Re: [RFC PATCH] rust: types: Add explanation for ARef pattern
From: Benno Lossin
Date: Thu Jul 25 2024 - 14:52:19 EST
On 10.07.24 05:24, Boqun Feng wrote:
> As the usage of `ARef` and `AlwaysRefCounted` is growing, it makes sense
> to add explanation of the "ARef pattern" to cover the most "DO" and "DO
> NOT" cases when wrapping a self-refcounted C type.
>
> Hence an "ARef pattern" section is added in the documentation of `ARef`.
>
> Signed-off-by: Boqun Feng <boqun.feng@xxxxxxxxx>
> ---
> This is motivated by:
>
> https://lore.kernel.org/rust-for-linux/20240705110228.qqhhynbwwuwpcdeo@vireshk-i7/
>
> rust/kernel/types.rs | 156 +++++++++++++++++++++++++++++++++++++++++++
> 1 file changed, 156 insertions(+)
>
> diff --git a/rust/kernel/types.rs b/rust/kernel/types.rs
> index bd189d646adb..70fdc780882e 100644
> --- a/rust/kernel/types.rs
> +++ b/rust/kernel/types.rs
> @@ -329,6 +329,162 @@ pub unsafe trait AlwaysRefCounted {
> ///
> /// The pointer stored in `ptr` is non-null and valid for the lifetime of the [`ARef`] instance. In
> /// particular, the [`ARef`] instance owns an increment on the underlying object's reference count.
> +///
> +/// # [`ARef`] pattern
> +///
> +/// "[`ARef`] pattern" is preferred when wrapping a C struct which has its own refcounting
I would have written "[...] struct which is reference-counted, because
[...]", is there a specific reason you wrote "its own"?
> +/// mechanism, because it decouples the operations on the object itself (usually via a `&Foo`) vs the
> +/// operations on a pointer to the object (usually via an `ARef<Foo>`). For example, given a `struct
Not exactly sure I understand your point here, what exactly is the
advantage of decoupling the operations?
In my mind the following points are the advantages of using `ARef`:
(1) prevents having to implement multiple abstractions for a single C
object: say there is a `struct foo` that is both used via reference
counting and by-value on the stack. Without `ARef`, we would have to
write two abstractions, one for each use-case. With `ARef`, we can
have one `Foo` that can be wrapped with `ARef` to represent a
reference-counted object.
(2) `ARef<T>` always represents a reference counted object, so it helps
with understanding the code. If you read `Foo`, you cannot be sure
if it is heap or stack allocated.
(3) generalizes common code of reference-counted objects (ie avoiding
code duplication) and concentration of `unsafe` code.
In my opinion (1) is the most important, then (2). And (3) is a nice
bonus. If you agree with the list above (maybe you also have additional
advantages of `ARef`?) then it would be great if you could also add them
somewhere here.
> +/// foo` defined in C, which has its own refcounting operations `get_foo()` and `put_foo()`. Without
> +/// "[`ARef`] pattern", i.e. **bad case**:
Instead of "bad case" I would have written "i.e. you want to avoid this:".
> +///
> +/// ```ignore
> +/// pub struct Foo(NonNull<foo>);
> +///
> +/// impl Foo {
> +/// // An operation on the pointer.
> +/// pub unsafe fn from_ptr(ptr: *mut foo) -> Self {
> +/// // Note that whether `get_foo()` is needed here depends on the exact semantics of
> +/// // `from_ptr()`: is it creating a new reference, or it continues using the caller's
> +/// // reference?
> +/// unsafe { get_foo(ptr); }
> +///
> +/// unsafe { Foo(NonNull::new_unchecked(foo)) }
> +/// }
> +///
> +/// // An operation on the object.
> +/// pub fn get_bar(&self) -> Bar {
> +/// unsafe { (*foo.0.as_ptr()).bar }
> +/// }
> +/// }
> +///
> +/// // Plus `impl Clone` and `impl Drop` are also needed to implement manually.
> +/// impl Clone for Foo {
> +/// fn clone(&self) -> Self {
> +/// unsafe { get_foo(self.0.as_ptr()); }
> +///
> +/// Foo(self.0)
> +/// }
> +/// }
> +///
> +/// impl Drop for Foo {
> +/// fn drop(&mut self) {
> +/// unsafe { put_foo(self.0.as_ptr()); }
> +/// }
> +/// }
> +/// ```
> +///
> +/// In this case, it's hard to tell whether `Foo` represent an object of `foo` or a pointer to
> +/// `foo`.
> +///
> +/// However, if using [`ARef`] pattern, `foo` can be wrapped as follow:
> +///
> +/// ```ignore
> +/// /// Note: `Opaque` is needed in most cases since there usually exist C operations on
I would disagree for the reason that `Opaque` is needed. You need it if
the `foo` eg contains a bool, since C might just write a nonsense
integer which would then result in immediate UB in Rust.
Other reasons might be that certain bytes of `foo` are written to by
other threads, even though on the Rust side we have `&mut Foo` (eg a
`mutex`).
> +/// /// `struct foo *`, and `#[repr(transparent)]` is needed for the safety of converting a `*mut
> +/// /// foo` to a `*mut Foo`
> +/// #[repr(transparent)]
> +/// pub struct Foo(Opaque<foo>);
> +///
> +/// impl Foo {
> +/// pub fn get_bar(&self) -> Bar {
> +/// // SAFETY: `self.0.get()` is a valid pointer.
> +/// //
> +/// // Note: Usually extra safety comments are needed here to explain why accessing `.bar`
> +/// // doesn't race with C side. Most cases are either calling a C function, which has its
> +/// // own concurrent access protection, or holding a lock.
> +/// unsafe { (*self.0.get()).bar }
> +/// }
> +/// }
> +/// ```
> +///
> +/// ## Avoid `impl AlwaysRefCounted` if unnecesarry
I would move this section below the next one.
> +///
> +/// If Rust code doesn't touch the part where the object lifetimes of `foo` are maintained, `impl
> +/// AlwaysRefCounted` can be temporarily avoided: it can always be added later as an extension of
> +/// the functionality of the Rust code. This is usually the case for callbacks where the object
> +/// lifetimes are already maintained by a framework. In such a case, an `unsafe` `fn(*mut foo) ->
> +/// &Foo` function usually suffices:
> +///
> +/// ```ignore
> +/// impl Foo {
> +/// /// # Safety
> +/// ///
> +/// /// `ptr` has to be a valid pointer to `foo` for the entire lifetime `'a'.
> +/// pub unsafe fn as_ref<'a>(ptr: *mut foo) -> &'a Self {
> +/// // SAFETY: Per function safety requirement, reborrow is valid.
> +/// unsafe { &*ptr.cast() }
> +/// }
> +/// }
> +/// ```
> +///
> +/// ## Type invariants of `impl AlwaysRefCounted`
I think you should first show how the example looks like with `ARef` and
then talk about type invariants.
> +///
> +/// Types that `impl AlwaysRefCounted` usually needs an invariant to describe why the type can meet
> +/// the safety requirement of `AlwaysRefCounted`, e.g.
> +///
> +/// ```ignore
> +/// /// # Invariants:
> +/// ///
> +/// /// Instances of this type are always refcounted, that is, a call to `get_foo` ensures that the
> +/// /// allocation remains valid at least until the matching call to `put_foo`.
> +/// #[repr(transparent)]
> +/// pub struct Foo(Opaque<foo>);
> +///
> +/// // SAFETY: `Foo` is always ref-counted per type invariants.
> +/// unsafe impl AlwaysRefCounted for Foo {
> +/// fn inc_ref(&self) {
> +/// // SAFETY: `self.0.get()` is a valid pointer and per type invariants, the existence of
> +/// // `&self` means it has a non-zero reference count.
> +/// unsafe { get_foo(self.0.get()); }
> +/// }
> +///
> +/// unsafe dec_ref(obj: NonNull<Self>) {
> +/// // SAFETY: The refcount of `obj` is non-zero per function safety requirement, and the
> +/// // cast is OK since `foo` is transparent to `Foo`.
> +/// unsafe { put_foo(obj.cast()); }
> +/// }
> +/// }
> +/// ```
> +///
> +/// After `impl AlwaysRefCounted for foo`, `clone()` (`get_foo()`) and `drop()` (`put_foo()`) are
Typo: it should be `impl AlwaysRefCounted for Foo`.
---
Cheers,
Benno
> +/// available to `ARef<Foo>` thanks to the generic implementation.
> +///
> +/// ## `ARef<Self>` vs `&Self`
> +///
> +/// For an `impl AlwaysRefCounted` type, `ARef<Self>` represents an owner of one reference count,
> +/// e.g.
> +///
> +/// ```ignore
> +/// impl Foo {
> +/// /// Gets a ref-counted reference of [`Self`].
> +/// ///
> +/// /// # Safety
> +/// ///
> +/// /// - `ptr` must be a valid pointer to `foo` with at least one reference count.
> +/// pub unsafe fn from_ptr(ptr: *mut foo) -> ARef<Self> {
> +/// // SAFETY: `ptr` is a valid pointer per function safety requirement. The cast is OK
> +/// // since `foo` is transparent to `Foo`.
> +/// //
> +/// // Note: `.into()` here increases the reference count, so the returned value has its own
> +/// // reference count.
> +/// unsafe { &*(ptr.cast::<Foo>()) }.into()
> +/// }
> +/// }
> +/// ```
> +///
> +/// Another function that returns an `ARef<Self>` but with a different semantics is
> +/// [`ARef::from_raw`]: it takes away the refcount of the input pointer, i.e. no refcount
> +/// incrementation inside the function.
> +///
> +/// However `&Self` represents a reference to the object, and the lifetime of the **reference** is
> +/// known at compile-time. E.g. the `Foo::as_ref()` above.
> +///
> +/// ## `impl Drop` of an `impl AlwaysRefCounted` should not touch the refcount
> +///
> +/// [`ARef`] descreases the refcount automatically (in [`ARef::drop`]) when it goes out of the
> +/// scope, therefore there's no need to `impl Drop` for the type of objects (e.g. `Foo`) to decrease
> +/// the refcount.
> pub struct ARef<T: AlwaysRefCounted> {
> ptr: NonNull<T>,
> _p: PhantomData<T>,
> --
> 2.45.2
>