[PATCH] arm64/fpsimd: Suppress SVE access traps when loading FPSIMD state

From: Mark Brown
Date: Mon Aug 07 2023 - 18:21:40 EST


When we are in a syscall we take the opportunity to discard the SVE state,
saving only the FPSIMD subset of the register state. When we reload the
state from memory we reenable SVE access traps, stopping tracking SVE until
the task takes another SVE access trap. This means that for a task which is
actively using SVE many blocking system calls will have the additional
overhead of a SVE access trap.

As SVE deployment is progressing we are seeing much wider use of the SVE
instruction set, including performance optimised implementations of
operations like memset() and memcpy(), which mean that even tasks which are
not obviously floating point based can end up with substantial SVE usage.

It does not, however, make sense to just unconditionally use the full SVE
register state all the time since it is larger than the FPSIMD register
state so there is overhead saving and restoring it on context switch and
our requirement to flush the register state not shared with FPSIMD on
syscall also creates a noticeable overhead on system call.

I did some instrumentation which counted the number of SVE access traps
and the number of times we loaded FPSIMD only register state for each task.
Testing with Debian Bookworm this showed that during boot the overwhelming
majority of tasks triggered another SVE access trap more than 50% of the
time after loading FPSIMD only state with a substantial number near 100%,
though some programs had a very small number of SVE accesses most likely
from startup. There were few tasks in the range 5-45%, most tasks either
used SVE frequently or used it only a tiny proportion of times. As expected
older distributions which do not have the SVE performance work available
showed no SVE usage in general applications.

This indicates that there should be some useful benefit from reducing the
number of SVE access traps for blocking system calls like we did for non
blocking system calls in commit 8c845e273104 ("arm64/sve: Leave SVE enabled
on syscall if we don't context switch"). Let's do this by counting the
number of times we have loaded FPSIMD only register state for SVE tasks
and only disabling traps after some number of times, otherwise leaving
traps disabled and flushing the non-shared register state like we would on
trap.

I pulled 64 out of thin air for the number of flushes to do, there is
doubtless room for tuning here. Ideally we would be able to tell if the
task is actually using SVE but without using performance counters (which
would be substantial work) we can't currently tell. I picked the number
because so many of the tasks using SVE used it so frequently.

This means that for a task which is actively using SVE the number of SVE
access traps will be substantially reduced but applications which use SVE
only very infrequently will avoid the overheads associated with tracking
SVE state once the counter expires.

There should be no functional change resulting from this, it is purely a
performance optimisation.

Signed-off-by: Mark Brown <broonie@xxxxxxxxxx>
---
arch/arm64/include/asm/processor.h | 1 +
arch/arm64/kernel/fpsimd.c | 43 ++++++++++++++++++++++++++++++++------
2 files changed, 38 insertions(+), 6 deletions(-)

diff --git a/arch/arm64/include/asm/processor.h b/arch/arm64/include/asm/processor.h
index 3918f2a67970..ed4d9fa730d6 100644
--- a/arch/arm64/include/asm/processor.h
+++ b/arch/arm64/include/asm/processor.h
@@ -162,6 +162,7 @@ struct thread_struct {
unsigned int fpsimd_cpu;
void *sve_state; /* SVE registers, if any */
void *sme_state; /* ZA and ZT state, if any */
+ unsigned int sve_timeout; /* For SVE trap suppression */
unsigned int vl[ARM64_VEC_MAX]; /* vector length */
unsigned int vl_onexec[ARM64_VEC_MAX]; /* vl after next exec */
unsigned long fault_address; /* fault info */
diff --git a/arch/arm64/kernel/fpsimd.c b/arch/arm64/kernel/fpsimd.c
index 75c37b1c55aa..d5b0222baed6 100644
--- a/arch/arm64/kernel/fpsimd.c
+++ b/arch/arm64/kernel/fpsimd.c
@@ -381,6 +381,7 @@ static void task_fpsimd_load(void)
{
bool restore_sve_regs = false;
bool restore_ffr;
+ unsigned long sve_vq_minus_one;

WARN_ON(!system_supports_fpsimd());
WARN_ON(!have_cpu_fpsimd_context());
@@ -388,18 +389,12 @@ static void task_fpsimd_load(void)
if (system_supports_sve() || system_supports_sme()) {
switch (current->thread.fp_type) {
case FP_STATE_FPSIMD:
- /* Stop tracking SVE for this task until next use. */
- if (test_and_clear_thread_flag(TIF_SVE))
- sve_user_disable();
break;
case FP_STATE_SVE:
if (!thread_sm_enabled(&current->thread) &&
!WARN_ON_ONCE(!test_and_set_thread_flag(TIF_SVE)))
sve_user_enable();

- if (test_thread_flag(TIF_SVE))
- sve_set_vq(sve_vq_from_vl(task_get_sve_vl(current)) - 1);
-
restore_sve_regs = true;
restore_ffr = true;
break;
@@ -418,6 +413,15 @@ static void task_fpsimd_load(void)
}
}

+ /*
+ * If SVE has been enabled we may keep it enabled even if
+ * loading only FPSIMD state, so always set the VL.
+ */
+ if (system_supports_sve() && test_thread_flag(TIF_SVE)) {
+ sve_vq_minus_one = sve_vq_from_vl(task_get_sve_vl(current)) - 1;
+ sve_set_vq(sve_vq_minus_one);
+ }
+
/* Restore SME, override SVE register configuration if needed */
if (system_supports_sme()) {
unsigned long sme_vl = task_get_sme_vl(current);
@@ -444,6 +448,25 @@ static void task_fpsimd_load(void)
} else {
WARN_ON_ONCE(current->thread.fp_type != FP_STATE_FPSIMD);
fpsimd_load_state(&current->thread.uw.fpsimd_state);
+
+ /*
+ * If the task had been using SVE we keep it enabled
+ * when loading FPSIMD only state for a number of
+ * times to minimise overhead for tasks actively using
+ * SVE, disabling it periodicaly to enusre that tasks
+ * that use SVE intermittently do eventually avoid the
+ * overhead of carrying SVE state. The timeout is
+ * initialised when we take a SVE trap in in do_sve_acc().
+ */
+ if (system_supports_sve() && test_thread_flag(TIF_SVE)) {
+ if (!current->thread.sve_timeout) {
+ clear_thread_flag(TIF_SVE);
+ sve_user_disable();
+ } else {
+ current->thread.sve_timeout--;
+ sve_flush_live(true, sve_vq_minus_one);
+ }
+ }
}
}

@@ -1471,6 +1494,13 @@ void do_sve_acc(unsigned long esr, struct pt_regs *regs)

get_cpu_fpsimd_context();

+ /*
+ * We will keep SVE enabled when loading FPSIMD only state
+ * this many times to minimise traps when userspace is
+ * actively using SVE.
+ */
+ current->thread.sve_timeout = 64;
+
if (test_and_set_thread_flag(TIF_SVE))
WARN_ON(1); /* SVE access shouldn't have trapped */

@@ -1654,6 +1684,7 @@ void fpsimd_flush_thread(void)
/* Defer kfree() while in atomic context */
sve_state = current->thread.sve_state;
current->thread.sve_state = NULL;
+ current->thread.sve_timeout = 0;

fpsimd_flush_thread_vl(ARM64_VEC_SVE);
}

---
base-commit: 52a93d39b17dc7eb98b6aa3edb93943248e03b2f
change-id: 20230807-arm64-sve-trap-mitigation-2e7e2663c849

Best regards,
--
Mark Brown <broonie@xxxxxxxxxx>