Re: [PATCH v4 09/10] maple_tree: Preserve the tree attributes when destroying maple tree

From: Liam R. Howlett
Date: Wed Oct 11 2023 - 11:49:28 EST


* Peng Zhang <zhangpeng.00@xxxxxxxxxxxxx> [231011 11:42]:
>
>
> 在 2023/10/9 17:03, Peng Zhang 写道:
> > When destroying maple tree, preserve its attributes and then turn it
> > into an empty tree. This allows it to be reused without needing to be
> > reinitialized.
> >
> > Signed-off-by: Peng Zhang <zhangpeng.00@xxxxxxxxxxxxx>
> > ---
> > lib/maple_tree.c | 2 +-
> > 1 file changed, 1 insertion(+), 1 deletion(-)
> >
> > diff --git a/lib/maple_tree.c b/lib/maple_tree.c
> > index d5544382ff15..1745242092fb 100644
> > --- a/lib/maple_tree.c
> > +++ b/lib/maple_tree.c
> > @@ -6775,7 +6775,7 @@ void __mt_destroy(struct maple_tree *mt)
> > if (xa_is_node(root))
> > mte_destroy_walk(root, mt);
> > - mt->ma_flags = 0;
> > + mt->ma_flags = mt_attr(mt)If I put everything into exit_mmap() for handling, this patch would
> not be necessary. But I think this patch is reasonable as it simply
> deletes all elements without requiring us to reinitialize the tree.
> What do you think?

Willy and I had debated if we should do what you have here a long time
ago. There was an issue with the next exit_mmap() that would not have
arose with this change, which I was going to make before it was made
unnecessary due to other changes in the caller.

In the strict thinking of a destroy() call, I would expect the flags to
not be spared, but doing this allows for an easy way to clear out a tree
and resuse it as you have said. I'm happy to keep this patch.


> > }
> > EXPORT_SYMBOL_GPL(__mt_destroy);