Re: [PATCH] ACPI: CPPC: Fix bit_offset shift in MASK_VAL macro

From: Rafael J. Wysocki
Date: Mon Apr 22 2024 - 12:46:11 EST


On Wed, Apr 17, 2024 at 7:37 PM Vanshidhar Konda
<vanshikonda@xxxxxxxxxxxxxxxxxxxxxx> wrote:
>
> Looks good to me.
>
> Reviewed-by: Vanshidhar Konda <vanshikonda@xxxxxxxxxxxxxxxxxxxxxx>
>
> On Mon, Apr 08, 2024 at 10:23:09PM -0700, Jarred White wrote:
> >Commit 2f4a4d63a193 ("ACPI: CPPC: Use access_width over bit_width for
> >system memory accesses") neglected to properly wrap the bit_offset shift
> >when it comes to applying the mask. This may cause incorrect values to be
> >read and may cause the cpufreq module not be loaded.
> >
> >[ 11.059751] cpu_capacity: CPU0 missing/invalid highest performance.
> >[ 11.066005] cpu_capacity: partial information: fallback to 1024 for all CPUs
> >
> >Also, corrected the bitmask generation in GENMASK (extra bit being added).
> >
> >Fixes: 2f4a4d63a193 ("ACPI: CPPC: Use access_width over bit_width for system memory accesses")
> >Signed-off-by: Jarred White <jarredwhite@xxxxxxxxxxxxxxxxxxx>
> >CC: Vanshidhar Konda <vanshikonda@xxxxxxxxxxxxxxxxxxxxxx>
> >CC: stable@xxxxxxxxxxxxxxx #5.15+
> >---
> > drivers/acpi/cppc_acpi.c | 4 ++--
> > 1 file changed, 2 insertions(+), 2 deletions(-)
> >
> >diff --git a/drivers/acpi/cppc_acpi.c b/drivers/acpi/cppc_acpi.c
> >index 4bfbe55553f4..00a30ca35e78 100644
> >--- a/drivers/acpi/cppc_acpi.c
> >+++ b/drivers/acpi/cppc_acpi.c
> >@@ -170,8 +170,8 @@ show_cppc_data(cppc_get_perf_ctrs, cppc_perf_fb_ctrs, wraparound_time);
> > #define GET_BIT_WIDTH(reg) ((reg)->access_width ? (8 << ((reg)->access_width - 1)) : (reg)->bit_width)
> >
> > /* Shift and apply the mask for CPC reads/writes */
> >-#define MASK_VAL(reg, val) ((val) >> ((reg)->bit_offset & \
> >- GENMASK(((reg)->bit_width), 0)))
> >+#define MASK_VAL(reg, val) (((val) >> (reg)->bit_offset) & \
> >+ GENMASK(((reg)->bit_width) - 1, 0))
> >
> > static ssize_t show_feedback_ctrs(struct kobject *kobj,
> > struct kobj_attribute *attr, char *buf)
> >--

Applied as 6.9-rc material, thanks!