Re: [PATCH 2/3] drm/scheduler: Fix UAF in drm_sched_fence_get_timeline_name
From: alyssa
Date: Sat Jul 15 2023 - 10:20:29 EST
15 July 2023 at 00:03, "Luben Tuikov" <luben.tuikov@xxxxxxx> wrote:
>
> On 2023-07-14 05:57, Christian König wrote:
>
> >
> > Am 14.07.23 um 11:49 schrieb Asahi Lina:
> >
> > >
> > > On 14/07/2023 17.43, Christian König wrote:
> > >
> >
> > Am 14.07.23 um 10:21 schrieb Asahi Lina:
> > A signaled scheduler fence can outlive its scheduler, since fences are
> > independencly reference counted. Therefore, we can't reference the
> > scheduler in the get_timeline_name() implementation.
> >
> > Fixes oopses on `cat /sys/kernel/debug/dma_buf/bufinfo` when shared
> > dma-bufs reference fences from GPU schedulers that no longer exist.
> >
> > Signed-off-by: Asahi Lina <lina@xxxxxxxxxxxxx>
> > ---
> > drivers/gpu/drm/scheduler/sched_entity.c | 7 ++++++-
> > drivers/gpu/drm/scheduler/sched_fence.c | 4 +++-
> > include/drm/gpu_scheduler.h | 5 +++++
> > 3 files changed, 14 insertions(+), 2 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/scheduler/sched_entity.c
> > b/drivers/gpu/drm/scheduler/sched_entity.c
> > index b2bbc8a68b30..17f35b0b005a 100644
> > --- a/drivers/gpu/drm/scheduler/sched_entity.c
> > +++ b/drivers/gpu/drm/scheduler/sched_entity.c
> > @@ -389,7 +389,12 @@ static bool
> > drm_sched_entity_add_dependency_cb(struct drm_sched_entity *entity)
> > /*
> > * Fence is from the same scheduler, only need to wait for
> > - * it to be scheduled
> > + * it to be scheduled.
> > + *
> > + * Note: s_fence->sched could have been freed and reallocated
> > + * as another scheduler. This false positive case is okay,
> > as if
> > + * the old scheduler was freed all of its jobs must have
> > + * signaled their completion fences.
> >
> > This is outright nonsense. As long as an entity for a scheduler exists
> > it is not allowed to free up this scheduler.
> >
> > So this function can't be called like this.
> >
> > >
> > > As I already explained, the fences can outlive their scheduler. That
> > > means *this* entity certainly exists for *this* scheduler, but the
> > > *dependency* fence might have come from a past scheduler that was
> > > already destroyed along with all of its entities, and its address reused.
> > >
> >
> >
> > Well this is function is not about fences, this function is a callback
> > for the entity.
> >
> >
> > >
> > > Christian, I'm really getting tired of your tone. I don't appreciate
> > > being told my comments are "outright nonsense" when you don't even
> > > take the time to understand what the issue is and what I'm trying to
> > > do/document. If you aren't interested in working with me, I'm just
> > > going to give up on drm_sched, wait until Rust gets workqueue support,
> > > and reimplement it in Rust. You can keep your broken fence lifetime
> > > semantics and I'll do my own thing.
> > >
> >
> >
> > I'm certainly trying to help here, but you seem to have unrealistic
> > expectations.
> >
> > I perfectly understand what you are trying to do, but you don't seem to
> > understand that this functionality here isn't made for your use case.
> >
> > We can adjust the functionality to better match your requirements, but
> > you can't say it is broken because it doesn't work when you use it not
> > in the way it is intended to be used.
> >
>
> I believe "adjusting" functionality to fit some external requirements,
> may have unintended consequences, requiring yet more and more "adjustments".
> (Or may allow (new) drivers to do wild things which may lead to wild results. :-) )
>
> We need to be extra careful and wary of this.
Either drm/scheduler is common code that we should use for our driver, in which case we need to "adjust" it to fit the requirements of a safe Rust abstraction usable for AGX. Or, drm/scheduler is not common code intended for drivers with our requirements, and then we need to be able to write our own scheduler.
AMD has NAK'd both options, effectively NAK'ing the driver.
I will ask a simple yes/no question: Should we use drm/sched?
If yes, it will need patches like these, and AMD needs to be ok with that and stop NAK'ing them on sight becuase they don't match the existing requirements.
If no, we will write our own scheduler in Rust, and AMD needs to be ok with that and not NAK it on sight because it's not drm/sched.
Which is it?
Note if we write a Rust scheduler, drm/sched and amdgpu will be unaffected. If we do that and AMD comes back and NAKs it -- as said in this thread would "probably" happen -- then it is impossible for us to upstream a driver regardless of whether we use drm/sched.
Lina has been polite and accommodating while AMD calls her code "outright nonsense" and gets "outright NAK"s, and puts her into an impossible catch-22 where no matter what she does it's NAK'd.
That's not ok.