[PATCH] speakup: Avoid crash on very long word
From: Samuel Thibault
Date: Sat Mar 23 2024 - 12:49:06 EST
In case a console is set up really large and contains a really long word
(> 256 characters), we have to stop before the length of the word buffer.
Signed-off-by: Samuel Thibault <samuel.thibault@xxxxxxxxxxxx>
Fixes: c6e3fd22cd538 ("Staging: add speakup to the staging directory")
Cc: stable@xxxxxxxxxxxxxxx
---
drivers/accessibility/speakup/main.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/drivers/accessibility/speakup/main.c b/drivers/accessibility/speakup/main.c
index 1fbc9b921c4f..736c2eb8c0f3 100644
--- a/drivers/accessibility/speakup/main.c
+++ b/drivers/accessibility/speakup/main.c
@@ -574,7 +574,7 @@ static u_long get_word(struct vc_data *vc)
}
attr_ch = get_char(vc, (u_short *)tmp_pos, &spk_attr);
buf[cnt++] = attr_ch;
- while (tmpx < vc->vc_cols - 1) {
+ while (tmpx < vc->vc_cols - 1 && cnt < sizeof(buf) - 1) {
tmp_pos += 2;
tmpx++;
ch = get_char(vc, (u_short *)tmp_pos, &temp);
--
2.43.0