Re: [PATCH 1/1] greybus: gb-beagleplay: Remove use of pad bytes

From: Ayush Singh
Date: Thu Dec 07 2023 - 12:04:06 EST


+ *
+ * @cport: cport id
+ * @hdr: greybus operation header
+ * @payload: greybus message payload
+ */
+struct hdlc_greybus_frame {
+ __le16 cport;
+ struct gb_operation_msg_hdr hdr;
+ u8 payload[];
+} __packed;
+
static void hdlc_rx_greybus_frame(struct gb_beagleplay *bg, u8 *buf, u16 len)
{
- u16 cport_id;
- struct gb_operation_msg_hdr *hdr = (struct gb_operation_msg_hdr *)buf;
+ struct hdlc_greybus_frame *gb_frame = (struct hdlc_greybus_frame *)buf;
+ u16 cport_id = le16_to_cpu(gb_frame->cport);
- memcpy(&cport_id, hdr->pad, sizeof(cport_id));
+ /* Ensure that the greybus message is valid */
+ if (le16_to_cpu(gb_frame->hdr.size) > len - sizeof(cport_id)) {
+ dev_warn_ratelimited(&bg->sd->dev, "Invalid/Incomplete greybus message");
Don't spam the kernel log for corrupted data on the line, that would be
a mess. Use a tracepoint?

+ return;
+ }
dev_dbg(&bg->sd->dev, "Greybus Operation %u type %X cport %u status %u received",
- hdr->operation_id, hdr->type, le16_to_cpu(cport_id), hdr->result);
+ gb_frame->hdr.operation_id, gb_frame->hdr.type, cport_id, gb_frame->hdr.result);
Better yet, put the error in the debug message?
Shouldn't corrupt data be a warning rather than debug message, since it indicates something wrong with the transport?
- greybus_data_rcvd(bg->gb_hd, le16_to_cpu(cport_id), buf, len);
+ greybus_data_rcvd(bg->gb_hd, cport_id, &buf[sizeof(cport_id)],
Fun with pointer math. This feels really fragile, why not just point to
the field instead?
It seems that taking address of members of packed structures is not valid. I get the `address-of-packed-member` warnings. Is it fine to ignore those in kernel?
}
static void hdlc_rx_dbg_frame(const struct gb_beagleplay *bg, const char *buf, u16 len)
@@ -339,7 +357,7 @@ static struct serdev_device_ops gb_beagleplay_ops = {
static int gb_message_send(struct gb_host_device *hd, u16 cport, struct gb_message *msg, gfp_t mask)
{
struct gb_beagleplay *bg = dev_get_drvdata(&hd->dev);
- struct hdlc_payload payloads[2];
+ struct hdlc_payload payloads[3];
why 3?

It's ok to put this on the stack?

Well, the HDLC payload is just to store the length of the payload along with a pointer to its data. (kind of emulate a fat pointer). The reason for doing it this way is to avoid having to create a temp buffer for each message when sending data over UART (which was done in the initial version of the driver).

Ayush Singh