[PATCH v3 0/4] drm/panic: Add a QR code panic screen

From: Jocelyn Falempe
Date: Wed Jul 10 2024 - 10:01:38 EST


This series adds a new panic screen, with the kmsg data embedded in a QR code.

The main advantage of QR code, is that you can copy/paste the debug data to a bug report.

The QR code encoder is written in rust, and is very specific to drm panic.
The reason is that it is called in a panic handler, and thus can't allocate memory, or use locking.
The rust code uses a few rust core API, and provides only two C entry points.
There is no particular reason to do it in rust, I just wanted to learn rust, and see if it can work in the kernel.

If you want to see what it looks like, I've put a few screenshots here:
https://github.com/kdj0c/panic_report/issues/1

v2:
* Rewrite the rust comments with Markdown (Alice Ryhl)
* Mark drm_panic_qr_generate() as unsafe (Alice Ryhl)
* Use CStr directly, and remove the call to as_str_unchecked()
(Alice Ryhl)
* Add a check for data_len <= data_size (Greg KH)

v3:
* Fix all rust comments (typo, punctuation) (Miguel Ojeda)
* Change the wording of safety comments (Alice Ryhl)
* Add a link to the javascript decoder in the Kconfig (Greg KH)
* Fix data_size and tmp_size check in drm_panic_qr_generate()

Jocelyn Falempe (4):
drm/panic: Add integer scaling to blit()
drm/rect: Add drm_rect_overlap()
drm/panic: Simplify logo handling
drm/panic: Add a QR code panic screen

drivers/gpu/drm/Kconfig | 31 +
drivers/gpu/drm/Makefile | 1 +
drivers/gpu/drm/drm_drv.c | 3 +
drivers/gpu/drm/drm_panic.c | 338 +++++++++--
drivers/gpu/drm/drm_panic_qr.rs | 1005 +++++++++++++++++++++++++++++++
include/drm/drm_panic.h | 4 +
include/drm/drm_rect.h | 15 +
7 files changed, 1358 insertions(+), 39 deletions(-)
create mode 100644 drivers/gpu/drm/drm_panic_qr.rs


base-commit: 5a716b06b329bd2108c95a4f04c71bbe491729f2
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2.45.2