Re: [PATCH 1/1] ptrace: Get tracer PID without reliance on the proc FS
From: Roman Kisel
Date: Mon Sep 09 2024 - 13:22:30 EST
On 9/9/2024, Eric wrote:
> > On 9/6/2024 1:26 PM, Linus Torvalds wrote:
> >> On Fri, 6 Sept 2024 at 13:08, Roman Kisel <romank@xxxxxxxxxxxxxxxxxxx> wrote:
> >>>
> >>> When the process has run into a fatal error and is about to exit, having
> >>> a way to break into the debugger at this exact moment wouldn't change
> >>> anything about the logic of the data processing happening in the process.
> >>> What's so horrible in that to have a way to land in the debugger to see
> >>> what exactly is going on?
> >> I don't buy it.
> >> If you want to debug some fatal behavior, and a debugger *isn't*
> >> attached, you want it to create a core-dump.
> >> And if a debugger *is* attached, it will catch that.
> >> This is basically how abort() has always worked, and it very much is
> >> *not* doing some "let's check if we're being debugged" stuff. Exactly
> >> because that would be a bad idea and an anti-pattern.
> >> The other very traditional model - for example if you do *not* want to
> >> do core-dumps for some reason, and just exit with an error message -
> >> is to just put a breakpoint on the "fatal()" function (or whatever
> >> your "fatal error happened" situation is) using the debugger.
> >> Then the target will behave differently depending on whether it is
> >> being debugged or not BECAUSE THE DEBUGGER ASKED FOR IT, not because
> >> the program decided to act differently when debugged.
> >> In other words, this is a long-solved problem with solid solutions
> >> from before Linux even existed.
> >
> >
> > Writing a core-dump might not be an option as you have pointed out
> > hence the "fatal()" function might not be permitted to fault.
>
> For that you just need to set core file size rlimit to 0.
> Then you can safely raise SIGABRT to terminate your process.
>
> A debugger can also stop at PTRACE_EVENT_EXIT. The process
> is still available (not cleaned up), but already fatally dead.
>
> So I think the scenario of a process exiting is safely handled.
>
> So if that is the case you care about I would say please look at
> PTRACE_EVENT_EXIT.
>
> > Breaking into the debugger if it is attached saves a step of setting
> > a breakpoint and doesn't require the knowledge of the guts of the
> > standard library and/or the journey of the trap exception from the
> > CPU to the debugger. The very name of the "fatal()" function is a
> > tight contract, and something akin to the onion in the varnish for
> > the uninitiated.
> >
> > Libraries like Google Breakpad, Boost.Test, C++ std, AWS C SDK,
> > Unreal Engine have that "breakpoint_if_debugging" facility, folks
> > find that useful. They all read and parse the "/proc/self/status" file,
> > where as it may seem, just the ptrace syscall one liner could save
> > the trouble of that. The kernel helps the user space do work as I
> > understand, why police it? There is "fork()", and threads can deadlock.
> > Quite horrible, still the user space has access to that. Here,
> > there is evidence folks do want to detect if a debugger is present,
> > there is evidence how the kernel can help the user space compute that
> > with so much less effort, the patch is trivial. Why don't let the
> > userspace burn less electricity?
>
> If you want more than just stopping at when a process exits, such as the
> not yet standardized std:is_debugger_present and
> std:breakpoint_if_debugging calls. Then a real world justification
> needs to be shown why the kernel should optimize for the uncommon case.
>
> Especially because it will take time and energy and maintenance to keep
> that going, all for to support a set of facilities that seem highly
> dubious.
>
> I suspect the best way to support breakpoint_if_debugging (in the
> general case) is to make them nop functions, and then have something
> scan the source code collect those locations, and feed those locations
> into the debugger as break points. Perhaps the compiler can be that
> scanner and record the list of suggest break points somewhere that
> a debugger can read.
>
> As for std:is_debugger_present I suspect the best way to handle that
> is to keep the current implementation, making it expensive to use so
> people won't use it unthinkingly. If people are using this facility
> enough that they are wasting electricity, an expensive operation at
> least has the potential to make people to stop and think about what they
> are doing.
>
> From a don't introduce heisenbug's perspective I think optimizing any of
> this in the kernel looks like a bad idea.
>
> Am I missing something?
This part "people won't use it unthinkingly" does not look too convincing
to me: why not add an expensive spin loop or a 1 second wait to all parts
of the kernel that must be used with caution? I am imagining flashing
L.E.D.s in the modern smartphone, sorry, couldn't help but imagine that :D.
I believe that's a matter of documentation and perfromance evaluation.
I see that the vote has been 3:1 in favor of not merging anything like that,
and no new ideas have surfaced so far to change this. Looks like could close
on this. Appreciate helping me see your points!
>
> Eric
Roman