Re: [PATCH v2 2/6] leds: trigger: Create a new LED netdev trigger for collision

From: Andrew Lunn
Date: Tue Feb 27 2024 - 11:03:26 EST


On Tue, Feb 27, 2024 at 10:39:41AM +0100, Bastien Curutchet wrote:
> Collisions on link does not fit into one of the existing netdev triggers.
>
> Add TRIGGER_NETDEV_COLLISION in the enum led_trigger_netdev_modes.
> Add its definition in Documentation.
> Add its handling in ledtrig-netdev, it can only be supported by hardware
> so no software fallback is implemented.

How useful is collision? How did you test this? How did you cause
collisions to see if the LED actually worked?

As far as i can see, this is just a normal 100Base-T PHY. Everybody
uses that point-to-point nowadays. If it was an 100Base-T1, with a
shared medium, good old CSMA/CD then collision might actually be
useful.

I also disagree with not having software fallback:

ip -s link show eth0
2: eth0: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc fq_codel state UP mode DEFAULT group default qlen 1000
link/ether 80:ee:73:83:60:27 brd ff:ff:ff:ff:ff:ff
RX: bytes packets errors dropped missed mcast
4382213540983 2947876747 0 0 0 154890
TX: bytes packets errors dropped carrier collsns
18742773651 197507119 0 0 0 0

collsns = 0. The information is there in a standard format. However,
when did you last see it not 0?

Andrew