Re: [RFC PATCH net-next v6 05/15] netdev: support binding dma-buf to netdevice
From: Jakub Kicinski
Date: Thu Mar 07 2024 - 22:58:48 EST
On Mon, 4 Mar 2024 18:01:40 -0800 Mina Almasry wrote:
> + if (!dev || !dev->netdev_ops)
> + return -EINVAL;
too defensive
> + if (!dev->netdev_ops->ndo_queue_stop ||
> + !dev->netdev_ops->ndo_queue_mem_free ||
> + !dev->netdev_ops->ndo_queue_mem_alloc ||
> + !dev->netdev_ops->ndo_queue_start)
> + return -EOPNOTSUPP;
> +
> + new_mem = dev->netdev_ops->ndo_queue_mem_alloc(dev, rxq_idx);
> + if (!new_mem)
> + return -ENOMEM;
> +
> + err = dev->netdev_ops->ndo_queue_stop(dev, rxq_idx, &old_mem);
> + if (err)
> + goto err_free_new_mem;
> +
> + err = dev->netdev_ops->ndo_queue_start(dev, rxq_idx, new_mem);
> + if (err)
> + goto err_start_queue;
> +
> + dev->netdev_ops->ndo_queue_mem_free(dev, old_mem);
nice :)
> + rxq = __netif_get_rx_queue(dev, rxq_idx);
> +
> + if (rxq->binding)
nit: a few places have an empty line between call and error check
> + return -EEXIST;
> + if (!capable(CAP_NET_ADMIN))
> + return -EPERM;
this can be a flag on the netlink policy, no?
flags: [ admin-perm ]
on the op
> + dmabuf = dma_buf_get(dmabuf_fd);
> + if (IS_ERR_OR_NULL(dmabuf))
> + return -EBADFD;
> + hdr = genlmsg_put(rsp, info->snd_portid, info->snd_seq,
genlmsg_iput()
> +static int netdev_netlink_notify(struct notifier_block *nb, unsigned long state,
> + void *_notify)
> +{
> + struct netlink_notify *notify = _notify;
> + struct netdev_dmabuf_binding *rbinding;
> +
> + if (state != NETLINK_URELEASE || notify->protocol != NETLINK_GENERIC)
> + return NOTIFY_DONE;
> +
> + rtnl_lock();
> +
> + list_for_each_entry(rbinding, &netdev_rbinding_list, list) {
> + if (rbinding->owner_nlportid == notify->portid) {
> + netdev_unbind_dmabuf(rbinding);
> + break;
> + }
> + }
> +
> + rtnl_unlock();
> +
> + return NOTIFY_OK;
> +}
While you were not looking we added three new members to the netlink
family:
* @sock_priv_size: the size of per-socket private memory
* @sock_priv_init: the per-socket private memory initializer
* @sock_priv_destroy: the per-socket private memory destructor
You should be able to associate state with a netlink socket
and have it auto-destroyed if the socket closes.
LMK if that doesn't work for you, I was hoping it would fit nicely.
I just realized now that the code gen doesn't know how to spit
those members out, but I'll send a patch tomorrow, you can hack
it manually until that gets in.