Re: [PATCH v5 1/5] drm/msm/adreno: Implement SMEM-based speed bin
From: Konrad Dybcio
Date: Mon Jul 29 2024 - 08:13:33 EST
On 16.07.2024 1:56 PM, Konrad Dybcio wrote:
> On 15.07.2024 10:04 PM, Akhil P Oommen wrote:
>> On Tue, Jul 09, 2024 at 12:45:29PM +0200, Konrad Dybcio wrote:
>>> On recent (SM8550+) Snapdragon platforms, the GPU speed bin data is
>>> abstracted through SMEM, instead of being directly available in a fuse.
>>>
>>> Add support for SMEM-based speed binning, which includes getting
>>> "feature code" and "product code" from said source and parsing them
>>> to form something that lets us match OPPs against.
>>>
>>> Due to the product code being ignored in the context of Adreno on
>>> production parts (as of SM8650), hardcode it to SOCINFO_PC_UNKNOWN.
>>>
>>> Signed-off-by: Konrad Dybcio <konrad.dybcio@xxxxxxxxxx>
>>> ---
>
> [...]
>
>>>
>>> - if (adreno_read_speedbin(dev, &speedbin) || !speedbin)
>>> + if (adreno_read_speedbin(adreno_gpu, dev, &speedbin) || !speedbin)
>>> speedbin = 0xffff;
>>> - adreno_gpu->speedbin = (uint16_t) (0xffff & speedbin);
>>> + adreno_gpu->speedbin = speedbin;
>>
>> There are some chipsets which uses both Speedbin and Socinfo data for
>> SKU detection [1].
>
> 0_0
>
>
>> We don't need to worry about that logic for now. But
>> I am worried about mixing Speedbin and SKU_ID in the UABI with this patch.
>> It will be difficult when we have to expose both to userspace.
>>
>> I think we can use a separate bitfield to expose FCODE/PCODE. Currently,
>> the lower 32 bit is reserved for chipid and 33-48 is reserved for speedbin,
>> so I think we can use the rest of the 16 bits for SKU_ID. And within that
>> 16bits, 12 bits should be sufficient for FCODE and the rest 8 bits
>> reserved for future PCODE.
>
> Right, sounds reasonable. Hopefully nothing overflows..
+CC Elliot
Would you know whether these sizes ^ are going to be sufficient for
the foreseeable future?
Konrad