[PATCH v6 04/16] lib min_heap: Add type safe interface

From: Kuan-Wei Chiu
Date: Fri May 24 2024 - 11:31:42 EST


Implement a type-safe interface for min_heap using strong type
pointers instead of void * in the data field. This change includes
adding small macro wrappers around functions, enabling the use of
__minheap_cast and __minheap_obj_size macros for type casting and
obtaining element size. This implementation removes the necessity of
passing element size in min_heap_callbacks. Additionally, introduce the
MIN_HEAP_PREALLOCATED macro for preallocating some elements.

Link: https://lkml.kernel.org/ioyfizrzq7w7mjrqcadtzsfgpuntowtjdw5pgn4qhvsdp4mqqg@nrlek5vmisbu
Signed-off-by: Kuan-Wei Chiu <visitorckw@xxxxxxxxx>
Reviewed-by: Ian Rogers <irogers@xxxxxxxxxx>
---
Changes in v6:
- Rename the MIN_HEAP() macro to DEFINE_MIN_HEAP().

drivers/md/dm-vdo/repair.c | 9 ++--
drivers/md/dm-vdo/slab-depot.c | 5 +--
include/linux/min_heap.h | 79 ++++++++++++++++++++++------------
kernel/events/core.c | 11 ++---
lib/test_min_heap.c | 13 +++---
5 files changed, 70 insertions(+), 47 deletions(-)

diff --git a/drivers/md/dm-vdo/repair.c b/drivers/md/dm-vdo/repair.c
index defc9359f10e..e8ad611fe7c1 100644
--- a/drivers/md/dm-vdo/repair.c
+++ b/drivers/md/dm-vdo/repair.c
@@ -51,6 +51,8 @@ struct recovery_point {
bool increment_applied;
};

+DEFINE_MIN_HEAP(struct numbered_block_mapping, replay_heap);
+
struct repair_completion {
/* The completion header */
struct vdo_completion completion;
@@ -97,7 +99,7 @@ struct repair_completion {
* order, then original journal order. This permits efficient iteration over the journal
* entries in order.
*/
- struct min_heap replay_heap;
+ struct replay_heap replay_heap;
/* Fields tracking progress through the journal entries. */
struct numbered_block_mapping *current_entry;
struct numbered_block_mapping *current_unfetched_entry;
@@ -163,14 +165,13 @@ static void swap_mappings(void *item1, void *item2)
}

static const struct min_heap_callbacks repair_min_heap = {
- .elem_size = sizeof(struct numbered_block_mapping),
.less = mapping_is_less_than,
.swp = swap_mappings,
};

static struct numbered_block_mapping *sort_next_heap_element(struct repair_completion *repair)
{
- struct min_heap *heap = &repair->replay_heap;
+ struct replay_heap *heap = &repair->replay_heap;
struct numbered_block_mapping *last;

if (heap->nr == 0)
@@ -1117,7 +1118,7 @@ static void recover_block_map(struct vdo_completion *completion)
* Organize the journal entries into a binary heap so we can iterate over them in sorted
* order incrementally, avoiding an expensive sort call.
*/
- repair->replay_heap = (struct min_heap) {
+ repair->replay_heap = (struct replay_heap) {
.data = repair->entries,
.nr = repair->block_map_entry_count,
.size = repair->block_map_entry_count,
diff --git a/drivers/md/dm-vdo/slab-depot.c b/drivers/md/dm-vdo/slab-depot.c
index 46e4721e5b4f..ef9a6e53109c 100644
--- a/drivers/md/dm-vdo/slab-depot.c
+++ b/drivers/md/dm-vdo/slab-depot.c
@@ -3309,7 +3309,6 @@ static void swap_slab_statuses(void *item1, void *item2)
}

static const struct min_heap_callbacks slab_status_min_heap = {
- .elem_size = sizeof(struct slab_status),
.less = slab_status_is_less_than,
.swp = swap_slab_statuses,
};
@@ -3509,7 +3508,7 @@ static int get_slab_statuses(struct block_allocator *allocator,
static int __must_check vdo_prepare_slabs_for_allocation(struct block_allocator *allocator)
{
struct slab_status current_slab_status;
- struct min_heap heap;
+ DEFINE_MIN_HEAP(struct slab_status, heap) heap;
int result;
struct slab_status *slab_statuses;
struct slab_depot *depot = allocator->depot;
@@ -3521,7 +3520,7 @@ static int __must_check vdo_prepare_slabs_for_allocation(struct block_allocator
return result;

/* Sort the slabs by cleanliness, then by emptiness hint. */
- heap = (struct min_heap) {
+ heap = (struct heap) {
.data = slab_statuses,
.nr = allocator->slab_count,
.size = allocator->slab_count,
diff --git a/include/linux/min_heap.h b/include/linux/min_heap.h
index d52daf45861b..92830f41642a 100644
--- a/include/linux/min_heap.h
+++ b/include/linux/min_heap.h
@@ -7,45 +7,53 @@
#include <linux/types.h>

/**
- * struct min_heap - Data structure to hold a min-heap.
- * @data: Start of array holding the heap elements.
+ * Data structure to hold a min-heap.
* @nr: Number of elements currently in the heap.
* @size: Maximum number of elements that can be held in current storage.
+ * @data: Pointer to the start of array holding the heap elements.
+ * @preallocated: Start of the static preallocated array holding the heap elements.
*/
-struct min_heap {
- void *data;
- int nr;
- int size;
-};
+#define MIN_HEAP_PREALLOCATED(_type, _name, _nr) \
+struct _name { \
+ int nr; \
+ int size; \
+ _type *data; \
+ _type preallocated[_nr]; \
+}
+
+#define DEFINE_MIN_HEAP(_type, _name) MIN_HEAP_PREALLOCATED(_type, _name, 0)
+
+typedef DEFINE_MIN_HEAP(char, min_heap_char) min_heap_char;
+
+#define __minheap_cast(_heap) (typeof((_heap)->data[0]) *)
+#define __minheap_obj_size(_heap) sizeof((_heap)->data[0])

/**
* struct min_heap_callbacks - Data/functions to customise the min_heap.
- * @elem_size: The nr of each element in bytes.
* @less: Partial order function for this heap.
* @swp: Swap elements function.
*/
struct min_heap_callbacks {
- int elem_size;
bool (*less)(const void *lhs, const void *rhs);
void (*swp)(void *lhs, void *rhs);
};

/* Sift the element at pos down the heap. */
static __always_inline
-void min_heapify(struct min_heap *heap, int pos,
+void __min_heapify(min_heap_char *heap, int pos, size_t elem_size,
const struct min_heap_callbacks *func)
{
void *left, *right;
void *data = heap->data;
- void *root = data + pos * func->elem_size;
+ void *root = data + pos * elem_size;
int i = pos, j;

/* Find the sift-down path all the way to the leaves. */
for (;;) {
if (i * 2 + 2 >= heap->nr)
break;
- left = data + (i * 2 + 1) * func->elem_size;
- right = data + (i * 2 + 2) * func->elem_size;
+ left = data + (i * 2 + 1) * elem_size;
+ right = data + (i * 2 + 2) * elem_size;
i = func->less(left, right) ? i * 2 + 1 : i * 2 + 2;
}

@@ -54,31 +62,37 @@ void min_heapify(struct min_heap *heap, int pos,
i = i * 2 + 1;

/* Backtrack to the correct location. */
- while (i != pos && func->less(root, data + i * func->elem_size))
+ while (i != pos && func->less(root, data + i * elem_size))
i = (i - 1) / 2;

/* Shift the element into its correct place. */
j = i;
while (i != pos) {
i = (i - 1) / 2;
- func->swp(data + i * func->elem_size, data + j * func->elem_size);
+ func->swp(data + i * elem_size, data + j * elem_size);
}
}

+#define min_heapify(_heap, _pos, _func) \
+ __min_heapify((min_heap_char *)_heap, _pos, __minheap_obj_size(_heap), _func)
+
/* Floyd's approach to heapification that is O(nr). */
static __always_inline
-void min_heapify_all(struct min_heap *heap,
+void __min_heapify_all(min_heap_char *heap, size_t elem_size,
const struct min_heap_callbacks *func)
{
int i;

for (i = heap->nr / 2 - 1; i >= 0; i--)
- min_heapify(heap, i, func);
+ __min_heapify(heap, i, elem_size, func);
}

+#define min_heapify_all(_heap, _func) \
+ __min_heapify_all((min_heap_char *)_heap, __minheap_obj_size(_heap), _func)
+
/* Remove minimum element from the heap, O(log2(nr)). */
static __always_inline
-void min_heap_pop(struct min_heap *heap,
+void __min_heap_pop(min_heap_char *heap, size_t elem_size,
const struct min_heap_callbacks *func)
{
void *data = heap->data;
@@ -88,27 +102,33 @@ void min_heap_pop(struct min_heap *heap,

/* Place last element at the root (position 0) and then sift down. */
heap->nr--;
- memcpy(data, data + (heap->nr * func->elem_size), func->elem_size);
- min_heapify(heap, 0, func);
+ memcpy(data, data + (heap->nr * elem_size), elem_size);
+ __min_heapify(heap, 0, elem_size, func);
}

+#define min_heap_pop(_heap, _func) \
+ __min_heap_pop((min_heap_char *)_heap, __minheap_obj_size(_heap), _func)
+
/*
* Remove the minimum element and then push the given element. The
* implementation performs 1 sift (O(log2(nr))) and is therefore more
* efficient than a pop followed by a push that does 2.
*/
static __always_inline
-void min_heap_pop_push(struct min_heap *heap,
- const void *element,
+void __min_heap_pop_push(min_heap_char *heap,
+ const void *element, size_t elem_size,
const struct min_heap_callbacks *func)
{
- memcpy(heap->data, element, func->elem_size);
- min_heapify(heap, 0, func);
+ memcpy(heap->data, element, elem_size);
+ __min_heapify(heap, 0, elem_size, func);
}

+#define min_heap_pop_push(_heap, _element, _func) \
+ __min_heap_pop_push((min_heap_char *)_heap, _element, __minheap_obj_size(_heap), _func)
+
/* Push an element on to the heap, O(log2(nr)). */
static __always_inline
-void min_heap_push(struct min_heap *heap, const void *element,
+void __min_heap_push(min_heap_char *heap, const void *element, size_t elem_size,
const struct min_heap_callbacks *func)
{
void *data = heap->data;
@@ -120,17 +140,20 @@ void min_heap_push(struct min_heap *heap, const void *element,

/* Place at the end of data. */
pos = heap->nr;
- memcpy(data + (pos * func->elem_size), element, func->elem_size);
+ memcpy(data + (pos * elem_size), element, elem_size);
heap->nr++;

/* Sift child at pos up. */
for (; pos > 0; pos = (pos - 1) / 2) {
- child = data + (pos * func->elem_size);
- parent = data + ((pos - 1) / 2) * func->elem_size;
+ child = data + (pos * elem_size);
+ parent = data + ((pos - 1) / 2) * elem_size;
if (func->less(parent, child))
break;
func->swp(parent, child);
}
}

+#define min_heap_push(_heap, _element, _func) \
+ __min_heap_push((min_heap_char *)_heap, _element, __minheap_obj_size(_heap), _func)
+
#endif /* _LINUX_MIN_HEAP_H */
diff --git a/kernel/events/core.c b/kernel/events/core.c
index 5e4ad32aeb71..47cb17adf858 100644
--- a/kernel/events/core.c
+++ b/kernel/events/core.c
@@ -3701,13 +3701,14 @@ static void swap_ptr(void *l, void *r)
swap(*lp, *rp);
}

+DEFINE_MIN_HEAP(struct perf_event *, perf_event_min_heap);
+
static const struct min_heap_callbacks perf_min_heap = {
- .elem_size = sizeof(struct perf_event *),
.less = perf_less_group_idx,
.swp = swap_ptr,
};

-static void __heap_add(struct min_heap *heap, struct perf_event *event)
+static void __heap_add(struct perf_event_min_heap *heap, struct perf_event *event)
{
struct perf_event **itrs = heap->data;

@@ -3741,7 +3742,7 @@ static noinline int visit_groups_merge(struct perf_event_context *ctx,
struct perf_cpu_context *cpuctx = NULL;
/* Space for per CPU and/or any CPU event iterators. */
struct perf_event *itrs[2];
- struct min_heap event_heap;
+ struct perf_event_min_heap event_heap;
struct perf_event **evt;
int ret;

@@ -3750,7 +3751,7 @@ static noinline int visit_groups_merge(struct perf_event_context *ctx,

if (!ctx->task) {
cpuctx = this_cpu_ptr(&perf_cpu_context);
- event_heap = (struct min_heap){
+ event_heap = (struct perf_event_min_heap){
.data = cpuctx->heap,
.nr = 0,
.size = cpuctx->heap_size,
@@ -3763,7 +3764,7 @@ static noinline int visit_groups_merge(struct perf_event_context *ctx,
css = &cpuctx->cgrp->css;
#endif
} else {
- event_heap = (struct min_heap){
+ event_heap = (struct perf_event_min_heap){
.data = itrs,
.nr = 0,
.size = ARRAY_SIZE(itrs),
diff --git a/lib/test_min_heap.c b/lib/test_min_heap.c
index 7b01b4387cfb..52efab9fb2f1 100644
--- a/lib/test_min_heap.c
+++ b/lib/test_min_heap.c
@@ -11,6 +11,8 @@
#include <linux/printk.h>
#include <linux/random.h>

+DEFINE_MIN_HEAP(int, min_heap_test);
+
static __init bool less_than(const void *lhs, const void *rhs)
{
return *(int *)lhs < *(int *)rhs;
@@ -30,7 +32,7 @@ static __init void swap_ints(void *lhs, void *rhs)
}

static __init int pop_verify_heap(bool min_heap,
- struct min_heap *heap,
+ struct min_heap_test *heap,
const struct min_heap_callbacks *funcs)
{
int *values = heap->data;
@@ -63,13 +65,12 @@ static __init int test_heapify_all(bool min_heap)
{
int values[] = { 3, 1, 2, 4, 0x8000000, 0x7FFFFFF, 0,
-3, -1, -2, -4, 0x8000000, 0x7FFFFFF };
- struct min_heap heap = {
+ struct min_heap_test heap = {
.data = values,
.nr = ARRAY_SIZE(values),
.size = ARRAY_SIZE(values),
};
struct min_heap_callbacks funcs = {
- .elem_size = sizeof(int),
.less = min_heap ? less_than : greater_than,
.swp = swap_ints,
};
@@ -96,13 +97,12 @@ static __init int test_heap_push(bool min_heap)
const int data[] = { 3, 1, 2, 4, 0x80000000, 0x7FFFFFFF, 0,
-3, -1, -2, -4, 0x80000000, 0x7FFFFFFF };
int values[ARRAY_SIZE(data)];
- struct min_heap heap = {
+ struct min_heap_test heap = {
.data = values,
.nr = 0,
.size = ARRAY_SIZE(values),
};
struct min_heap_callbacks funcs = {
- .elem_size = sizeof(int),
.less = min_heap ? less_than : greater_than,
.swp = swap_ints,
};
@@ -129,13 +129,12 @@ static __init int test_heap_pop_push(bool min_heap)
const int data[] = { 3, 1, 2, 4, 0x80000000, 0x7FFFFFFF, 0,
-3, -1, -2, -4, 0x80000000, 0x7FFFFFFF };
int values[ARRAY_SIZE(data)];
- struct min_heap heap = {
+ struct min_heap_test heap = {
.data = values,
.nr = 0,
.size = ARRAY_SIZE(values),
};
struct min_heap_callbacks funcs = {
- .elem_size = sizeof(int),
.less = min_heap ? less_than : greater_than,
.swp = swap_ints,
};
--
2.34.1