Re: [PATCH bpf-next 1/2] bpf, net: Support SO_REUSEPORT sockets with bpf_sk_assign
From: Eric Dumazet
Date: Thu May 25 2023 - 09:24:40 EST
On Thu, May 25, 2023 at 10:19 AM Lorenz Bauer <lmb@xxxxxxxxxxxxx> wrote:
>
> Currently the bpf_sk_assign helper in tc BPF context refuses SO_REUSEPORT
> sockets. This means we can't use the helper to steer traffic to Envoy, which
> configures SO_REUSEPORT on its sockets. In turn, we're blocked from removing
> TPROXY from our setup.
>
> The reason that bpf_sk_assign refuses such sockets is that the bpf_sk_lookup
> helpers don't execute SK_REUSEPORT programs. Instead, one of the
> reuseport sockets is selected by hash. This could cause dispatch to the
> "wrong" socket:
>
> sk = bpf_sk_lookup_tcp(...) // select SO_REUSEPORT by hash
> bpf_sk_assign(skb, sk) // SK_REUSEPORT wasn't executed
>
> Fixing this isn't as simple as invoking SK_REUSEPORT from the lookup
> helpers unfortunately. In the tc context, L2 headers are at the start
> of the skb, while SK_REUSEPORT expects L3 headers instead.
>
> Instead, we execute the SK_REUSEPORT program when the assigned socket
> is pulled out of the skb, further up the stack. This creates some
> trickiness with regards to refcounting as bpf_sk_assign will put both
> refcounted and RCU freed sockets in skb->sk. reuseport sockets are RCU
> freed. We can infer that the sk_assigned socket is RCU freed if the
> reuseport lookup succeeds, but convincing yourself of this fact isn't
> straight forward. Therefore we defensively check refcounting on the
> sk_assign sock even though it's probably not required in practice.
>
> Fixes: 8e368dc ("bpf: Fix use of sk->sk_reuseport from sk_assign")
> Fixes: cf7fbe6 ("bpf: Add socket assign support")
> Co-developed-by: Daniel Borkmann <daniel@xxxxxxxxxxxxx>
> Signed-off-by: Daniel Borkmann <daniel@xxxxxxxxxxxxx>
> Signed-off-by: Lorenz Bauer <lmb@xxxxxxxxxxxxx>
> Cc: Joe Stringer <joe@xxxxxxxxx>
> Link: https://lore.kernel.org/bpf/CACAyw98+qycmpQzKupquhkxbvWK4OFyDuuLMBNROnfWMZxUWeA@xxxxxxxxxxxxxx/
> ---
> include/net/inet6_hashtables.h | 36 +++++++++++++++++++++++++++++-----
> include/net/inet_hashtables.h | 27 +++++++++++++++++++++++--
> include/net/sock.h | 7 +++++--
> include/uapi/linux/bpf.h | 3 ---
> net/core/filter.c | 2 --
> net/ipv4/inet_hashtables.c | 15 +++++++-------
> net/ipv4/udp.c | 23 +++++++++++++++++++---
> net/ipv6/inet6_hashtables.c | 19 +++++++++---------
> net/ipv6/udp.c | 23 +++++++++++++++++++---
> tools/include/uapi/linux/bpf.h | 3 ---
> 10 files changed, 119 insertions(+), 39 deletions(-)
> diff --git a/net/ipv4/inet_hashtables.c b/net/ipv4/inet_hashtables.c
> index e7391bf310a7..920131e4a65d 100644
> --- a/net/ipv4/inet_hashtables.c
> +++ b/net/ipv4/inet_hashtables.c
> @@ -332,10 +332,10 @@ static inline int compute_score(struct sock *sk, struct net *net,
> return score;
> }
>
> -static inline struct sock *lookup_reuseport(struct net *net, struct sock *sk,
> - struct sk_buff *skb, int doff,
> - __be32 saddr, __be16 sport,
> - __be32 daddr, unsigned short hnum)
> +struct sock *inet_lookup_reuseport(struct net *net, struct sock *sk,
> + struct sk_buff *skb, int doff,
> + __be32 saddr, __be16 sport,
> + __be32 daddr, unsigned short hnum)
> {
> struct sock *reuse_sk = NULL;
> u32 phash;
> @@ -346,6 +346,7 @@ static inline struct sock *lookup_reuseport(struct net *net, struct sock *sk,
> }
> return reuse_sk;
> }
> +EXPORT_SYMBOL_GPL(inet_lookup_reuseport);
>
> /*
> * Here are some nice properties to exploit here. The BSD API
> @@ -369,8 +370,8 @@ static struct sock *inet_lhash2_lookup(struct net *net,
> sk_nulls_for_each_rcu(sk, node, &ilb2->nulls_head) {
> score = compute_score(sk, net, hnum, daddr, dif, sdif);
> if (score > hiscore) {
> - result = lookup_reuseport(net, sk, skb, doff,
> - saddr, sport, daddr, hnum);
> + result = inet_lookup_reuseport(net, sk, skb, doff,
> + saddr, sport, daddr, hnum);
> if (result)
> return result;
>
Please split in a series.
First a patch renaming lookup_reuseport() to inet_lookup_reuseport()
and inet6_lookup_reuseport()
(cleanup, no change in behavior)
This would ease review and future bug hunting quite a bit.