Re: [PATCH v5 3/8] cleanup.h: Introduce DEFINE_INACTIVE_GUARD and activate_guard

From: Steven Rostedt
Date: Mon Aug 19 2024 - 19:00:16 EST


On Thu, 27 Jun 2024 11:23:35 -0400
Mathieu Desnoyers <mathieu.desnoyers@xxxxxxxxxxxx> wrote:

> To cover scenarios where the scope of the guard differs from the scope
> of its activation, introduce DEFINE_INACTIVE_GUARD() and activate_guard().
>
> Here is an example use for a conditionally activated guard variable:
>
> void func(bool a)
> {
> DEFINE_INACTIVE_GUARD(preempt_notrace, myguard);
>
> [...]
> if (a) {
> might_sleep();
> activate_guard(preempt_notrace, myguard)();
> }
> [ protected code ]
> }
>

Hi Mathieu,

The three cleanup patches fail to apply (I believe one has already been
fixed by Ingo too). Could you have the clean up patches be a separate
series that is likely to get in, especially since it's more of a moving
target.

Thanks,

-- Steve