--
Thomas Zimmermann
Graphics Driver Developer
SUSE Software Solutions Germany GmbH
Maxfeldstr. 5, 90409 Nürnberg, Germany
(HRB 36809, AG Nürnberg)
Geschäftsführer: Ivo Totev
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