Re: [PATCH v6] sbitmap: fix io hung due to race on sbitmap_word::cleared

From: Bart Van Assche
Date: Wed Jul 10 2024 - 12:42:05 EST


On 7/9/24 11:56 PM, Yang Yang wrote:
+ spin_lock_irqsave(&map->swap_lock, flags);

Please use guard(spinlock_irqsave) in new code instead of spin_lock_irqsave() + goto out_unlock + spin_unlock_irqrestore().
That will make this function significantly easier to read and to
maintain.

+
+ if (!map->cleared) {
+ if (depth > 0) {
+ word_mask = (~0UL) >> (BITS_PER_LONG - depth);
+ /*
+ * The current behavior is to always retry after moving
+ * ->cleared to word, and we change it to retry in case
+ * of any free bits. To avoid dead loop, we need to take

What is a "dead loop"? Did you perhaps want to write "infinite loop"?

+ * wrap & alloc_hint into account. Without this, a soft
+ * lockup was detected in our test environment.

Source code comments should not refer to "our test environment". Code
that is intended for upstream inclusion should work for all setups.

+ */
+ if (!wrap && alloc_hint)
+ word_mask &= ~((1UL << alloc_hint) - 1);

Above I see an open-coded __clear_bit() operation. Has it been
considered to use __clear_bit() instead of open-coding it?

Thanks,

Bart.