Hi Bryan,
On 8/14/2023 7:45 PM, Bryan O'Donoghue wrote:
On 14/08/2023 07:34, Vikash Garodia wrote:At this point, we agree that there is very less or no possibility to have this
We have two loops that check for up to 32 indexes per loop. Why not have aMax codecs supported can be 32, which is also a very high number. At max the
capabilities index that can accommodate all 64 bits ?
hardware supports 5-6 codecs, including both decoder and encoder. 64 indices is
would not be needed.
But the bug you are fixing here is an overflow where we have received a full
range 32 bit for each decode and encode.
How is the right fix not to extend the storage to the maximum possible 2 x 32 ?
Or indeed why not constrain the input data to 32/2 for each encode/decode path ?
as a real usecase i.e having 64 (or more than 32) codecs supported in video
hardware. There seem to be no value add if we are extending the cap array from
32 to 64, as anything beyond 32 itself indicates rogue firmware. The idea here
is to gracefully come out of such case when firmware is responding with such
data payload.
Again, lets think of constraining the data to 32/2. We have 2 32 bit masks for
decoder and encoder. Malfunctioning firmware could still send payload with all
bits enabled in those masks. Then the driver needs to add same check to avoid
the memcpy in such case.
The bug here is that we can copy two arrays of size X into one array of size X.I see this as an alternate implementation to existing handling. 64 index would
Please consider expanding the size of the storage array to accommodate the full
size the protocol supports 2 x 32.
never exist practically, so accommodating it only implies to store the data for
invalid response and gracefully close the session.