On Thu, Jul 11, 2024 at 05:00:41PM -0400, Waiman Long wrote:
On 7/11/24 15:59, Johannes Weiner wrote:For keeping the counts. Instead of inside the css.
On Thu, Jul 11, 2024 at 03:13:12PM -0400, Waiman Long wrote:What exactly does new this array for?
On 7/11/24 14:59, Tejun Heo wrote:It seems odd to me to not show dead ones after a cgroup has disabled
On Thu, Jul 11, 2024 at 02:51:38PM -0400, Waiman Long wrote:That will means cgroup subsystems that are seldomly used like rdma, misc
On 7/11/24 14:44, Tejun Heo wrote:Yeah, I think listing all is better. If the list corresponded directly to
Hello,OK, I wasn't sure if you were asking to list all the possible cgroup v2
On Thu, Jul 11, 2024 at 01:39:38PM -0400, Waiman Long wrote:
On 7/11/24 13:18, Tejun Heo wrote:...
Currently, I use the for_each_css() macro for iteration. If you meanJust wrapping it with for_each_subsys() should do, no? for_each_css() won't
displaying all the possible cgroup subsystems even if they are not enabled
for the current cgroup, I will have to manually do the iteration.
iterate anything if css doesn't exist for the cgroup.
cgroup subsystems even if they weren't enabled in the current cgroup.
Apparently, that is the case. I prefer it that way too.
cgroup.controllers, it may make sense to only show enabled ones but we can
have dying ones and implicitly enabled memory and so on, so I think it'd be
cleaner to just list them all.
or even hugetlb will always be shown in all the cgroup.stat output. I
actually prefer just showing those that are enabled. As for dying memory
cgroups, they will only be shown in its online ancestors. We currently
don't know how many level down are each of the dying ones.
the controller again. They still consume memory, after all, and so
continue to be property of that cgroup afterwards.
Instead of doing for_each_css(), would it make more sense to have
struct cgroup {
...
int nr_dying_subsys[CGROUP_SUBSYS_COUNT];
AFAICS, with your current patch, if somebody were to disable the
controller in cgroup.subtree_control, it would offline the css at that
level, become unreachable from cgroup->subsys[], and you'd lose
remaining counts of dead css that are still associated with that
cgroup. Re-enabling the controller would create a new css with new
descendant counts, and now the reported numbers are actively misleading.
That seems undesirable.
If you track the counts in the cgroup itself, then cgroup.stat would
reliably show the total counts of dead controllers that are associated
with the subtree, even after disabling or toggling controllers.
The hooks in online, offline, release should be the same, just update
css->cgroup->nr_dying_subsys[id] instead of css->nr_dying_descendants.