mem2mem is just like the decoder in the compress pipeline. which is
one of the components in the pipeline.
I was thinking of loopback with endpoints using compress streams,
without physical endpoint, something like:
compress playback (to feed data from userspace) -> DSP (processing) ->
compress capture (send data back to userspace)
Unless I'm missing something, you should be able to process data as fast
as you can feed it and consume it in such case.
Actually in the beginning I tried this, but it did not work well.
ALSA needs time control for playback and capture, playback and capture
needs to synchronize. Usually the playback and capture pipeline is
independent in ALSA design, but in this case, the playback and capture
should synchronize, they are not independent.