Re: [PATCH V8 01/12] perf/core: Add aux_pause, aux_resume, aux_start_paused

From: Peter Zijlstra
Date: Thu Jul 11 2024 - 07:52:02 EST


On Thu, Jul 11, 2024 at 01:42:33PM +0300, Adrian Hunter wrote:
> On 1/07/24 13:26, Peter Zijlstra wrote:
> > On Fri, Jun 28, 2024 at 09:51:00AM +0300, Adrian Hunter wrote:
> >
> >> Add aux_paused to struct perf_event for AUX area events to keep track of
> >> the "paused" state. aux_paused is initialized to aux_start_paused.
> >
> >> @@ -798,6 +810,9 @@ struct perf_event {
> >> /* for aux_output events */
> >> struct perf_event *aux_event;
> >>
> >> + /* for AUX area events */
> >> + unsigned int aux_paused;
> >> +
> >> void (*destroy)(struct perf_event *);
> >> struct rcu_head rcu_head;
> >>
> >
> > Should this not be part of struct hw_perf_event for whatever hw event
> > implements this AUX stuff?
> >
> > In fact, I would expect PERF_HES_PAUSED or something to go in
> > perf_event::hw::state.
>
> Sorry for the slow reply due to vacation.
>
> There doesn't seem to be anything preventing pause/resume from
> "racing" (PMI vs task context) with changes in the aux event state,
> so aux_paused must be separate from perf_event::hw::state.

So normally, context switching perf would be under pmu_disable(), which
should ensure no PMI happens while we're reprogramming the PMU.

That said, I think for the aux case we have perf_event_stop() that can
race vs PMI, so yeah, bummer.

Sticking it in hw_perf_event would be good though. Also perhaps add a
comment about exactly why this cannot be in ::state.