* Peng Zhang <zhangpeng.00@xxxxxxxxxxxxx> [230731 08:24]:Unfortunately, this does not seem to be convenient. Users usually use
在 2023/7/27 00:03, Liam R. Howlett 写道:
* Peng Zhang <zhangpeng.00@xxxxxxxxxxxxx> [230726 04:10]:I did this just to make things easier. Refer to the implementation of
Introduce interfaces __mt_dup() and mt_dup(), which are used to
duplicate a maple tree. Compared with traversing the source tree and
reinserting entry by entry in the new tree, it has better performance.
The difference between __mt_dup() and mt_dup() is that mt_dup() holds
an internal lock.
Signed-off-by: Peng Zhang <zhangpeng.00@xxxxxxxxxxxxx>
---
include/linux/maple_tree.h | 3 +
lib/maple_tree.c | 211 +++++++++++++++++++++++++++++++++++++
2 files changed, 214 insertions(+)
diff --git a/include/linux/maple_tree.h b/include/linux/maple_tree.h
index c962af188681..229fe78e4c89 100644
--- a/include/linux/maple_tree.h
+++ b/include/linux/maple_tree.h
@@ -327,6 +327,9 @@ int mtree_store(struct maple_tree *mt, unsigned long index,
void *entry, gfp_t gfp);
void *mtree_erase(struct maple_tree *mt, unsigned long index);
+int mt_dup(struct maple_tree *mt, struct maple_tree *new, gfp_t gfp);
+int __mt_dup(struct maple_tree *mt, struct maple_tree *new, gfp_t gfp);
+
void mtree_destroy(struct maple_tree *mt);
void __mt_destroy(struct maple_tree *mt);
diff --git a/lib/maple_tree.c b/lib/maple_tree.c
index da3a2fb405c0..efac6761ae37 100644
--- a/lib/maple_tree.c
+++ b/lib/maple_tree.c
@@ -6595,6 +6595,217 @@ void *mtree_erase(struct maple_tree *mt, unsigned long index)
}
EXPORT_SYMBOL(mtree_erase);
+/*
+ * mt_dup_free() - Free the nodes of a incomplete maple tree.
+ * @mt: The incomplete maple tree
+ * @node: Free nodes from @node
+ *
+ * This function frees all nodes starting from @node in the reverse order of
+ * mt_dup_build(). At this point we don't need to hold the source tree lock.
+ */
+static void mt_dup_free(struct maple_tree *mt, struct maple_node *node)
+{
+ void **slots;
+ unsigned char offset;
+ struct maple_enode *enode;
+ enum maple_type type;
+ unsigned char count = 0, i;
+
Can we make these labels inline functions and try to make this a loop?
walk_tg_tree_from() in sched/core.c. Using some loops and inline
functions probably doesn't simplify things. I'll try to do that and give
up if it complicates things.
Thanks, I'd like to try and simplify the code instead of adding goto
label loops. The code you are referencing is from 2008 and goto loops
are not common.
I'm not too concerned about code formatting. . . At least in this
+try_ascend:
+ if (ma_is_root(node)) {
+ mt_free_one(node);
+ return;
+ }
+
+ offset = ma_parent_slot(node);
+ type = ma_parent_type(mt, node);
+ node = ma_parent(node);
+ if (!offset)
+ goto free;
+
+ offset--;
+
+descend:
+ slots = (void **)ma_slots(node, type);
+ enode = slots[offset];
+ if (mte_is_leaf(enode))
+ goto free;
+
+ type = mte_node_type(enode);
+ node = mte_to_node(enode);
+ offset = ma_nonleaf_data_end_nocheck(node, type);
+ goto descend;
+
+free:
+ slots = (void **)ma_slots(node, type);
+ count = ma_nonleaf_data_end_nocheck(node, type) + 1;
+ for (i = 0; i < count; i++)
+ ((unsigned long *)slots)[i] &= ~MAPLE_NODE_MASK;
+
+ /* Cast to __rcu to avoid sparse checker complaining. */
+ mt_free_bulk(count, (void __rcu **)slots);
+ goto try_ascend;
+}
+
+/*
+ * mt_dup_build() - Build a new maple tree from a source tree
+ * @mt: The source maple tree to copy from
+ * @new: The new maple tree
+ * @gfp: The GFP_FLAGS to use for allocations
+ * @to_free: Free nodes starting from @to_free if the build fails
+ *
+ * This function builds a new tree in DFS preorder. If it fails due to memory
+ * allocation, @to_free will store the last failed node to free the incomplete
+ * tree. Use mt_dup_free() to free nodes.
+ *
+ * Return: 0 on success, -ENOMEM if memory could not be allocated.
+ */
+static inline int mt_dup_build(struct maple_tree *mt, struct maple_tree *new,
+ gfp_t gfp, struct maple_node **to_free)
I am trying to change the functions to be two tabs of indent for
arguments from now on. It allows for more to fit on a single line and
still maintains a clear separation between code and argument lists.
patchset.
I have a mess of it in the tree and wanted to communicate my desire to
shift to using two tabs for extra arguments in the future.
Same as above.
+{
+ struct maple_enode *enode;
+ struct maple_node *new_node, *new_parent = NULL, *node;
+ enum maple_type type;
+ void __rcu **slots;
+ void **new_slots;
+ unsigned char count, request, i, offset;
+ unsigned long *set_parent;
+ unsigned long new_root;
+
+ mt_init_flags(new, mt->ma_flags);
+ enode = mt_root_locked(mt);
+ if (unlikely(!xa_is_node(enode))) {
+ rcu_assign_pointer(new->ma_root, enode);
+ return 0;
+ }
+
+ new_node = mt_alloc_one(gfp);
+ if (!new_node)
+ return -ENOMEM;
+
+ new_root = (unsigned long)new_node;
+ new_root |= (unsigned long)enode & MAPLE_NODE_MASK;
+
+copy_node:
Can you make copy_node, descend, ascend inline functions instead of the
goto jumping please? It's better to have loops over jumping around a
lot. Gotos are good for undoing things and retry, but constructing
loops with them makes it difficult to follow.
Ok, I'll try to do that.
+ node = mte_to_node(enode);
+ type = mte_node_type(enode);
+ memcpy(new_node, node, sizeof(struct maple_node));
+
+ set_parent = (unsigned long *)&(new_node->parent);
+ *set_parent &= MAPLE_NODE_MASK;
+ *set_parent |= (unsigned long)new_parent;
Maybe make a small inline to set the parent instead of this?
There are some defined helpers for setting the types like
ma_parent_ptr() and ma_enode_ptr() to make casting more type-safe.
But we don't really need mas here. What do you think the state of mas
+ if (ma_is_leaf(type))
+ goto ascend;
+
+ new_slots = (void **)ma_slots(new_node, type);
+ slots = ma_slots(node, type);
+ request = ma_nonleaf_data_end(mt, node, type) + 1;
+ count = mt_alloc_bulk(gfp, request, new_slots);
+ if (!count) {
+ *to_free = new_node;
+ return -ENOMEM;
+ }
+
+ for (i = 0; i < count; i++)
+ ((unsigned long *)new_slots)[i] |=
+ ((unsigned long)mt_slot_locked(mt, slots, i) &
+ MAPLE_NODE_MASK);
+ offset = 0;
+
+descend:
+ new_parent = new_node;
+ enode = mt_slot_locked(mt, slots, offset);
+ new_node = mte_to_node(new_slots[offset]);
+ goto copy_node;
+
+ascend:
+ if (ma_is_root(node)) {
+ new_node = mte_to_node((void *)new_root);
+ new_node->parent = ma_parent_ptr((unsigned long)new |
+ MA_ROOT_PARENT);
+ rcu_assign_pointer(new->ma_root, (void *)new_root);
+ return 0;
+ }
+
+ offset = ma_parent_slot(node);
+ type = ma_parent_type(mt, node);
+ node = ma_parent(node);
+ new_node = ma_parent(new_node);
+ if (offset < ma_nonleaf_data_end(mt, node, type)) {
+ offset++;
+ new_slots = (void **)ma_slots(new_node, type);
+ slots = ma_slots(node, type);
+ goto descend;
+ }
+
+ goto ascend;
+}
+
+/**
+ * __mt_dup(): Duplicate a maple tree
+ * @mt: The source maple tree
+ * @new: The new maple tree
+ * @gfp: The GFP_FLAGS to use for allocations
+ *
+ * This function duplicates a maple tree using a faster method than traversing
+ * the source tree and inserting entries into the new tree one by one. The user
+ * needs to lock the source tree manually. Before calling this function, @new
+ * must be an empty tree or an uninitialized tree. If @mt uses an external lock,
+ * we may also need to manually set @new's external lock using
+ * mt_set_external_lock().
+ *
+ * Return: 0 on success, -ENOMEM if memory could not be allocated.
+ */
+int __mt_dup(struct maple_tree *mt, struct maple_tree *new, gfp_t gfp)
We use mas_ for things that won't handle the locking and pass in a maple
state. Considering the leaves need to be altered once this is returned,
I would expect passing in a maple state should be feasible?
should be when this function returns? Make it point to the first entry,
or the last entry?
I would write it to point to the first element so that the call to
replace the first element can just do that without an extra walk and
document the maple state end point.
Of course, mt_dup_free() is carefully designed to handle this.
+{
+ int ret;
+ struct maple_node *to_free = NULL;
+
+ ret = mt_dup_build(mt, new, gfp, &to_free);
+
+ if (unlikely(ret == -ENOMEM)) {
On other errors, will the half constructed tree be returned? Is this
safe?
Before unifying mtree_* and mt_*, I don't think I can see any difference
+ if (to_free)
+ mt_dup_free(new, to_free);
+ }
+
+ return ret;
+}
+EXPORT_SYMBOL(__mt_dup);
+
+/**
+ * mt_dup(): Duplicate a maple tree
+ * @mt: The source maple tree
+ * @new: The new maple tree
+ * @gfp: The GFP_FLAGS to use for allocations
+ *
+ * This function duplicates a maple tree using a faster method than traversing
+ * the source tree and inserting entries into the new tree one by one. The
+ * function will lock the source tree with an internal lock, and the user does
+ * not need to manually handle the lock. Before calling this function, @new must
+ * be an empty tree or an uninitialized tree. If @mt uses an external lock, we
+ * may also need to manually set @new's external lock using
+ * mt_set_external_lock().
+ *
+ * Return: 0 on success, -ENOMEM if memory could not be allocated.
+ */
+int mt_dup(struct maple_tree *mt, struct maple_tree *new, gfp_t gfp)
mtree_ ususually used to indicate locking is handled.
between them. At least mt_set_in_rcu() and mt_clear_in_rcu() will hold
the lock.
Fair enough. I was thinking this closely matches __mt_destroy() and
mtree_destroy(). We could be consistent in our inconsistency, at least.
Yes, this check can be put in mt_dup_free().
+{
+ int ret;
+ struct maple_node *to_free = NULL;
+
+ mtree_lock(mt);
+ ret = mt_dup_build(mt, new, gfp, &to_free);
+ mtree_unlock(mt);
+
+ if (unlikely(ret == -ENOMEM)) {
+ if (to_free)
+ mt_dup_free(new, to_free);
Again, is a half constructed tree safe to return? Since each caller
checks to_free is NULL, could that be in mt_dup_free() instead?
+ }
+
+ return ret;
+}
+EXPORT_SYMBOL(mt_dup);
+
/**
* __mt_destroy() - Walk and free all nodes of a locked maple tree.
* @mt: The maple tree
--
2.20.1