Re: [RFC PATCH] drm: panthor: add dev_coredumpv support

From: Daniel Vetter
Date: Mon Jul 15 2024 - 05:04:11 EST


On Thu, Jul 11, 2024 at 02:01:18AM +0200, Danilo Krummrich wrote:
> (+Sima)
>
> Hi Daniel,
>
> On 7/11/24 12:50 AM, Daniel Almeida wrote:
> > Dump the state of the GPU. This feature is useful for debugging purposes.
> > ---
> > Hi everybody!
> >
> > For those looking for a branch instead, see [0].
> >
> > I know this patch has (possibly many) issues. It is meant as a
> > discussion around the GEM abstractions for now. In particular, I am
> > aware of the series introducing Rust support for vmalloc and friends -
> > that is some very nice work! :)
>
> Just to link it in for other people reading this mail. [1] adds support for
> other kernel allocators than `Kmalloc`, in particular `Vmalloc` and `KVmalloc`.
>
> [1] https://lore.kernel.org/rust-for-linux/20240704170738.3621-1-dakr@xxxxxxxxxx/
>
> >
> > Danilo, as we've spoken before, I find it hard to work with `rust: drm:
> > gem: Add GEM object abstraction`. My patch is based on v1, but IIUC
> > the issue remains in v2: it is not possible to build a gem::ObjectRef
> > from a bindings::drm_gem_object*.
>
> This is due to `ObjectRef` being typed to `T: IntoGEMObject`. The "raw" GEM
> object is embedded in a driver specific GEM object type `T`. Without knowing
> `T` we can't `container_of!` to the driver specific type `T`.
>
> If your driver specific GEM object type is in C, Rust doesn't know about it
> and hence, can't handle it. We can't drop the generic type `T` here,
> otherwise Rust code can't get the driver specific GEM object from a raw GEM
> object pointer we receive from GEM object lookups, e.g. in IOCTLs.
>
> >
> > Furthermore, gem::IntoGEMObject contains a Driver: drv::Driver
> > associated type:
> >
> > ```
> > +/// Trait that represents a GEM object subtype
> > +pub trait IntoGEMObject: Sized + crate::private::Sealed {
> > + /// Owning driver for this type
> > + type Driver: drv::Driver;
> > +
> > ```
>
> This accociated type is required as well. For instance, we need to be able to
> create a handle from a GEM object. Without the `Driver` type we can't derive
> the `File` type to call drm_gem_handle_create().
>
> >
> > While this does work for Asahi and Nova - two drivers that are written
> > entirely in Rust - it is a blocker for any partially-converted drivers.
> > This is because there is no drv::Driver at all, only Rust functions that
> > are called from an existing C driver.
> >
> > IMHO, are unlikely to see full rewrites of any existing C code. But
> > partial convertions allows companies to write new features entirely in
> > Rust, or to migrate to Rust in small steps. For this reason, I think we
> > should strive to treat partially-converted drivers as first-class
> > citizens.
>
> This is a bit of a tricky one. Generally, I'm fine with anything that helps
> implementing drivers partially in Rust. However, there are mainly two things
> we have to be very careful with.
>
> (1) I think this one is pretty obvious, but we can't break the design of Rust
> abstractions in terms of safety and soundness for that.
>
> (2) We have to be very careful of where we draw the line. We can't define an
> arbitrary boundary of where C code can attach to Rust abstractions for one
> driver and then do the same thing for another driver that wants to attach at a
> different boundary, this simply doesn't scale in terms of maintainability.
>
> Honestly, the more I think about it, the more it seems to me that with
> abstractions for a full Rust driver you can't do what you want without
> violating (1) or (2).
>
> The problem with separate abstractions is also (2), how do we keep this
> maintainable when there are multiple drivers asking for different boundaries?
>
> However, if you have a proposal that helps your use case that doesn't violate (1)
> and (2) and still keeps full Rust drivers functional I'm absolutely open to it.
>
> One thing that comes to my mindis , you could probably create some driver specific
> "dummy" types to satisfy the type generics of the types you want to use. Not sure
> how well this works out though.

Yeah I'm not sure a partially converted driver where the main driver is
still C really works, that pretty much has to throw out all the type
safety in the interfaces.

What I think might work is if such partial drivers register as full rust
drivers, and then largely delegate the implementation to their existing C
code with a big "safety: trust me, the C side is bug free" comment since
it's all going to be unsafe :-)

It would still be a big change, since all the driver's callbacks need to
switch from container_of to upcast to their driver structure to some small
rust shim (most likely, I didn't try this out) to get at the driver parts
on the C side. And I think you also need a small function to downcast to
the drm base class. But that should be all largely mechanical.

More freely allowing to mix&match is imo going to be endless pains. We
kinda tried that with the atomic conversion helpers for legacy kms
drivers, and the impendance mismatch was just endless amounts of very
subtle pain. Rust will exacerbate this, because it encodes semantics into
the types and interfaces. And that was with just one set of helpers, for
rust we'll likely need a custom one for each driver that's partially
written in rust.
-Sima

>
> - Danilo
>
> >
> > [0]: https://gitlab.collabora.com/dwlsalmeida/for-upstream/-/tree/panthor-devcoredump?ref_type=heads
> >
> > drivers/gpu/drm/panthor/Kconfig | 13 ++
> > drivers/gpu/drm/panthor/Makefile | 2 +
> > drivers/gpu/drm/panthor/dump.rs | 294 ++++++++++++++++++++++++
> > drivers/gpu/drm/panthor/lib.rs | 10 +
> > drivers/gpu/drm/panthor/panthor_mmu.c | 39 ++++
> > drivers/gpu/drm/panthor/panthor_mmu.h | 3 +
> > drivers/gpu/drm/panthor/panthor_rs.h | 40 ++++
> > drivers/gpu/drm/panthor/panthor_sched.c | 28 ++-
> > drivers/gpu/drm/panthor/regs.rs | 264 +++++++++++++++++++++
> > rust/bindings/bindings_helper.h | 3 +
> > 10 files changed, 695 insertions(+), 1 deletion(-)
> > create mode 100644 drivers/gpu/drm/panthor/dump.rs
> > create mode 100644 drivers/gpu/drm/panthor/lib.rs
> > create mode 100644 drivers/gpu/drm/panthor/panthor_rs.h
> > create mode 100644 drivers/gpu/drm/panthor/regs.rs
> >
> > diff --git a/drivers/gpu/drm/panthor/Kconfig b/drivers/gpu/drm/panthor/Kconfig
> > index 55b40ad07f3b..78d34e516f5b 100644
> > --- a/drivers/gpu/drm/panthor/Kconfig
> > +++ b/drivers/gpu/drm/panthor/Kconfig
> > @@ -21,3 +21,16 @@ config DRM_PANTHOR
> > Note that the Mali-G68 and Mali-G78, while Valhall architecture, will
> > be supported with the panfrost driver as they are not CSF GPUs.
> > +
> > +config DRM_PANTHOR_RS
> > + bool "Panthor Rust components"
> > + depends on DRM_PANTHOR
> > + depends on RUST
> > + help
> > + Enable Panthor's Rust components
> > +
> > +config DRM_PANTHOR_COREDUMP
> > + bool "Panthor devcoredump support"
> > + depends on DRM_PANTHOR_RS
> > + help
> > + Dump the GPU state through devcoredump for debugging purposes
> > \ No newline at end of file
> > diff --git a/drivers/gpu/drm/panthor/Makefile b/drivers/gpu/drm/panthor/Makefile
> > index 15294719b09c..10387b02cd69 100644
> > --- a/drivers/gpu/drm/panthor/Makefile
> > +++ b/drivers/gpu/drm/panthor/Makefile
> > @@ -11,4 +11,6 @@ panthor-y := \
> > panthor_mmu.o \
> > panthor_sched.o
> > +panthor-$(CONFIG_DRM_PANTHOR_RS) += lib.o
> > obj-$(CONFIG_DRM_PANTHOR) += panthor.o
> > +
> > diff --git a/drivers/gpu/drm/panthor/dump.rs b/drivers/gpu/drm/panthor/dump.rs
> > new file mode 100644
> > index 000000000000..77fe5f420300
> > --- /dev/null
> > +++ b/drivers/gpu/drm/panthor/dump.rs
> > @@ -0,0 +1,294 @@
> > +// SPDX-License-Identifier: GPL-2.0
> > +// SPDX-FileCopyrightText: Copyright Collabora 2024
> > +
> > +//! Dump the GPU state to a file, so we can figure out what went wrong if it
> > +//! crashes.
> > +//!
> > +//! The dump is comprised of the following sections:
> > +//!
> > +//! Registers,
> > +//! Firmware interface (TODO)
> > +//! Buffer objects (the whole VM)
> > +//!
> > +//! Each section is preceded by a header that describes it. Most importantly,
> > +//! each header starts with a magic number that should be used by userspace to
> > +//! when decoding.
> > +//!
> > +
> > +use alloc::DumpAllocator;
> > +use kernel::bindings;
> > +use kernel::prelude::*;
> > +
> > +use crate::regs;
> > +use crate::regs::GpuRegister;
> > +
> > +// PANT
> > +const MAGIC: u32 = 0x544e4150;
> > +
> > +#[derive(Copy, Clone)]
> > +#[repr(u32)]
> > +enum HeaderType {
> > + /// A register dump
> > + Registers,
> > + /// The VM data,
> > + Vm,
> > + /// A dump of the firmware interface
> > + _FirmwareInterface,
> > +}
> > +
> > +#[repr(C)]
> > +pub(crate) struct DumpArgs {
> > + dev: *mut bindings::device,
> > + /// The slot for the job
> > + slot: i32,
> > + /// The active buffer objects
> > + bos: *mut *mut bindings::drm_gem_object,
> > + /// The number of active buffer objects
> > + bo_count: usize,
> > + /// The base address of the registers to use when reading.
> > + reg_base_addr: *mut core::ffi::c_void,
> > +}
> > +
> > +#[repr(C)]
> > +pub(crate) struct Header {
> > + magic: u32,
> > + ty: HeaderType,
> > + header_size: u32,
> > + data_size: u32,
> > +}
> > +
> > +#[repr(C)]
> > +#[derive(Clone, Copy)]
> > +pub(crate) struct RegisterDump {
> > + register: GpuRegister,
> > + value: u32,
> > +}
> > +
> > +/// The registers to dump
> > +const REGISTERS: [GpuRegister; 18] = [
> > + regs::SHADER_READY_LO,
> > + regs::SHADER_READY_HI,
> > + regs::TILER_READY_LO,
> > + regs::TILER_READY_HI,
> > + regs::L2_READY_LO,
> > + regs::L2_READY_HI,
> > + regs::JOB_INT_MASK,
> > + regs::JOB_INT_STAT,
> > + regs::MMU_INT_MASK,
> > + regs::MMU_INT_STAT,
> > + regs::as_transtab_lo(0),
> > + regs::as_transtab_hi(0),
> > + regs::as_memattr_lo(0),
> > + regs::as_memattr_hi(0),
> > + regs::as_faultstatus(0),
> > + regs::as_faultaddress_lo(0),
> > + regs::as_faultaddress_hi(0),
> > + regs::as_status(0),
> > +];
> > +
> > +mod alloc {
> > + use core::ptr::NonNull;
> > +
> > + use kernel::bindings;
> > + use kernel::prelude::*;
> > +
> > + use crate::dump::Header;
> > + use crate::dump::HeaderType;
> > + use crate::dump::MAGIC;
> > +
> > + pub(crate) struct DumpAllocator {
> > + mem: NonNull<core::ffi::c_void>,
> > + pos: usize,
> > + capacity: usize,
> > + }
> > +
> > + impl DumpAllocator {
> > + pub(crate) fn new(size: usize) -> Result<Self> {
> > + if isize::try_from(size).unwrap() == isize::MAX {
> > + return Err(EINVAL);
> > + }
> > +
> > + // Let's cheat a bit here, since there is no Rust vmalloc allocator
> > + // for the time being.
> > + //
> > + // Safety: just a FFI call to alloc memory
> > + let mem = NonNull::new(unsafe {
> > + bindings::__vmalloc_noprof(
> > + size.try_into().unwrap(),
> > + bindings::GFP_KERNEL | bindings::GFP_NOWAIT | 1 << bindings::___GFP_NORETRY_BIT,
> > + )
> > + });
> > +
> > + let mem = match mem {
> > + Some(buffer) => buffer,
> > + None => return Err(ENOMEM),
> > + };
> > +
> > + // Ssfety: just a FFI call to zero out the memory. Mem and size were
> > + // used to allocate the memory above.
> > + unsafe { core::ptr::write_bytes(mem.as_ptr(), 0, size) };
> > + Ok(Self {
> > + mem,
> > + pos: 0,
> > + capacity: size,
> > + })
> > + }
> > +
> > + fn alloc_mem(&mut self, size: usize) -> Option<*mut u8> {
> > + assert!(size % 8 == 0, "Allocation size must be 8-byte aligned");
> > + if isize::try_from(size).unwrap() == isize::MAX {
> > + return None;
> > + } else if self.pos + size > self.capacity {
> > + kernel::pr_debug!("DumpAllocator out of memory");
> > + None
> > + } else {
> > + let offset = self.pos;
> > + self.pos += size;
> > +
> > + // Safety: we know that this is a valid allocation, so
> > + // dereferencing is safe. We don't ever return two pointers to
> > + // the same address, so we adhere to the aliasing rules. We make
> > + // sure that the memory is zero-initialized before being handed
> > + // out (this happens when the allocator is first created) and we
> > + // enforce a 8 byte alignment rule.
> > + Some(unsafe { self.mem.as_ptr().offset(offset as isize) as *mut u8 })
> > + }
> > + }
> > +
> > + pub(crate) fn alloc<T>(&mut self) -> Option<&mut T> {
> > + let mem = self.alloc_mem(core::mem::size_of::<T>())? as *mut T;
> > + // Safety: we uphold safety guarantees in alloc_mem(), so this is
> > + // safe to dereference.
> > + Some(unsafe { &mut *mem })
> > + }
> > +
> > + pub(crate) fn alloc_bytes(&mut self, num_bytes: usize) -> Option<&mut [u8]> {
> > + let mem = self.alloc_mem(num_bytes)?;
> > +
> > + // Safety: we uphold safety guarantees in alloc_mem(), so this is
> > + // safe to build a slice
> > + Some(unsafe { core::slice::from_raw_parts_mut(mem, num_bytes) })
> > + }
> > +
> > + pub(crate) fn alloc_header(&mut self, ty: HeaderType, data_size: u32) -> &mut Header {
> > + let hdr: &mut Header = self.alloc().unwrap();
> > + hdr.magic = MAGIC;
> > + hdr.ty = ty;
> > + hdr.header_size = core::mem::size_of::<Header>() as u32;
> > + hdr.data_size = data_size;
> > + hdr
> > + }
> > +
> > + pub(crate) fn is_end(&self) -> bool {
> > + self.pos == self.capacity
> > + }
> > +
> > + pub(crate) fn dump(self) -> (NonNull<core::ffi::c_void>, usize) {
> > + (self.mem, self.capacity)
> > + }
> > + }
> > +}
> > +
> > +fn dump_registers(alloc: &mut DumpAllocator, args: &DumpArgs) {
> > + let sz = core::mem::size_of_val(&REGISTERS);
> > + alloc.alloc_header(HeaderType::Registers, sz.try_into().unwrap());
> > +
> > + for reg in &REGISTERS {
> > + let dumped_reg: &mut RegisterDump = alloc.alloc().unwrap();
> > + dumped_reg.register = *reg;
> > + dumped_reg.value = reg.read(args.reg_base_addr);
> > + }
> > +}
> > +
> > +fn dump_bo(alloc: &mut DumpAllocator, bo: &mut bindings::drm_gem_object) {
> > + let mut map = bindings::iosys_map::default();
> > +
> > + // Safety: we trust the kernel to provide a valid BO.
> > + let ret = unsafe { bindings::drm_gem_vmap_unlocked(bo, &mut map as _) };
> > + if ret != 0 {
> > + pr_warn!("Failed to map BO");
> > + return;
> > + }
> > +
> > + let sz = bo.size;
> > +
> > + // Safety: we know that the vaddr is valid and we know the BO size.
> > + let mapped_bo: &mut [u8] =
> > + unsafe { core::slice::from_raw_parts_mut(map.__bindgen_anon_1.vaddr as *mut _, sz) };
> > +
> > + alloc.alloc_header(HeaderType::Vm, sz as u32);
> > +
> > + let bo_data = alloc.alloc_bytes(sz).unwrap();
> > + bo_data.copy_from_slice(&mapped_bo[..]);
> > +
> > + // Safety: BO is valid and was previously mapped.
> > + unsafe { bindings::drm_gem_vunmap_unlocked(bo, &mut map as _) };
> > +}
> > +
> > +/// Dumps the current state of the GPU to a file
> > +///
> > +/// # Safety
> > +///
> > +/// `Args` must be aligned and non-null.
> > +/// All fields of `DumpArgs` must be valid.
> > +#[no_mangle]
> > +pub(crate) extern "C" fn panthor_core_dump(args: *const DumpArgs) -> core::ffi::c_int {
> > + assert!(!args.is_null());
> > + // Safety: we checked whether the pointer was null. It is assumed to be
> > + // aligned as per the safety requirements.
> > + let args = unsafe { &*args };
> > + //
> > + // TODO: Ideally, we would use the safe GEM abstraction from the kernel
> > + // crate, but I see no way to create a drm::gem::ObjectRef from a
> > + // bindings::drm_gem_object. drm::gem::IntoGEMObject is only implemented for
> > + // drm::gem::Object, which means that new references can only be created
> > + // from a Rust-owned GEM object.
> > + //
> > + // It also has a has a `type Driver: drv::Driver` associated type, from
> > + // which it can access the `File` associated type. But not all GEM functions
> > + // take a file, though. For example, `drm_gem_vmap_unlocked` (used here)
> > + // does not.
> > + //
> > + // This associated type is a blocker here, because there is no actual
> > + // drv::Driver. We're only implementing a few functions in Rust.
> > + let mut bos = match Vec::with_capacity(args.bo_count, GFP_KERNEL) {
> > + Ok(bos) => bos,
> > + Err(_) => return ENOMEM.to_errno(),
> > + };
> > + for i in 0..args.bo_count {
> > + // Safety: `args` is assumed valid as per the safety requirements.
> > + // `bos` is a valid pointer to a valid array of valid pointers.
> > + let bo = unsafe { &mut **args.bos.add(i) };
> > + bos.push(bo, GFP_KERNEL).unwrap();
> > + }
> > +
> > + let mut sz = core::mem::size_of::<Header>();
> > + sz += REGISTERS.len() * core::mem::size_of::<RegisterDump>();
> > +
> > + for bo in &mut *bos {
> > + sz += core::mem::size_of::<Header>();
> > + sz += bo.size;
> > + }
> > +
> > + // Everything must fit within this allocation, otherwise it was miscomputed.
> > + let mut alloc = match DumpAllocator::new(sz) {
> > + Ok(alloc) => alloc,
> > + Err(e) => return e.to_errno(),
> > + };
> > +
> > + dump_registers(&mut alloc, &args);
> > + for bo in bos {
> > + dump_bo(&mut alloc, bo);
> > + }
> > +
> > + if !alloc.is_end() {
> > + pr_warn!("DumpAllocator: wrong allocation size");
> > + }
> > +
> > + let (mem, size) = alloc.dump();
> > +
> > + // Safety: `mem` is a valid pointer to a valid allocation of `size` bytes.
> > + unsafe { bindings::dev_coredumpv(args.dev, mem.as_ptr(), size, bindings::GFP_KERNEL) };
> > +
> > + 0
> > +}
> > diff --git a/drivers/gpu/drm/panthor/lib.rs b/drivers/gpu/drm/panthor/lib.rs
> > new file mode 100644
> > index 000000000000..faef8662d0f5
> > --- /dev/null
> > +++ b/drivers/gpu/drm/panthor/lib.rs
> > @@ -0,0 +1,10 @@
> > +// SPDX-License-Identifier: GPL-2.0
> > +// SPDX-FileCopyrightText: Copyright Collabora 2024
> > +
> > +//! The Rust components of the Panthor driver
> > +
> > +#[cfg(CONFIG_DRM_PANTHOR_COREDUMP)]
> > +mod dump;
> > +mod regs;
> > +
> > +const __LOG_PREFIX: &[u8] = b"panthor\0";
> > diff --git a/drivers/gpu/drm/panthor/panthor_mmu.c b/drivers/gpu/drm/panthor/panthor_mmu.c
> > index fa0a002b1016..f8934de41ffa 100644
> > --- a/drivers/gpu/drm/panthor/panthor_mmu.c
> > +++ b/drivers/gpu/drm/panthor/panthor_mmu.c
> > @@ -2,6 +2,8 @@
> > /* Copyright 2019 Linaro, Ltd, Rob Herring <robh@xxxxxxxxxx> */
> > /* Copyright 2023 Collabora ltd. */
> > +#include "drm/drm_gem.h"
> > +#include "linux/gfp_types.h"
> > #include <drm/drm_debugfs.h>
> > #include <drm/drm_drv.h>
> > #include <drm/drm_exec.h>
> > @@ -2619,6 +2621,43 @@ int panthor_vm_prepare_mapped_bos_resvs(struct drm_exec *exec, struct panthor_vm
> > return drm_gpuvm_prepare_objects(&vm->base, exec, slot_count);
> > }
> > +/**
> > + * panthor_vm_bo_dump() - Dump the VM BOs for debugging purposes.
> > + *
> > + *
> > + * @vm: VM targeted by the GPU job.
> > + * @count: The number of BOs returned
> > + *
> > + * Return: an array of pointers to the BOs backing the whole VM.
> > + */
> > +struct drm_gem_object **
> > +panthor_vm_dump(struct panthor_vm *vm, u32 *count)
> > +{
> > + struct drm_gpuva *va, *next;
> > + struct drm_gem_object **objs;
> > + *count = 0;
> > + u32 i = 0;
> > +
> > + mutex_lock(&vm->op_lock);
> > + drm_gpuvm_for_each_va_safe(va, next, &vm->base) {
> > + (*count)++;
> > + }
> > +
> > + objs = kcalloc(*count, sizeof(struct drm_gem_object *), GFP_KERNEL);
> > + if (!objs) {
> > + mutex_unlock(&vm->op_lock);
> > + return ERR_PTR(-ENOMEM);
> > + }
> > +
> > + drm_gpuvm_for_each_va_safe(va, next, &vm->base) {
> > + objs[i] = va->gem.obj;
> > + i++;
> > + }
> > + mutex_unlock(&vm->op_lock);
> > +
> > + return objs;
> > +}
> > +
> > /**
> > * panthor_mmu_unplug() - Unplug the MMU logic
> > * @ptdev: Device.
> > diff --git a/drivers/gpu/drm/panthor/panthor_mmu.h b/drivers/gpu/drm/panthor/panthor_mmu.h
> > index f3c1ed19f973..e9369c19e5b5 100644
> > --- a/drivers/gpu/drm/panthor/panthor_mmu.h
> > +++ b/drivers/gpu/drm/panthor/panthor_mmu.h
> > @@ -50,6 +50,9 @@ int panthor_vm_add_bos_resvs_deps_to_job(struct panthor_vm *vm,
> > void panthor_vm_add_job_fence_to_bos_resvs(struct panthor_vm *vm,
> > struct drm_sched_job *job);
> > +struct drm_gem_object **
> > +panthor_vm_dump(struct panthor_vm *vm, u32 *count);
> > +
> > struct dma_resv *panthor_vm_resv(struct panthor_vm *vm);
> > struct drm_gem_object *panthor_vm_root_gem(struct panthor_vm *vm);
> > diff --git a/drivers/gpu/drm/panthor/panthor_rs.h b/drivers/gpu/drm/panthor/panthor_rs.h
> > new file mode 100644
> > index 000000000000..024db09be9a1
> > --- /dev/null
> > +++ b/drivers/gpu/drm/panthor/panthor_rs.h
> > @@ -0,0 +1,40 @@
> > +// SPDX-License-Identifier: GPL-2.0
> > +// SPDX-FileCopyrightText: Copyright Collabora 2024
> > +
> > +#include <drm/drm_gem.h>
> > +
> > +struct PanthorDumpArgs {
> > + struct device *dev;
> > + /**
> > + * The slot for the job
> > + */
> > + s32 slot;
> > + /**
> > + * The active buffer objects
> > + */
> > + struct drm_gem_object **bos;
> > + /**
> > + * The number of active buffer objects
> > + */
> > + size_t bo_count;
> > + /**
> > + * The base address of the registers to use when reading.
> > + */
> > + void *reg_base_addr;
> > +};
> > +
> > +/**
> > + * Dumps the current state of the GPU to a file
> > + *
> > + * # Safety
> > + *
> > + * All fields of `DumpArgs` must be valid.
> > + */
> > +#ifdef CONFIG_DRM_PANTHOR_RS
> > +int panthor_core_dump(const struct PanthorDumpArgs *args);
> > +#else
> > +inline int panthor_core_dump(const struct PanthorDumpArgs *args)
> > +{
> > + return 0;
> > +}
> > +#endif
> > diff --git a/drivers/gpu/drm/panthor/panthor_sched.c b/drivers/gpu/drm/panthor/panthor_sched.c
> > index 79ffcbc41d78..39e1654d930e 100644
> > --- a/drivers/gpu/drm/panthor/panthor_sched.c
> > +++ b/drivers/gpu/drm/panthor/panthor_sched.c
> > @@ -1,6 +1,9 @@
> > // SPDX-License-Identifier: GPL-2.0 or MIT
> > /* Copyright 2023 Collabora ltd. */
> > +#include "drm/drm_gem.h"
> > +#include "linux/gfp_types.h"
> > +#include "linux/slab.h"
> > #include <drm/drm_drv.h>
> > #include <drm/drm_exec.h>
> > #include <drm/drm_gem_shmem_helper.h>
> > @@ -31,6 +34,7 @@
> > #include "panthor_mmu.h"
> > #include "panthor_regs.h"
> > #include "panthor_sched.h"
> > +#include "panthor_rs.h"
> > /**
> > * DOC: Scheduler
> > @@ -2805,6 +2809,27 @@ static void group_sync_upd_work(struct work_struct *work)
> > group_put(group);
> > }
> > +static void dump_job(struct panthor_device *dev, struct panthor_job *job)
> > +{
> > + struct panthor_vm *vm = job->group->vm;
> > + struct drm_gem_object **objs;
> > + u32 count;
> > +
> > + objs = panthor_vm_dump(vm, &count);
> > +
> > + if (!IS_ERR(objs)) {
> > + struct PanthorDumpArgs args = {
> > + .dev = job->group->ptdev->base.dev,
> > + .bos = objs,
> > + .bo_count = count,
> > + .reg_base_addr = dev->iomem,
> > + };
> > + panthor_core_dump(&args);
> > + kfree(objs);
> > + }
> > +}
> > +
> > +
> > static struct dma_fence *
> > queue_run_job(struct drm_sched_job *sched_job)
> > {
> > @@ -2929,7 +2954,7 @@ queue_run_job(struct drm_sched_job *sched_job)
> > }
> > done_fence = dma_fence_get(job->done_fence);
> > -
> > + dump_job(ptdev, job);
> > out_unlock:
> > mutex_unlock(&sched->lock);
> > pm_runtime_mark_last_busy(ptdev->base.dev);
> > @@ -2950,6 +2975,7 @@ queue_timedout_job(struct drm_sched_job *sched_job)
> > drm_warn(&ptdev->base, "job timeout\n");
> > drm_WARN_ON(&ptdev->base, atomic_read(&sched->reset.in_progress));
> > + dump_job(ptdev, job);
> > queue_stop(queue, job);
> > diff --git a/drivers/gpu/drm/panthor/regs.rs b/drivers/gpu/drm/panthor/regs.rs
> > new file mode 100644
> > index 000000000000..514bc9ee2856
> > --- /dev/null
> > +++ b/drivers/gpu/drm/panthor/regs.rs
> > @@ -0,0 +1,264 @@
> > +// SPDX-License-Identifier: GPL-2.0
> > +// SPDX-FileCopyrightText: Copyright Collabora 2024
> > +// SPDX-FileCopyrightText: (C) COPYRIGHT 2010-2022 ARM Limited. All rights reserved.
> > +
> > +//! The registers for Panthor, extracted from panthor_regs.h
> > +
> > +#![allow(unused_macros, unused_imports, dead_code)]
> > +
> > +use kernel::bindings;
> > +
> > +use core::ops::Add;
> > +use core::ops::Shl;
> > +use core::ops::Shr;
> > +
> > +#[repr(transparent)]
> > +#[derive(Clone, Copy)]
> > +pub(crate) struct GpuRegister(u64);
> > +
> > +impl GpuRegister {
> > + pub(crate) fn read(&self, iomem: *const core::ffi::c_void) -> u32 {
> > + // Safety: `reg` represents a valid address
> > + unsafe {
> > + let addr = iomem.offset(self.0 as isize);
> > + bindings::readl_relaxed(addr as *const _)
> > + }
> > + }
> > +}
> > +
> > +pub(crate) const fn bit(index: u64) -> u64 {
> > + 1 << index
> > +}
> > +pub(crate) const fn genmask(high: u64, low: u64) -> u64 {
> > + ((1 << (high - low + 1)) - 1) << low
> > +}
> > +
> > +pub(crate) const GPU_ID: GpuRegister = GpuRegister(0x0);
> > +pub(crate) const fn gpu_arch_major(x: u64) -> GpuRegister {
> > + GpuRegister((x) >> 28)
> > +}
> > +pub(crate) const fn gpu_arch_minor(x: u64) -> GpuRegister {
> > + GpuRegister((x) & genmask(27, 24) >> 24)
> > +}
> > +pub(crate) const fn gpu_arch_rev(x: u64) -> GpuRegister {
> > + GpuRegister((x) & genmask(23, 20) >> 20)
> > +}
> > +pub(crate) const fn gpu_prod_major(x: u64) -> GpuRegister {
> > + GpuRegister((x) & genmask(19, 16) >> 16)
> > +}
> > +pub(crate) const fn gpu_ver_major(x: u64) -> GpuRegister {
> > + GpuRegister((x) & genmask(15, 12) >> 12)
> > +}
> > +pub(crate) const fn gpu_ver_minor(x: u64) -> GpuRegister {
> > + GpuRegister((x) & genmask(11, 4) >> 4)
> > +}
> > +pub(crate) const fn gpu_ver_status(x: u64) -> GpuRegister {
> > + GpuRegister(x & genmask(3, 0))
> > +}
> > +pub(crate) const GPU_L2_FEATURES: GpuRegister = GpuRegister(0x4);
> > +pub(crate) const fn gpu_l2_features_line_size(x: u64) -> GpuRegister {
> > + GpuRegister(1 << ((x) & genmask(7, 0)))
> > +}
> > +pub(crate) const GPU_CORE_FEATURES: GpuRegister = GpuRegister(0x8);
> > +pub(crate) const GPU_TILER_FEATURES: GpuRegister = GpuRegister(0xc);
> > +pub(crate) const GPU_MEM_FEATURES: GpuRegister = GpuRegister(0x10);
> > +pub(crate) const GROUPS_L2_COHERENT: GpuRegister = GpuRegister(bit(0));
> > +pub(crate) const GPU_MMU_FEATURES: GpuRegister = GpuRegister(0x14);
> > +pub(crate) const fn gpu_mmu_features_va_bits(x: u64) -> GpuRegister {
> > + GpuRegister((x) & genmask(7, 0))
> > +}
> > +pub(crate) const fn gpu_mmu_features_pa_bits(x: u64) -> GpuRegister {
> > + GpuRegister(((x) >> 8) & genmask(7, 0))
> > +}
> > +pub(crate) const GPU_AS_PRESENT: GpuRegister = GpuRegister(0x18);
> > +pub(crate) const GPU_CSF_ID: GpuRegister = GpuRegister(0x1c);
> > +pub(crate) const GPU_INT_RAWSTAT: GpuRegister = GpuRegister(0x20);
> > +pub(crate) const GPU_INT_CLEAR: GpuRegister = GpuRegister(0x24);
> > +pub(crate) const GPU_INT_MASK: GpuRegister = GpuRegister(0x28);
> > +pub(crate) const GPU_INT_STAT: GpuRegister = GpuRegister(0x2c);
> > +pub(crate) const GPU_IRQ_FAULT: GpuRegister = GpuRegister(bit(0));
> > +pub(crate) const GPU_IRQ_PROTM_FAULT: GpuRegister = GpuRegister(bit(1));
> > +pub(crate) const GPU_IRQ_RESET_COMPLETED: GpuRegister = GpuRegister(bit(8));
> > +pub(crate) const GPU_IRQ_POWER_CHANGED: GpuRegister = GpuRegister(bit(9));
> > +pub(crate) const GPU_IRQ_POWER_CHANGED_ALL: GpuRegister = GpuRegister(bit(10));
> > +pub(crate) const GPU_IRQ_CLEAN_CACHES_COMPLETED: GpuRegister = GpuRegister(bit(17));
> > +pub(crate) const GPU_IRQ_DOORBELL_MIRROR: GpuRegister = GpuRegister(bit(18));
> > +pub(crate) const GPU_IRQ_MCU_STATUS_CHANGED: GpuRegister = GpuRegister(bit(19));
> > +pub(crate) const GPU_CMD: GpuRegister = GpuRegister(0x30);
> > +const fn gpu_cmd_def(ty: u64, payload: u64) -> u64 {
> > + (ty) | ((payload) << 8)
> > +}
> > +pub(crate) const fn gpu_soft_reset() -> GpuRegister {
> > + GpuRegister(gpu_cmd_def(1, 1))
> > +}
> > +pub(crate) const fn gpu_hard_reset() -> GpuRegister {
> > + GpuRegister(gpu_cmd_def(1, 2))
> > +}
> > +pub(crate) const CACHE_CLEAN: GpuRegister = GpuRegister(bit(0));
> > +pub(crate) const CACHE_INV: GpuRegister = GpuRegister(bit(1));
> > +pub(crate) const GPU_STATUS: GpuRegister = GpuRegister(0x34);
> > +pub(crate) const GPU_STATUS_ACTIVE: GpuRegister = GpuRegister(bit(0));
> > +pub(crate) const GPU_STATUS_PWR_ACTIVE: GpuRegister = GpuRegister(bit(1));
> > +pub(crate) const GPU_STATUS_PAGE_FAULT: GpuRegister = GpuRegister(bit(4));
> > +pub(crate) const GPU_STATUS_PROTM_ACTIVE: GpuRegister = GpuRegister(bit(7));
> > +pub(crate) const GPU_STATUS_DBG_ENABLED: GpuRegister = GpuRegister(bit(8));
> > +pub(crate) const GPU_FAULT_STATUS: GpuRegister = GpuRegister(0x3c);
> > +pub(crate) const GPU_FAULT_ADDR_LO: GpuRegister = GpuRegister(0x40);
> > +pub(crate) const GPU_FAULT_ADDR_HI: GpuRegister = GpuRegister(0x44);
> > +pub(crate) const GPU_PWR_KEY: GpuRegister = GpuRegister(0x50);
> > +pub(crate) const GPU_PWR_KEY_UNLOCK: GpuRegister = GpuRegister(0x2968a819);
> > +pub(crate) const GPU_PWR_OVERRIDE0: GpuRegister = GpuRegister(0x54);
> > +pub(crate) const GPU_PWR_OVERRIDE1: GpuRegister = GpuRegister(0x58);
> > +pub(crate) const GPU_TIMESTAMP_OFFSET_LO: GpuRegister = GpuRegister(0x88);
> > +pub(crate) const GPU_TIMESTAMP_OFFSET_HI: GpuRegister = GpuRegister(0x8c);
> > +pub(crate) const GPU_CYCLE_COUNT_LO: GpuRegister = GpuRegister(0x90);
> > +pub(crate) const GPU_CYCLE_COUNT_HI: GpuRegister = GpuRegister(0x94);
> > +pub(crate) const GPU_TIMESTAMP_LO: GpuRegister = GpuRegister(0x98);
> > +pub(crate) const GPU_TIMESTAMP_HI: GpuRegister = GpuRegister(0x9c);
> > +pub(crate) const GPU_THREAD_MAX_THREADS: GpuRegister = GpuRegister(0xa0);
> > +pub(crate) const GPU_THREAD_MAX_WORKGROUP_SIZE: GpuRegister = GpuRegister(0xa4);
> > +pub(crate) const GPU_THREAD_MAX_BARRIER_SIZE: GpuRegister = GpuRegister(0xa8);
> > +pub(crate) const GPU_THREAD_FEATURES: GpuRegister = GpuRegister(0xac);
> > +pub(crate) const fn gpu_texture_features(n: u64) -> GpuRegister {
> > + GpuRegister(0xB0 + ((n) * 4))
> > +}
> > +pub(crate) const GPU_SHADER_PRESENT_LO: GpuRegister = GpuRegister(0x100);
> > +pub(crate) const GPU_SHADER_PRESENT_HI: GpuRegister = GpuRegister(0x104);
> > +pub(crate) const GPU_TILER_PRESENT_LO: GpuRegister = GpuRegister(0x110);
> > +pub(crate) const GPU_TILER_PRESENT_HI: GpuRegister = GpuRegister(0x114);
> > +pub(crate) const GPU_L2_PRESENT_LO: GpuRegister = GpuRegister(0x120);
> > +pub(crate) const GPU_L2_PRESENT_HI: GpuRegister = GpuRegister(0x124);
> > +pub(crate) const SHADER_READY_LO: GpuRegister = GpuRegister(0x140);
> > +pub(crate) const SHADER_READY_HI: GpuRegister = GpuRegister(0x144);
> > +pub(crate) const TILER_READY_LO: GpuRegister = GpuRegister(0x150);
> > +pub(crate) const TILER_READY_HI: GpuRegister = GpuRegister(0x154);
> > +pub(crate) const L2_READY_LO: GpuRegister = GpuRegister(0x160);
> > +pub(crate) const L2_READY_HI: GpuRegister = GpuRegister(0x164);
> > +pub(crate) const SHADER_PWRON_LO: GpuRegister = GpuRegister(0x180);
> > +pub(crate) const SHADER_PWRON_HI: GpuRegister = GpuRegister(0x184);
> > +pub(crate) const TILER_PWRON_LO: GpuRegister = GpuRegister(0x190);
> > +pub(crate) const TILER_PWRON_HI: GpuRegister = GpuRegister(0x194);
> > +pub(crate) const L2_PWRON_LO: GpuRegister = GpuRegister(0x1a0);
> > +pub(crate) const L2_PWRON_HI: GpuRegister = GpuRegister(0x1a4);
> > +pub(crate) const SHADER_PWROFF_LO: GpuRegister = GpuRegister(0x1c0);
> > +pub(crate) const SHADER_PWROFF_HI: GpuRegister = GpuRegister(0x1c4);
> > +pub(crate) const TILER_PWROFF_LO: GpuRegister = GpuRegister(0x1d0);
> > +pub(crate) const TILER_PWROFF_HI: GpuRegister = GpuRegister(0x1d4);
> > +pub(crate) const L2_PWROFF_LO: GpuRegister = GpuRegister(0x1e0);
> > +pub(crate) const L2_PWROFF_HI: GpuRegister = GpuRegister(0x1e4);
> > +pub(crate) const SHADER_PWRTRANS_LO: GpuRegister = GpuRegister(0x200);
> > +pub(crate) const SHADER_PWRTRANS_HI: GpuRegister = GpuRegister(0x204);
> > +pub(crate) const TILER_PWRTRANS_LO: GpuRegister = GpuRegister(0x210);
> > +pub(crate) const TILER_PWRTRANS_HI: GpuRegister = GpuRegister(0x214);
> > +pub(crate) const L2_PWRTRANS_LO: GpuRegister = GpuRegister(0x220);
> > +pub(crate) const L2_PWRTRANS_HI: GpuRegister = GpuRegister(0x224);
> > +pub(crate) const SHADER_PWRACTIVE_LO: GpuRegister = GpuRegister(0x240);
> > +pub(crate) const SHADER_PWRACTIVE_HI: GpuRegister = GpuRegister(0x244);
> > +pub(crate) const TILER_PWRACTIVE_LO: GpuRegister = GpuRegister(0x250);
> > +pub(crate) const TILER_PWRACTIVE_HI: GpuRegister = GpuRegister(0x254);
> > +pub(crate) const L2_PWRACTIVE_LO: GpuRegister = GpuRegister(0x260);
> > +pub(crate) const L2_PWRACTIVE_HI: GpuRegister = GpuRegister(0x264);
> > +pub(crate) const GPU_REVID: GpuRegister = GpuRegister(0x280);
> > +pub(crate) const GPU_COHERENCY_FEATURES: GpuRegister = GpuRegister(0x300);
> > +pub(crate) const GPU_COHERENCY_PROTOCOL: GpuRegister = GpuRegister(0x304);
> > +pub(crate) const GPU_COHERENCY_ACE: GpuRegister = GpuRegister(0);
> > +pub(crate) const GPU_COHERENCY_ACE_LITE: GpuRegister = GpuRegister(1);
> > +pub(crate) const GPU_COHERENCY_NONE: GpuRegister = GpuRegister(31);
> > +pub(crate) const MCU_CONTROL: GpuRegister = GpuRegister(0x700);
> > +pub(crate) const MCU_CONTROL_ENABLE: GpuRegister = GpuRegister(1);
> > +pub(crate) const MCU_CONTROL_AUTO: GpuRegister = GpuRegister(2);
> > +pub(crate) const MCU_CONTROL_DISABLE: GpuRegister = GpuRegister(0);
> > +pub(crate) const MCU_STATUS: GpuRegister = GpuRegister(0x704);
> > +pub(crate) const MCU_STATUS_DISABLED: GpuRegister = GpuRegister(0);
> > +pub(crate) const MCU_STATUS_ENABLED: GpuRegister = GpuRegister(1);
> > +pub(crate) const MCU_STATUS_HALT: GpuRegister = GpuRegister(2);
> > +pub(crate) const MCU_STATUS_FATAL: GpuRegister = GpuRegister(3);
> > +pub(crate) const JOB_INT_RAWSTAT: GpuRegister = GpuRegister(0x1000);
> > +pub(crate) const JOB_INT_CLEAR: GpuRegister = GpuRegister(0x1004);
> > +pub(crate) const JOB_INT_MASK: GpuRegister = GpuRegister(0x1008);
> > +pub(crate) const JOB_INT_STAT: GpuRegister = GpuRegister(0x100c);
> > +pub(crate) const JOB_INT_GLOBAL_IF: GpuRegister = GpuRegister(bit(31));
> > +pub(crate) const fn job_int_csg_if(x: u64) -> GpuRegister {
> > + GpuRegister(bit(x))
> > +}
> > +pub(crate) const MMU_INT_RAWSTAT: GpuRegister = GpuRegister(0x2000);
> > +pub(crate) const MMU_INT_CLEAR: GpuRegister = GpuRegister(0x2004);
> > +pub(crate) const MMU_INT_MASK: GpuRegister = GpuRegister(0x2008);
> > +pub(crate) const MMU_INT_STAT: GpuRegister = GpuRegister(0x200c);
> > +pub(crate) const MMU_BASE: GpuRegister = GpuRegister(0x2400);
> > +pub(crate) const MMU_AS_SHIFT: GpuRegister = GpuRegister(6);
> > +const fn mmu_as(as_: u64) -> u64 {
> > + MMU_BASE.0 + ((as_) << MMU_AS_SHIFT.0)
> > +}
> > +pub(crate) const fn as_transtab_lo(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0x0)
> > +}
> > +pub(crate) const fn as_transtab_hi(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0x4)
> > +}
> > +pub(crate) const fn as_memattr_lo(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0x8)
> > +}
> > +pub(crate) const fn as_memattr_hi(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0xC)
> > +}
> > +pub(crate) const fn as_memattr_aarch64_inner_alloc_expl(w: u64, r: u64) -> GpuRegister {
> > + GpuRegister((3 << 2) | (if w > 0 { bit(0) } else { 0 } | (if r > 0 { bit(1) } else { 0 })))
> > +}
> > +pub(crate) const fn as_lockaddr_lo(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0x10)
> > +}
> > +pub(crate) const fn as_lockaddr_hi(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0x14)
> > +}
> > +pub(crate) const fn as_command(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0x18)
> > +}
> > +pub(crate) const AS_COMMAND_NOP: GpuRegister = GpuRegister(0);
> > +pub(crate) const AS_COMMAND_UPDATE: GpuRegister = GpuRegister(1);
> > +pub(crate) const AS_COMMAND_LOCK: GpuRegister = GpuRegister(2);
> > +pub(crate) const AS_COMMAND_UNLOCK: GpuRegister = GpuRegister(3);
> > +pub(crate) const AS_COMMAND_FLUSH_PT: GpuRegister = GpuRegister(4);
> > +pub(crate) const AS_COMMAND_FLUSH_MEM: GpuRegister = GpuRegister(5);
> > +pub(crate) const fn as_faultstatus(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0x1C)
> > +}
> > +pub(crate) const fn as_faultaddress_lo(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0x20)
> > +}
> > +pub(crate) const fn as_faultaddress_hi(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0x24)
> > +}
> > +pub(crate) const fn as_status(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0x28)
> > +}
> > +pub(crate) const AS_STATUS_AS_ACTIVE: GpuRegister = GpuRegister(bit(0));
> > +pub(crate) const fn as_transcfg_lo(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0x30)
> > +}
> > +pub(crate) const fn as_transcfg_hi(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0x34)
> > +}
> > +pub(crate) const fn as_transcfg_ina_bits(x: u64) -> GpuRegister {
> > + GpuRegister((x) << 6)
> > +}
> > +pub(crate) const fn as_transcfg_outa_bits(x: u64) -> GpuRegister {
> > + GpuRegister((x) << 14)
> > +}
> > +pub(crate) const AS_TRANSCFG_SL_CONCAT: GpuRegister = GpuRegister(bit(22));
> > +pub(crate) const AS_TRANSCFG_PTW_RA: GpuRegister = GpuRegister(bit(30));
> > +pub(crate) const AS_TRANSCFG_DISABLE_HIER_AP: GpuRegister = GpuRegister(bit(33));
> > +pub(crate) const AS_TRANSCFG_DISABLE_AF_FAULT: GpuRegister = GpuRegister(bit(34));
> > +pub(crate) const AS_TRANSCFG_WXN: GpuRegister = GpuRegister(bit(35));
> > +pub(crate) const AS_TRANSCFG_XREADABLE: GpuRegister = GpuRegister(bit(36));
> > +pub(crate) const fn as_faultextra_lo(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0x38)
> > +}
> > +pub(crate) const fn as_faultextra_hi(as_: u64) -> GpuRegister {
> > + GpuRegister(mmu_as(as_) + 0x3C)
> > +}
> > +pub(crate) const CSF_GPU_LATEST_FLUSH_ID: GpuRegister = GpuRegister(0x10000);
> > +pub(crate) const fn csf_doorbell(i: u64) -> GpuRegister {
> > + GpuRegister(0x80000 + ((i) * 0x10000))
> > +}
> > +pub(crate) const CSF_GLB_DOORBELL_ID: GpuRegister = GpuRegister(0);
> > diff --git a/rust/bindings/bindings_helper.h b/rust/bindings/bindings_helper.h
> > index b245db8d5a87..4ee4b97e7930 100644
> > --- a/rust/bindings/bindings_helper.h
> > +++ b/rust/bindings/bindings_helper.h
> > @@ -12,15 +12,18 @@
> > #include <drm/drm_gem.h>
> > #include <drm/drm_ioctl.h>
> > #include <kunit/test.h>
> > +#include <linux/devcoredump.h>
> > #include <linux/errname.h>
> > #include <linux/ethtool.h>
> > #include <linux/jiffies.h>
> > +#include <linux/iosys-map.h>
> > #include <linux/mdio.h>
> > #include <linux/pci.h>
> > #include <linux/phy.h>
> > #include <linux/refcount.h>
> > #include <linux/sched.h>
> > #include <linux/slab.h>
> > +#include <linux/vmalloc.h>
> > #include <linux/wait.h>
> > #include <linux/workqueue.h>
>

--
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch