[PATCH 07/15] sched/smp: Use lag to simplify cross-runqueue placement

From: Peter Zijlstra
Date: Wed May 31 2023 - 08:49:34 EST


Using lag is both more correct and simpler when moving between
runqueues.

Notable, min_vruntime() was invented as a cheap approximation of
avg_vruntime() for this very purpose (SMP migration). Since we now
have the real thing; use it.

Signed-off-by: Peter Zijlstra (Intel) <peterz@xxxxxxxxxxxxx>
---
kernel/sched/fair.c | 145 ++++++----------------------------------------------
1 file changed, 19 insertions(+), 126 deletions(-)

--- a/kernel/sched/fair.c
+++ b/kernel/sched/fair.c
@@ -5083,7 +5083,7 @@ place_entity(struct cfs_rq *cfs_rq, stru
*
* EEVDF: placement strategy #1 / #2
*/
- if (sched_feat(PLACE_LAG) && cfs_rq->nr_running > 1) {
+ if (sched_feat(PLACE_LAG) && cfs_rq->nr_running) {
struct sched_entity *curr = cfs_rq->curr;
unsigned long load;

@@ -5171,61 +5171,21 @@ static void check_enqueue_throttle(struc

static inline bool cfs_bandwidth_used(void);

-/*
- * MIGRATION
- *
- * dequeue
- * update_curr()
- * update_min_vruntime()
- * vruntime -= min_vruntime
- *
- * enqueue
- * update_curr()
- * update_min_vruntime()
- * vruntime += min_vruntime
- *
- * this way the vruntime transition between RQs is done when both
- * min_vruntime are up-to-date.
- *
- * WAKEUP (remote)
- *
- * ->migrate_task_rq_fair() (p->state == TASK_WAKING)
- * vruntime -= min_vruntime
- *
- * enqueue
- * update_curr()
- * update_min_vruntime()
- * vruntime += min_vruntime
- *
- * this way we don't have the most up-to-date min_vruntime on the originating
- * CPU and an up-to-date min_vruntime on the destination CPU.
- */
-
static void
enqueue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int flags)
{
- bool renorm = !(flags & ENQUEUE_WAKEUP) || (flags & ENQUEUE_MIGRATED);
bool curr = cfs_rq->curr == se;

/*
* If we're the current task, we must renormalise before calling
* update_curr().
*/
- if (renorm && curr)
- se->vruntime += cfs_rq->min_vruntime;
+ if (curr)
+ place_entity(cfs_rq, se, 0);

update_curr(cfs_rq);

/*
- * Otherwise, renormalise after, such that we're placed at the current
- * moment in time, instead of some random moment in the past. Being
- * placed in the past could significantly boost this task to the
- * fairness detriment of existing tasks.
- */
- if (renorm && !curr)
- se->vruntime += cfs_rq->min_vruntime;
-
- /*
* When enqueuing a sched_entity, we must:
* - Update loads to have both entity and cfs_rq synced with now.
* - For group_entity, update its runnable_weight to reflect the new
@@ -5236,11 +5196,22 @@ enqueue_entity(struct cfs_rq *cfs_rq, st
*/
update_load_avg(cfs_rq, se, UPDATE_TG | DO_ATTACH);
se_update_runnable(se);
+ /*
+ * XXX update_load_avg() above will have attached us to the pelt sum;
+ * but update_cfs_group() here will re-adjust the weight and have to
+ * undo/redo all that. Seems wasteful.
+ */
update_cfs_group(se);
- account_entity_enqueue(cfs_rq, se);

- if (flags & ENQUEUE_WAKEUP)
+ /*
+ * XXX now that the entity has been re-weighted, and it's lag adjusted,
+ * we can place the entity.
+ */
+ if (!curr)
place_entity(cfs_rq, se, 0);
+
+ account_entity_enqueue(cfs_rq, se);
+
/* Entity has migrated, no longer consider this task hot */
if (flags & ENQUEUE_MIGRATED)
se->exec_start = 0;
@@ -5335,23 +5306,12 @@ dequeue_entity(struct cfs_rq *cfs_rq, st

clear_buddies(cfs_rq, se);

- if (flags & DEQUEUE_SLEEP)
- update_entity_lag(cfs_rq, se);
-
+ update_entity_lag(cfs_rq, se);
if (se != cfs_rq->curr)
__dequeue_entity(cfs_rq, se);
se->on_rq = 0;
account_entity_dequeue(cfs_rq, se);

- /*
- * Normalize after update_curr(); which will also have moved
- * min_vruntime if @se is the one holding it back. But before doing
- * update_min_vruntime() again, which will discount @se's position and
- * can move min_vruntime forward still more.
- */
- if (!(flags & DEQUEUE_SLEEP))
- se->vruntime -= cfs_rq->min_vruntime;
-
/* return excess runtime on last dequeue */
return_cfs_rq_runtime(cfs_rq);

@@ -8102,18 +8062,6 @@ static void migrate_task_rq_fair(struct
{
struct sched_entity *se = &p->se;

- /*
- * As blocked tasks retain absolute vruntime the migration needs to
- * deal with this by subtracting the old and adding the new
- * min_vruntime -- the latter is done by enqueue_entity() when placing
- * the task on the new runqueue.
- */
- if (READ_ONCE(p->__state) == TASK_WAKING) {
- struct cfs_rq *cfs_rq = cfs_rq_of(se);
-
- se->vruntime -= u64_u32_load(cfs_rq->min_vruntime);
- }
-
if (!task_on_rq_migrating(p)) {
remove_entity_load_avg(se);

@@ -12482,8 +12430,8 @@ static void task_tick_fair(struct rq *rq
*/
static void task_fork_fair(struct task_struct *p)
{
- struct cfs_rq *cfs_rq;
struct sched_entity *se = &p->se, *curr;
+ struct cfs_rq *cfs_rq;
struct rq *rq = this_rq();
struct rq_flags rf;

@@ -12492,22 +12440,9 @@ static void task_fork_fair(struct task_s

cfs_rq = task_cfs_rq(current);
curr = cfs_rq->curr;
- if (curr) {
+ if (curr)
update_curr(cfs_rq);
- se->vruntime = curr->vruntime;
- }
place_entity(cfs_rq, se, 1);
-
- if (sysctl_sched_child_runs_first && curr && entity_before(curr, se)) {
- /*
- * Upon rescheduling, sched_class::put_prev_task() will place
- * 'current' within the tree based on its new key value.
- */
- swap(curr->vruntime, se->vruntime);
- resched_curr(rq);
- }
-
- se->vruntime -= cfs_rq->min_vruntime;
rq_unlock(rq, &rf);
}

@@ -12536,34 +12471,6 @@ prio_changed_fair(struct rq *rq, struct
check_preempt_curr(rq, p, 0);
}

-static inline bool vruntime_normalized(struct task_struct *p)
-{
- struct sched_entity *se = &p->se;
-
- /*
- * In both the TASK_ON_RQ_QUEUED and TASK_ON_RQ_MIGRATING cases,
- * the dequeue_entity(.flags=0) will already have normalized the
- * vruntime.
- */
- if (p->on_rq)
- return true;
-
- /*
- * When !on_rq, vruntime of the task has usually NOT been normalized.
- * But there are some cases where it has already been normalized:
- *
- * - A forked child which is waiting for being woken up by
- * wake_up_new_task().
- * - A task which has been woken up by try_to_wake_up() and
- * waiting for actually being woken up by sched_ttwu_pending().
- */
- if (!se->sum_exec_runtime ||
- (READ_ONCE(p->__state) == TASK_WAKING && p->sched_remote_wakeup))
- return true;
-
- return false;
-}
-
#ifdef CONFIG_FAIR_GROUP_SCHED
/*
* Propagate the changes of the sched_entity across the tg tree to make it
@@ -12634,16 +12541,6 @@ static void attach_entity_cfs_rq(struct
static void detach_task_cfs_rq(struct task_struct *p)
{
struct sched_entity *se = &p->se;
- struct cfs_rq *cfs_rq = cfs_rq_of(se);
-
- if (!vruntime_normalized(p)) {
- /*
- * Fix up our vruntime so that the current sleep doesn't
- * cause 'unlimited' sleep bonus.
- */
- place_entity(cfs_rq, se, 0);
- se->vruntime -= cfs_rq->min_vruntime;
- }

detach_entity_cfs_rq(se);
}
@@ -12651,12 +12548,8 @@ static void detach_task_cfs_rq(struct ta
static void attach_task_cfs_rq(struct task_struct *p)
{
struct sched_entity *se = &p->se;
- struct cfs_rq *cfs_rq = cfs_rq_of(se);

attach_entity_cfs_rq(se);
-
- if (!vruntime_normalized(p))
- se->vruntime += cfs_rq->min_vruntime;
}

static void switched_from_fair(struct rq *rq, struct task_struct *p)