Re: [PATCH 1/3] slab: check the return value of check_bytes_and_report()
From: Chengming Zhou
Date: Mon Jun 03 2024 - 04:06:24 EST
On 2024/6/3 15:46, Vlastimil Babka wrote:
> On 5/31/24 10:31 AM, Chengming Zhou wrote:
>> On 2024/5/30 23:20, Christoph Lameter (Ampere) wrote:
>>> On Tue, 28 May 2024, Chengming Zhou wrote:
>>>
>>>> diff --git a/mm/slub.c b/mm/slub.c
>>>> index 0809760cf789..de57512734ac 100644
>>>> --- a/mm/slub.c
>>>> +++ b/mm/slub.c
>>>> @@ -1324,9 +1324,10 @@ static int check_object(struct kmem_cache *s, struct slab *slab,
>>>> }
>>>> } else {
>>>> if ((s->flags & SLAB_POISON) && s->object_size < s->inuse) {
>>>> - check_bytes_and_report(s, slab, p, "Alignment padding",
>>>> + if (!check_bytes_and_report(s, slab, p, "Alignment padding",
>>>> endobject, POISON_INUSE,
>>>> - s->inuse - s->object_size);
>>>> + s->inuse - s->object_size))
>>>> + return 0;
>>>> }
>>>> }
>>>
>>> This change means we will then skip the rest of the checks in check_object() such as the poison check.
>>
>> Yeah, only when this padding checking failed.
>>
>> Now, we always abort checking and return 0 when the first checking error happens,
>> such as redzones checking above.
>
> Yes your patch will make it consistent. But IMHO it would be better to do
> all the checks without skipping, report their specific error findings in
> check_bytes_and_report() but not print_trailer(). Once all checks were done,
> if any found an error, print the trailer once from check_object(). Thoughts?
Ok, it's feasible, will change to this.
>
>> Thanks.
>